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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#include "internalnodeproperty.h"
#include "internalnode_p.h"
namespace QmlDesigner {
namespace Internal {
InternalNodeProperty::InternalNodeProperty(const PropertyName &name, const InternalNode::Pointer &propertyOwner)
: InternalNodeAbstractProperty(name, propertyOwner)
{
}
InternalNodeProperty::Pointer InternalNodeProperty::create(const PropertyName &name, const InternalNode::Pointer &propertyOwner)
{
auto newPointer = new InternalNodeProperty(name, propertyOwner);
InternalNodeProperty::Pointer smartPointer(newPointer);
newPointer->setInternalWeakPointer(smartPointer);
return smartPointer;
}
bool InternalNodeProperty::isEmpty() const
{
return !m_node;
}
int InternalNodeProperty::count() const
{
if (isEmpty())
return 0;
return 1;
}
int InternalNodeProperty::indexOf(const InternalNode::Pointer &node) const
{
if (node && node == m_node)
return 0;
return -1;
}
bool InternalNodeProperty::isValid() const
{
return InternalProperty::isValid() && isNodeProperty();
}
bool InternalNodeProperty::isNodeProperty() const
{
return true;
}
InternalNode::Pointer InternalNodeProperty::node() const
{
return m_node;
}
void InternalNodeProperty::remove([[maybe_unused]] const InternalNode::Pointer &node)
{
Q_ASSERT(m_node == node);
m_node.reset();
}
void InternalNodeProperty::add(const InternalNode::Pointer &node)
{
Q_ASSERT(node);
Q_ASSERT(node->parentProperty());
m_node = node;
}
QList<InternalNode::Pointer> InternalNodeProperty::allSubNodes() const
{
QList<InternalNode::Pointer> nodeList;
if (node()) {
nodeList.append(node());
nodeList.append(node()->allSubNodes());
}
return nodeList;
}
QList<InternalNodePointer> InternalNodeProperty::directSubNodes() const
{
QList<InternalNode::Pointer> nodeList;
if (node())
nodeList.append(node());
return nodeList;
}
} // namespace Internal
} // namespace QmlDesigner
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