blob: c4a18f1e8f409c823a1b7ed1cde660b4db81d418 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
|
// Copyright (C) 2020 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0 WITH Qt-GPL-exception-1.0
#ifdef QUICK3D_MODULE
#include "linegeometry.h"
namespace QmlDesigner {
namespace Internal {
LineGeometry::LineGeometry()
: GeometryBase()
{
}
LineGeometry::~LineGeometry()
{
}
QVector3D LineGeometry::startPos() const
{
return m_startPos;
}
QVector3D LineGeometry::endPos() const
{
return m_endPos;
}
void LineGeometry::setStartPos(const QVector3D &pos)
{
if (pos != m_startPos) {
m_startPos = pos;
emit startPosChanged();
updateGeometry();
}
}
void LineGeometry::setEndPos(const QVector3D &pos)
{
if (pos != m_endPos) {
m_endPos = pos;
emit endPosChanged();
updateGeometry();
}
}
void LineGeometry::doUpdateGeometry()
{
GeometryBase::doUpdateGeometry();
QByteArray vertexData;
vertexData.resize(2 * 3 * 4); // 2 vertices of 3 floats each 4 bytes
float *dataPtr = reinterpret_cast<float *>(vertexData.data());
dataPtr[0] = m_startPos[0];
dataPtr[1] = m_startPos[1];
dataPtr[2] = m_startPos[2];
dataPtr[3] = m_endPos[0];
dataPtr[4] = m_endPos[1];
dataPtr[5] = m_endPos[2];
setVertexData(vertexData);
setBounds(m_startPos, m_endPos);
}
}
}
#endif // QUICK3D_MODULE
|