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* Use SPDX license identifiersLucie Gérard2022-06-221-38/+2
| | | | | | | | | | | Replace the current license disclaimer in files by a SPDX-License-Identifier. License files are organized under LICENSES directory. Pick-to: 6.4 Task-number: QTBUG-67283 Change-Id: I8105424281eed871037fa6c463871ca8829876b5 Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
* Switch export macros to standard formKai Koehne2019-04-021-1/+1
| | | | | | | | | | | | Qt expects the export macros to have Q_ prefixes, otherwise the symbol versioning script won't find them and mark them. Also remove non-exising QT3DLOGIC_PRIVATE_EXPORT macro from src/doc/qt3d.qdocconf Task-number: QTBUG-74752 Change-Id: I71b9e85ff09c002fb283824aa51a5a8f50e937f4 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Render: Use SIMD Vectors and Matrices in the backendPaul Lemire2018-02-021-1/+2
| | | | | Change-Id: I19b3b2f8fcb06eb2bc600ebe370465dd15a8eabc Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Namespace ray casting classesMike Krus2017-01-201-0/+77
Main usage to namespace QBoundingVolume, QBoundingSphere for future use. Renamed QBoundingSphere to BoundingSphere to avoid clashes in file names. Change-Id: I0adcb3c3a5f1b8134653773a8e21490ecf61bae4 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>