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/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#pragma once
#include <QAbstractListModel>
#include <QStandardItemModel>
namespace StudioWelcome {
class StyleModel : public QAbstractListModel
{
Q_OBJECT
private:
using Items = std::vector<QStandardItem *>;
public:
explicit StyleModel(QObject *parent = nullptr);
Q_INVOKABLE QString iconId(int index) const;
Q_INVOKABLE void filter(const QString &what = "all");
int rowCount(const QModelIndex &/*parent*/) const override
{
if (m_backendModel)
return static_cast<int>(m_filteredItems.size());
return 0;
}
QVariant data(const QModelIndex &index, int /*role*/) const override
{
if (m_backendModel) {
auto *item = m_filteredItems.at(index.row());
return item->text();
}
return {};
}
QHash<int, QByteArray> roleNames() const override
{
if (m_backendModel)
return m_roles;
/**
* TODO: roleNames is called before the backend model is loaded, which may be buggy. But I
* found no way to force refresh the model, so as to reload the role names afterwards.
*/
QHash<int, QByteArray> roleNames;
roleNames[Qt::UserRole] = "display";
return roleNames;
}
void reset()
{
beginResetModel();
endResetModel();
}
int filteredIndex(int actualIndex);
int actualIndex(int filteredIndex);
void setBackendModel(QStandardItemModel *model);
private:
static Items filterItems(const Items &items, const QString &kind);
private:
QStandardItemModel *m_backendModel;
Items m_items, m_filteredItems;
int m_count = -1;
QHash<int, QByteArray> m_roles;
};
} // namespace StudioWelcome
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