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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/

#pragma once

#include <QPointer>
#include <QTime>
#include <QBasicTimer>
#include <QStyle>
#include <QPainter>
#include <QWidget>

/*
 * This is a set of helper classes to allow for widget animations in
 * the style. Its mostly taken from Vista style so it should be fully documented
 * there.
 *
 */

class Animation
{
public :
    Animation() = default;
    virtual ~Animation() = default;
    QWidget * widget() const { return m_widget; }
    bool running() const { return m_running; }
    const QTime &startTime() const { return m_startTime; }
    void setRunning(bool val) { m_running = val; }
    void setWidget(QWidget *widget) { m_widget = widget; }
    void setStartTime(const QTime &startTime) { m_startTime = startTime; }
    virtual void paint(QPainter *painter, const QStyleOption *option);

protected:
    void drawBlendedImage(QPainter *painter, const QRect &rect, float value);
    QTime m_startTime;
    QPointer<QWidget> m_widget;
    QImage m_primaryImage;
    QImage m_secondaryImage;
    QImage m_tempImage;
    bool m_running = true;
};

// Handles state transition animations
class Transition : public Animation
{
public :
    Transition() = default;
    ~Transition() override = default;
    void setDuration(int duration) { m_duration = duration; }
    void setStartImage(const QImage &image) { m_primaryImage = image; }
    void setEndImage(const QImage &image) { m_secondaryImage = image; }
    void paint(QPainter *painter, const QStyleOption *option) override;
    int duration() const { return m_duration; }
    int m_duration = 100; //set time in ms to complete a state transition
};

class StyleAnimator : public QObject
{
    Q_OBJECT

public:
    StyleAnimator(QObject *parent = nullptr) : QObject(parent) {}

    void timerEvent(QTimerEvent *) override;
    void startAnimation(Animation *);
    void stopAnimation(const QWidget *);
    Animation* widgetAnimation(const QWidget *) const;

private:
    QBasicTimer animationTimer;
    QList <Animation*> animations;
};