Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Use SPDX license identifiers | Lucie GĂ©rard | 2022-06-22 | 1 | -38/+2 |
* | Make sure all private headers include at least one other | Thiago Macieira | 2022-03-08 | 1 | -2/+2 |
* | Use QList instead of QVector in render | Jarek Kobus | 2020-07-09 | 1 | -2/+2 |
* | Update dependencies on 'dev' in qt/qt3d | Qt Submodule Update Bot | 2020-06-24 | 1 | -0/+1 |
* | Switch export macros to standard form | Kai Koehne | 2019-04-02 | 1 | -1/+1 |
* | Namespace ray casting classes | Mike Krus | 2017-01-20 | 1 | -0/+2 |
* | Unify license header usage | Antti Kokko | 2016-01-26 | 1 | -11/+14 |
* | Move all raycasting code as private in Qt3DRender | Kevin Ottens | 2015-12-10 | 1 | -0/+70 |