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path: root/src/render/materialsystem/qshaderprogram.h
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* Use SPDX license identifiersLucie Gérard2022-06-221-38/+2
* Remove deprecated classes and functionsPaul Lemire2020-02-111-2/+0
* QShaderProgram: add a format propertyPaul Lemire2020-02-031-0/+11
* Switch export macros to standard formKai Koehne2019-04-021-1/+1
* Replace Q_DECL_OVERRIDE with overrideKevin Funk2017-09-251-2/+2
* Start using REVISION on our propertiesKevin Ottens2017-02-231-2/+2
* QShaderProgram: rename enum ShaderStatus to StatusPaul Lemire2017-02-161-5/+5
* QShaderProgram: add log and status propertiesPaul Lemire2017-01-251-0/+15
* LCOV exclusion comments squashedPaul Lemire2016-11-231-1/+1
* De-inline dtors of public polymorphic classesMarc Mutz2016-05-191-0/+1
* Add more explicitMarc Mutz2016-05-141-1/+1
* Q_NULLPTR -> nullptrSean Harmer2016-05-011-2/+2
* Strip out cloning subsystemSean Harmer2016-04-291-2/+0
* QNode: make cleanup a private slotPaul Lemire2016-04-231-1/+0
* Merge branch '5.6' into 5.7Sean Harmer2016-04-161-2/+2
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| * Make public headers compile with -Wzero-as-null-pointer-constantMarc Mutz2016-03-011-2/+2
* | QShaderProgram creates creation changesSean Harmer2016-03-301-0/+1
* | Unify license header usageAntti Kokko2016-01-261-11/+14
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* Added parameters to signals and made setters Q_SLOTSTomi Korpipää2015-12-091-17/+14
* Rename Renderer -> Render throughoutSean Harmer2015-10-191-2/+2
* Move Qt3DCore into Qt3DCore namespaceSean Harmer2015-10-131-4/+4
* Move material system into own directorySean Harmer2015-10-131-0/+118