diff options
author | Antti Kokko <antti.kokko@qt.io> | 2020-10-27 10:02:12 +0200 |
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committer | Antti Kokko <antti.kokko@qt.io> | 2020-10-29 08:11:10 +0200 |
commit | 2e05e6d6546635a8f25882c5140fb17697be0062 (patch) | |
tree | afec3dc37491296330266ff77b7745f26d924b65 | |
parent | 6722290ac002f7a5c13261215d836947cae52684 (diff) |
Add changes file for Qt 5.15.2v5.15.2
- 1465c911ad23b932ef9f7ac24496ce6d52fffc92 Fix a UV generation bug without a shader key
+ bcd44d1cc3777d7b6c4e78ec40383f0c4703f97a Remove a redundant shader code generation
- ec4bc7b5c23fedd2b480e81c592d8d9b9e4db5dc Fix issue of generating uniforms for custom materials and effects
- 9ffa0990b97b1c77305ba88b477deac25a4be670 Rename shaderInfo to shaderInformation in CustomMaterial template
- 53709d98174073cb85414dccc7afa238c5dcb2e3 Do not sync renderer until the View3D component is complete
- efceeabc5c25b7a0cf67f7f48e4a078c17084b6f Add changes file for Qt 5.15.1
+ e2ab40b3fbab53b44707f371e9e1dfa022caabad Doc: Improve intro to Qt Quick 3D
+ 6722290ac002f7a5c13261215d836947cae52684 Bump version
Pick-to: dev 5.15
Change-Id: I6e0c6ca3ac54f9888ecf08d506f72b43543a1156
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
-rw-r--r-- | dist/changes-5.15.2 | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/dist/changes-5.15.2 b/dist/changes-5.15.2 new file mode 100644 index 00000000..1f7d7b20 --- /dev/null +++ b/dist/changes-5.15.2 @@ -0,0 +1,51 @@ +Qt 5.15.2 is a bug-fix release. It maintains both forward and backward +compatibility (source and binary) with Qt 5.15.1. + +For more details, refer to the online documentation included in this +distribution. The documentation is also available online: + + https://doc.qt.io/qt-5.15/index.html + +The Qt version 5.15 series is binary compatible with the 5.14.x series. +Applications compiled for 5.14 will continue to run with 5.15. + +Some of the changes listed in this file include issue tracking numbers +corresponding to tasks in the Qt Bug Tracker: + + https://bugreports.qt.io/ + +Each of these identifiers can be entered in the bug tracker to obtain more +information about a particular change. + +**************************************************************************** +* Important Behavior Changes * +**************************************************************************** + +**************************************************************************** +* Library * +**************************************************************************** + + - [QDS-2637] Do not sync renderer until the View3D component is complete + In QDS, the first update is triggered by blank object creation (looks + like this happens inside Qt, so we can't easily change that), and + things like dynamic properties are set afterwards. This led to custom + material and effect objects being incomplete at the time + updateSpatialNode was called. Fixed by waiting for component + completion in View3D before synchorizing renderer. + The bug was: Shader compilation fails if custom material shaders + require any shader uniform properties + - [QDS-2636] Rename shaderInfo to shaderInformation in CustomMaterial template + 'shaderInfo' as id causes issues in QDS, as it conflicts with with + propertyName it's assigned to. + The bug was: Custom effects and materials do not work correctly in + editor unless defined in components + - [QDS-2637] Fix issue of generating uniforms for custom materials and effects + When custom material or effect was defined in the currently open qml + document in QDS, the uniforms could not be properly parsed, because + QDS wraps all dynamic properties in QVariant type. Fixed by digging + for the actual type from the value. + The bug was: Shader compilation fails if custom material shaders + require any shader uniform properties + - [QDS-2609] Fix a UV generation bug without a shader key + The bug was: Imported 3D model appearing completely black + |