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/****************************************************************************
**
** Copyright (C) 2020 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#include "view3dactioncommand.h"
#include <QDebug>
#include <QDataStream>
namespace QmlDesigner {
View3DActionCommand::View3DActionCommand(Type type, const QVariant &value)
: m_type(type)
, m_value(value)
{
}
View3DActionCommand::View3DActionCommand(int pos)
: m_type(ParticlesSeek)
, m_value(pos)
{
}
bool View3DActionCommand::isEnabled() const
{
return m_value.toBool();
}
QVariant View3DActionCommand::value() const
{
return m_value;
}
View3DActionCommand::Type View3DActionCommand::type() const
{
return m_type;
}
int View3DActionCommand::position() const
{
bool ok = false;
int result = m_value.toInt(&ok);
if (!ok) {
qWarning() << "View3DActionCommand: returning a position that is not int; command type = "
<< m_type;
}
return result;
}
QDataStream &operator<<(QDataStream &out, const View3DActionCommand &command)
{
out << command.value();
out << qint32(command.type());
return out;
}
QDataStream &operator>>(QDataStream &in, View3DActionCommand &command)
{
QVariant value;
qint32 type;
in >> value;
in >> type;
command.m_value = value;
command.m_type = View3DActionCommand::Type(type);
return in;
}
QDebug operator<<(QDebug debug, const View3DActionCommand &command)
{
return debug.nospace() << "View3DActionCommand(type: "
<< command.m_type << ","
<< command.m_value << ")\n";
}
} // namespace QmlDesigner
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