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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/

#include "anchorchangesnodeinstance.h"

namespace QmlDesigner {

namespace Internal {

AnchorChangesNodeInstance::AnchorChangesNodeInstance(QObject *object) :
        ObjectNodeInstance(object)
{
}

AnchorChangesNodeInstance::Pointer AnchorChangesNodeInstance::create(QObject *object)
{
    Q_ASSERT(object);

    Pointer instance(new AnchorChangesNodeInstance(object));

    return instance;
}

void AnchorChangesNodeInstance::setPropertyVariant(const PropertyName &/*name*/, const QVariant &/*value*/)
{
}

void AnchorChangesNodeInstance::setPropertyBinding(const PropertyName &/*name*/, const QString &/*expression*/)
{
}

QVariant AnchorChangesNodeInstance::property(const PropertyName &/*name*/) const
{
    return QVariant();
}

void AnchorChangesNodeInstance::resetProperty(const PropertyName &/*name*/)
{
}

void AnchorChangesNodeInstance::reparent(const ObjectNodeInstance::Pointer &/*oldParentInstance*/,
                                         const PropertyName &/*oldParentProperty*/,
                                         const ObjectNodeInstance::Pointer &/*newParentInstance*/,
                                         const PropertyName &/*newParentProperty*/)
{
}

QObject *AnchorChangesNodeInstance::changesObject() const
{
    return object();
}

} // namespace Internal

} // namespace QmlDesigner