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authorLaszlo Agocs <laszlo.agocs@qt.io>2018-05-25 15:52:38 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2018-05-25 14:52:37 +0000
commitc3fc5daa864af9bc42e30dd7dd3cd7a587b65f95 (patch)
tree489a8d0bd8305680aceddddd19564c80f3a87d9c /res
parent98716ea81c18cae47f7ec14f510ba22859967aff (diff)
Provide the max lights from the shader generator
Change-Id: I1ab6cc51f1cf1eddd2f0d197b300a1719960d795 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'res')
-rw-r--r--res/effectlib/funcareaLightVars.glsllib2
-rw-r--r--res/effectlib/funcsampleLightVars.glsllib2
-rw-r--r--res/effectlib/gles2/funcareaLightVars.glsllib2
-rw-r--r--res/effectlib/gles2/funcsampleLightVars.glsllib3
4 files changed, 0 insertions, 9 deletions
diff --git a/res/effectlib/funcareaLightVars.glsllib b/res/effectlib/funcareaLightVars.glsllib
index 7505b34..6c92938 100644
--- a/res/effectlib/funcareaLightVars.glsllib
+++ b/res/effectlib/funcareaLightVars.glsllib
@@ -1,5 +1,3 @@
-#define MAX_AREA_LIGHTS 16
-
// note this struct must exactly match the memory layout of the
// struct SLightSourceShader in the source code. If you make changes here you need
// to adjust the struct SLightSourceShader as well
diff --git a/res/effectlib/funcsampleLightVars.glsllib b/res/effectlib/funcsampleLightVars.glsllib
index 8c7410a..8846e3f 100644
--- a/res/effectlib/funcsampleLightVars.glsllib
+++ b/res/effectlib/funcsampleLightVars.glsllib
@@ -1,5 +1,3 @@
-#define MAX_NUM_LIGHTS 16
-
struct LightSource
{
vec4 position;
diff --git a/res/effectlib/gles2/funcareaLightVars.glsllib b/res/effectlib/gles2/funcareaLightVars.glsllib
index 8f47e97..6585093 100644
--- a/res/effectlib/gles2/funcareaLightVars.glsllib
+++ b/res/effectlib/gles2/funcareaLightVars.glsllib
@@ -1,5 +1,3 @@
-#define MAX_AREA_LIGHTS 8
-
// note this struct must exactly match the memory layout of the
// struct SLightSourceShader in the source code. If you make changes here you need
// to adjust the struct SLightSourceShader as well
diff --git a/res/effectlib/gles2/funcsampleLightVars.glsllib b/res/effectlib/gles2/funcsampleLightVars.glsllib
index cdce154..991a933 100644
--- a/res/effectlib/gles2/funcsampleLightVars.glsllib
+++ b/res/effectlib/gles2/funcsampleLightVars.glsllib
@@ -1,6 +1,3 @@
-
-#define MAX_NUM_LIGHTS 8
-
struct LightSource
{
vec4 position;