blob: facf06a54e282d432f40b8e9a0405a7d78d17f95 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
|
// Copyright (C) 2021 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0+ OR GPL-3.0 WITH Qt-GPL-exception-1.0
#version 440
layout (location = 0) in vec4 vertexCoord;
layout (location = 1) in vec2 postScaleOffset;
layout (std140, binding = 0) uniform Block {
uniform mat4 matrix;
uniform vec4 bindingLoopsColor;
} block;
layout (location = 0) out vec4 color;
void main()
{
gl_Position = block.matrix * vertexCoord;
gl_Position.x += postScaleOffset.x * 0.005;
gl_Position.y += postScaleOffset.y * 0.01;
gl_Position.z -= 0.1;
gl_Position.w = 1.0;
color = block.bindingLoopsColor;
}
|