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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#pragma once
#include "qprocessuniqueptr.h"
#include <utils/id.h>
#include <QString>
#include <QProcessEnvironment>
#include <designersettings.h>
namespace ProjectExplorer {
class Target;
} // namespace ProjectExplorer
namespace QmlDesigner {
class PuppetBuildProgressDialog;
class Model;
class PuppetCreator
{
public:
enum PuppetType { FallbackPuppet, UserSpacePuppet, BinPathPuppet };
PuppetCreator(ProjectExplorer::Target *target, const Model *model);
void createQml2PuppetExecutableIfMissing();
QProcessUniquePointer createPuppetProcess(
const QString &puppetMode,
const QString &socketToken,
std::function<void()> processOutputCallback,
std::function<void(int, QProcess::ExitStatus)> processFinishCallback,
const QStringList &customOptions = {}) const;
void setQrcMappingString(const QString qrcMapping);
static QString defaultPuppetToplevelBuildDirectory();
static QString defaultPuppetFallbackDirectory();
static QString qmlPuppetFallbackDirectory(const DesignerSettings &settings);
protected:
bool build(const QString &qmlPuppetProjectFilePath) const;
QString qmlPuppetToplevelBuildDirectory() const;
QString qmlPuppetDirectory(PuppetType puppetPathType) const;
QString qml2PuppetPath(PuppetType puppetType) const;
bool startBuildProcess(const QString &buildDirectoryPath,
const QString &command,
const QStringList &processArguments = QStringList(),
PuppetBuildProgressDialog *progressDialog = nullptr) const;
static QString puppetSourceDirectoryPath();
static QString qml2PuppetProjectFile();
bool checkPuppetIsReady(const QString &puppetPath) const;
bool qtIsSupported() const;
QProcessUniquePointer puppetProcess(const QString &puppetPath,
const QString &workingDirectory,
const QString &puppetMode,
const QString &socketToken,
std::function<void()> processOutputCallback,
std::function<void(int, QProcess::ExitStatus)> processFinishCallback,
const QStringList &customOptions) const;
QProcessEnvironment processEnvironment() const;
QString buildCommand() const;
QString qmakeCommand() const;
QByteArray qtHash() const;
QDateTime qtLastModified() const;
QDateTime puppetSourceLastModified() const;
bool useOnlyFallbackPuppet() const;
QString getStyleConfigFileName() const;
bool usesVirtualKeyboard() const;
private:
mutable QString m_compileLog;
ProjectExplorer::Target *m_target = nullptr;
PuppetType m_availablePuppetType;
static QHash<Utils::Id, PuppetType> m_qml2PuppetForKitPuppetHash;
const Model *m_model = nullptr;
#ifndef QMLDESIGNER_TEST
const DesignerSettings m_designerSettings;
#endif
QString m_qrcMapping;
};
} // namespace QmlDesigner
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