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* Use SPDX license identifiersLucie Gérard2022-06-221-38/+2
| | | | | | | | | | | Replace the current license disclaimer in files by a SPDX-License-Identifier. License files are organized under LICENSES directory. Pick-to: 6.4 Task-number: QTBUG-67283 Change-Id: I8105424281eed871037fa6c463871ca8829876b5 Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
* Make sure all private headers include at least one otherThiago Macieira2022-03-081-2/+2
| | | | | | | | | | See script in qtbase/util/includeprivate for the rules. Since these files are being touched anyway, I also ran the updatecopyright.pl script too. Change-Id: Ib056b47dde3341ef9a52ffff13ef677e471674b6 Reviewed-by: Lars Knoll <lars.knoll@qt.io>
* Use QList instead of QVector in renderJarek Kobus2020-07-091-2/+2
| | | | | | | | | Use list-initialization. Task-number: QTBUG-84469 Change-Id: I826450646fc3c7118cae49c22a28058f47770e13 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io> Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Update dependencies on 'dev' in qt/qt3dQt Submodule Update Bot2020-06-241-0/+1
| | | | | Change-Id: I1e62b901adc2896129aab7ff714ca8bd3e762d69 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Switch export macros to standard formKai Koehne2019-04-021-1/+1
| | | | | | | | | | | | Qt expects the export macros to have Q_ prefixes, otherwise the symbol versioning script won't find them and mark them. Also remove non-exising QT3DLOGIC_PRIVATE_EXPORT macro from src/doc/qt3d.qdocconf Task-number: QTBUG-74752 Change-Id: I71b9e85ff09c002fb283824aa51a5a8f50e937f4 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Namespace ray casting classesMike Krus2017-01-201-0/+2
| | | | | | | | | | Main usage to namespace QBoundingVolume, QBoundingSphere for future use. Renamed QBoundingSphere to BoundingSphere to avoid clashes in file names. Change-Id: I0adcb3c3a5f1b8134653773a8e21490ecf61bae4 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Unify license header usageAntti Kokko2016-01-261-11/+14
| | | | | | | Update old header.LGPL3 to header.LGPL Change-Id: I8eac0cd6bbc276a56df487249cc459c0d4fab165 Reviewed-by: Jani Heikkinen <jani.heikkinen@theqtcompany.com>
* Move all raycasting code as private in Qt3DRenderKevin Ottens2015-12-101-0/+70
Change-Id: I871cbc57166493f30ea307305d8664e2f8a8873f Reviewed-by: Sean Harmer <sean.harmer@kdab.com>