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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/

#pragma once

#include "componentcore_constants.h"
#include "selectioncontext.h"

QT_BEGIN_NAMESPACE
class QAction;
QT_END_NAMESPACE

namespace QmlDesigner {

class QMLDESIGNERCORE_EXPORT ActionInterface
{
public:
    enum Type {
        ContextMenu,
        ContextMenuAction,
        ToolBarAction,
        Action,
        FormEditorAction,
        Edit3DAction
    };

    enum Priorities {
        HighestPriority = ComponentCoreConstants::priorityFirst,
        CustomActionsPriority = ComponentCoreConstants::priorityCustomActions,
        RefactoringActionsPriority = ComponentCoreConstants::priorityRefactoring,
        LowestPriority = ComponentCoreConstants::priorityLast
    };

    enum class TargetView {
        Undefined,
        ConnectionEditor
    };

    virtual ~ActionInterface() = default;

    virtual QAction *action() const = 0;
    virtual QByteArray category() const = 0;
    virtual QByteArray menuId() const = 0;
    virtual int priority() const = 0;
    virtual Type type() const = 0;
    virtual void currentContextChanged(const SelectionContext &selectionState) = 0;
    virtual TargetView targetView() const { return TargetView::Undefined; }

};

} //QmlDesigner