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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0 WITH Qt-GPL-exception-1.0
#include "createscenecommand.h"
#include <QDebug>
namespace QmlDesigner {
QDebug operator <<(QDebug debug, const CreateSceneCommand &command)
{
return debug.nospace() << "CreateSceneCommand("
<< "instances: " << command.instances << ", "
<< "reparentInstances: " << command.reparentInstances << ", "
<< "ids: " << command.ids << ", "
<< "valueChanges: " << command.valueChanges << ", "
<< "bindingChanges: " << command.bindingChanges << ", "
<< "auxiliaryChanges: " << command.auxiliaryChanges << ", "
<< "imports: " << command.imports << ", "
<< "mockupTypes: " << command.mockupTypes << ", "
<< "fileUrl: " << command.fileUrl << ", "
<< "resourceUrl: " << command.resourceUrl << ", "
<< "edit3dToolStates: " << command.edit3dToolStates << ", "
<< "language: " << command.language << ")";
}
}
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