blob: e8e84d7dfdeaf7094e5939e88028a4df1d09af5d (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
|
/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#pragma once
#include <qabstractanimation.h>
#include <QtCore/qbasictimer.h>
#include <QtCore/qelapsedtimer.h>
#include <QtCore/qmath.h>
class AnimationDriver : public QAnimationDriver
{
Q_OBJECT
public:
AnimationDriver(QObject *parent = nullptr);
~AnimationDriver();
void timerEvent(QTimerEvent *e) override;
void setInterval(int interval)
{
m_interval = qBound(1, interval, 60);
}
int interval() const
{
return m_interval;
}
void reset()
{
m_elapsedTimer.invalidate();
m_pauseBegin = 0;
m_pauseTime = 0;
m_elapsed = 0;
m_seekerElapsed = 0;
stopTimer();
}
void restart()
{
m_pauseTime = 0;
m_elapsed = 0;
m_seekerElapsed = 0;
startTimer();
}
void pause()
{
m_pauseBegin = m_elapsedTimer.elapsed();
stopTimer();
}
void play()
{
if (m_elapsedTimer.isValid())
m_pauseTime += m_elapsedTimer.elapsed() - m_pauseBegin;
startTimer();
}
qint64 elapsed() const override
{
return m_elapsed + m_seekerElapsed - m_pauseTime;
}
void setSeekerPosition(int position);
void setSeekerEnabled(bool enable)
{
m_seekerEnabled = enable;
}
bool isSeekerEnabled() const
{
return m_seekerEnabled;
}
bool isAnimating() const
{
return (!m_seekerEnabled && m_timer.isActive()) || (m_seekerEnabled && m_delta && m_seekerPos);
}
Q_SIGNALS:
void advanced();
private:
Q_SLOT void startTimer();
Q_SLOT void stopTimer();
QBasicTimer m_timer;
QElapsedTimer m_elapsedTimer;
int m_interval = 16;
int m_seekerPos = 0;
bool m_seekerEnabled = false;
qint64 m_elapsed = 0;
qint64 m_seekerElapsed = 0;
qint64 m_delta = 0;
qint64 m_pauseTime = 0;
qint64 m_pauseBegin = 0;
};
|