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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Author: Frank Osterfeld, KDAB (frank.osterfeld@kdab.com)
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#include "announcethread.h"
#include "frame.h"
#include <QSharedData>
#include <QVector>
#include <algorithm>
namespace Valgrind {
namespace XmlProtocol {
class AnnounceThread::Private : public QSharedData
{
public:
qint64 hThreadId = -1;
QVector<Frame> stack;
};
AnnounceThread::AnnounceThread()
: d(new Private)
{
}
AnnounceThread::AnnounceThread(const AnnounceThread &other) = default;
AnnounceThread::~AnnounceThread() = default;
void AnnounceThread::swap(AnnounceThread &other)
{
qSwap(d, other.d);
}
AnnounceThread &AnnounceThread::operator=(const AnnounceThread &other)
{
AnnounceThread tmp(other);
swap(tmp);
return *this;
}
bool AnnounceThread::operator==(const AnnounceThread &other) const
{
return d->stack == other.d->stack
&& d->hThreadId == other.d->hThreadId;
}
qint64 AnnounceThread::helgrindThreadId() const
{
return d->hThreadId;
}
void AnnounceThread::setHelgrindThreadId(qint64 id)
{
d->hThreadId = id;
}
QVector<Frame> AnnounceThread::stack() const
{
return d->stack;
}
void AnnounceThread::setStack(const QVector<Frame> &stack)
{
d->stack = stack;
}
} // namespace XmlProtocol
} // namespace Valgrind
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