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path: root/src/render/raycasting/qboundingvolumeprovider_p.h
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* Use SPDX license identifiersLucie GĂ©rard2022-06-221-38/+2
* Make sure all private headers include at least one otherThiago Macieira2022-03-081-2/+2
* Use QList instead of QVector in renderJarek Kobus2020-07-091-2/+2
* Update dependencies on 'dev' in qt/qt3dQt Submodule Update Bot2020-06-241-0/+1
* Switch export macros to standard formKai Koehne2019-04-021-1/+1
* Namespace ray casting classesMike Krus2017-01-201-0/+2
* Unify license header usageAntti Kokko2016-01-261-11/+14
* Move all raycasting code as private in Qt3DRenderKevin Ottens2015-12-101-0/+70