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/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Design Tooling
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#pragma once
#include <projectexplorer/project.h>
#include <utils/fileutils.h>
namespace QmlProjectManager {
namespace GenerateCmake {
struct GeneratableFile {
Utils::FilePath filePath;
QString content;
bool fileExists;
};
bool operator==(const GeneratableFile &left, const GeneratableFile &right);
void generateMenuEntry(QObject *parent);
void onGenerateCmakeLists();
bool isErrorFatal(int error);
int isProjectCorrectlyFormed(const Utils::FilePath &rootDir);
void showProjectDirErrorDialog(int error);
QString readTemplate(const QString &templatePath);
const QString projectEnvironmentVariable(const QString &key);
class FileQueue {
public:
bool queueFile(const Utils::FilePath &filePath, const QString &fileContent);
const QVector<GeneratableFile> queuedFiles() const;
bool writeQueuedFiles();
void filterFiles(const Utils::FilePaths keepFiles);
private:
bool writeFile(const GeneratableFile &file);
private:
QVector<GeneratableFile> m_queuedFiles;
};
class CmakeFileGenerator {
public:
bool prepare(const Utils::FilePath &rootDir, bool check = true);
const FileQueue fileQueue() const;
void filterFileQueue(const Utils::FilePaths &keepFiles);
bool execute();
private:
void generateMainCmake(const Utils::FilePath &rootDir);
void generateImportCmake(const Utils::FilePath &dir, const QString &modulePrefix = QString());
void generateModuleCmake(const Utils::FilePath &dir, const QString &moduleUri = QString());
bool generateEntryPointFiles(const Utils::FilePath &dir);
bool generateMainCpp(const Utils::FilePath &dir);
bool generateMainQml(const Utils::FilePath &dir);
QStringList getDirectoryQmls(const Utils::FilePath &dir);
QStringList getDirectoryResources(const Utils::FilePath &dir);
QStringList getSingletonsFromQmldirFile(const Utils::FilePath &filePath);
QStringList getDirectoryTreeQmls(const Utils::FilePath &dir);
QStringList getDirectoryTreeResources(const Utils::FilePath &dir);
void queueCmakeFile(const Utils::FilePath &filePath, const QString &content);
bool isFileResource(const QString &relativeFilePath);
bool isFileBlacklisted(const QString &fileName);
bool isDirBlacklisted(const Utils::FilePath &dir);
bool includeFile(const Utils::FilePath &filePath);
private:
FileQueue m_fileQueue;
QStringList m_resourceFileLocations;
QStringList m_moduleNames;
bool m_checkFileIsInProject;
};
} //GenerateCmake
} //QmlProjectManager
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