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/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** No Commercial Usage
**
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
**
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights.  These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**************************************************************************/

#ifndef GLSLEDITOR_CONSTANTS_H
#define GLSLEDITOR_CONSTANTS_H

#include <QtCore/QtGlobal>

namespace GLSLEditor {
namespace Constants {

// menus
const char * const M_CONTEXT = "GLSL Editor.ContextMenu";
const char * const M_TOOLS_GLSL = "GLSLEditor.Tools.Menu";

const char * const SEPARATOR1 = "GLSLEditor.Separator1";
const char * const SEPARATOR2 = "GLSLEditor.Separator2";
const char * const M_REFACTORING_MENU_INSERTION_POINT = "GLSLEditor.RefactorGroup";

const char * const RUN_SEP = "GLSLEditor.Run.Separator";
const char * const C_GLSLEDITOR_ID = "GLSLEditor.GLSLEditor";
const char * const C_GLSLEDITOR_DISPLAY_NAME = QT_TRANSLATE_NOOP("OpenWith::Editors", "GLSL Editor");
const char * const TASK_INDEX = "GLSLEditor.TaskIndex";
const char * const TASK_SEARCH = "GLSLEditor.TaskSearch";

const char * const GLSL_MIMETYPE = "application/x-glsl";
const char * const GLSL_MIMETYPE_VERT = "text/x-glsl-vert";
const char * const GLSL_MIMETYPE_FRAG = "text/x-glsl-frag";
const char * const GLSL_MIMETYPE_VERT_ES = "text/x-glsl-es-vert";
const char * const GLSL_MIMETYPE_FRAG_ES = "text/x-glsl-es-frag";

const char * const WIZARD_CATEGORY_GLSL = "U.GLSL";
const char * const WIZARD_TR_CATEGORY_GLSL = QT_TRANSLATE_NOOP("GLSLEditor", "GLSL");

} // namespace Constants
} // namespace GLSLEditor

#endif // GLSLEDITOR_CONSTANTS_H