blob: 2c965d702f661712869093cd91004452ae61dcf9 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
|
/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#include "assetslibrarydir.h"
#include "assetslibrarydirsmodel.h"
#include "assetslibraryfilesmodel.h"
namespace QmlDesigner {
AssetsLibraryDir::AssetsLibraryDir(const QString &path, int depth, bool expanded, QObject *parent)
: QObject(parent)
, m_dirPath(path)
, m_dirDepth(depth)
, m_dirExpanded(expanded)
{
}
QString AssetsLibraryDir::dirName() const { return m_dirPath.split('/').last(); }
QString AssetsLibraryDir::dirPath() const { return m_dirPath; }
int AssetsLibraryDir::dirDepth() const { return m_dirDepth; }
bool AssetsLibraryDir::dirExpanded() const { return m_dirExpanded; }
bool AssetsLibraryDir::dirVisible() const { return m_dirVisible; }
void AssetsLibraryDir::setDirExpanded(bool expand)
{
if (m_dirExpanded != expand) {
m_dirExpanded = expand;
emit dirExpandedChanged();
}
}
void AssetsLibraryDir::setDirVisible(bool visible)
{
if (m_dirVisible != visible) {
m_dirVisible = visible;
emit dirVisibleChanged();
}
}
QObject *AssetsLibraryDir::filesModel() const
{
return m_filesModel;
}
QObject *AssetsLibraryDir::dirsModel() const
{
return m_dirsModel;
}
QList<AssetsLibraryDir *> AssetsLibraryDir::childAssetsDirs() const
{
if (m_dirsModel)
return m_dirsModel->assetsDirs();
return {};
}
void AssetsLibraryDir::addDir(AssetsLibraryDir *assetsDir)
{
if (!m_dirsModel)
m_dirsModel = new AssetsLibraryDirsModel(this);
m_dirsModel->addDir(assetsDir);
}
void AssetsLibraryDir::addFile(const QString &filePath)
{
if (!m_filesModel)
m_filesModel = new AssetsLibraryFilesModel(this);
m_filesModel->addFile(filePath);
}
} // namespace QmlDesigner
|