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/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Creator documentation.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Free Documentation License Usage
** Alternatively, this file may be used under the terms of the GNU Free
** Documentation License version 1.3 as published by the Free Software
** Foundation and appearing in the file included in the packaging of
** this file. Please review the following information to ensure
** the GNU Free Documentation License version 1.3 requirements
** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
**
****************************************************************************/
/*!
\page qmldesigner-connections.html
\previouspage qtquick-adding-dynamics.html
\nextpage quick-signals.html
\title Adding Connections
\list
\li \l{Connecting Components to Signals}
A signal and handler mechanism enables components to respond to
application events, which are represented by \e signals. When a
signal is emitted, the corresponding \e {signal handler} is
invoked to respond to the event by applying an action, for
example.
\li \l{Adding Bindings Between Properties}
A component's property can be assigned a static value that stays
constant until it is explicitly changed. To make the UI more
dynamic, you can use \e {property bindings}. This means that you
can specify relationships between component properties so that when
the value of a property changes, the values of any properties that
are bound to it are automatically updated accordingly.
\li \l{Specifying Dynamic Properties}
Each preset component has a set of preset properties that you
can specify values for. You can add custom properties that would
not otherwise exist for a particular \l{Component Types}
{component type} or your custom components.
\if defined(qtcreator)
\li \l{Managing C++ Backend Objects}
Application developers can access QObject objects implemented in C++
from QML files.
\endif
\endlist
For an example of using properties, bindings, and connections to create a
scalable push button, see \l{Creating Scalable Buttons and Borders}.
*/
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