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Diffstat (limited to '3rdparty/lib3ds/file.h')
-rw-r--r-- | 3rdparty/lib3ds/file.h | 106 |
1 files changed, 0 insertions, 106 deletions
diff --git a/3rdparty/lib3ds/file.h b/3rdparty/lib3ds/file.h deleted file mode 100644 index fa8138a1..00000000 --- a/3rdparty/lib3ds/file.h +++ /dev/null @@ -1,106 +0,0 @@ -/* -*- c -*- */ -#ifndef INCLUDED_LIB3DS_FILE_H -#define INCLUDED_LIB3DS_FILE_H -/* - * The 3D Studio File Format Library - * Copyright (C) 1996-2007 by Jan Eric Kyprianidis <www.kyprianidis.com> - * All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation; either version 2.1 of the License, or (at - * your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public - * License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * $Id: file.h,v 1.24 2007/06/20 17:04:08 jeh Exp $ - */ - -#ifndef INCLUDED_LIB3DS_BACKGROUND_H -#include <lib3ds/background.h> -#endif -#ifndef INCLUDED_LIB3DS_ATMOSPHERE_H -#include <lib3ds/atmosphere.h> -#endif -#ifndef INCLUDED_LIB3DS_SHADOW_H -#include <lib3ds/shadow.h> -#endif -#ifndef INCLUDED_LIB3DS_VIEWPORT_H -#include <lib3ds/viewport.h> -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -/** - * 3DS file structure - * \ingroup file - */ -struct Lib3dsFile { - Lib3dsDword mesh_version; - Lib3dsWord keyf_revision; - char name[12+1]; - Lib3dsFloat master_scale; - Lib3dsVector construction_plane; - Lib3dsRgb ambient; - Lib3dsShadow shadow; - Lib3dsBackground background; - Lib3dsAtmosphere atmosphere; - Lib3dsViewport viewport; - Lib3dsViewport viewport_keyf; - Lib3dsIntd frames; - Lib3dsIntd segment_from; - Lib3dsIntd segment_to; - Lib3dsIntd current_frame; - Lib3dsMaterial *materials; - Lib3dsMesh *meshes; - Lib3dsCamera *cameras; - Lib3dsLight *lights; - Lib3dsNode *nodes; -}; - -extern LIB3DSAPI Lib3dsFile* lib3ds_file_load(const char *filename); -extern LIB3DSAPI Lib3dsBool lib3ds_file_save(Lib3dsFile *file, const char *filename); -extern LIB3DSAPI Lib3dsFile* lib3ds_file_new(); -extern LIB3DSAPI void lib3ds_file_free(Lib3dsFile *file); -extern LIB3DSAPI void lib3ds_file_eval(Lib3dsFile *file, Lib3dsFloat t); -extern LIB3DSAPI Lib3dsBool lib3ds_file_read(Lib3dsFile *file, Lib3dsIo *io); -extern LIB3DSAPI Lib3dsBool lib3ds_file_write(Lib3dsFile *file, Lib3dsIo *io); -extern LIB3DSAPI void lib3ds_file_insert_material(Lib3dsFile *file, Lib3dsMaterial *material); -extern LIB3DSAPI void lib3ds_file_remove_material(Lib3dsFile *file, Lib3dsMaterial *material); -extern LIB3DSAPI Lib3dsMaterial* lib3ds_file_material_by_name(Lib3dsFile *file, const char *name); -extern LIB3DSAPI void lib3ds_file_dump_materials(Lib3dsFile *file); -extern LIB3DSAPI void lib3ds_file_insert_mesh(Lib3dsFile *file, Lib3dsMesh *mesh); -extern LIB3DSAPI void lib3ds_file_remove_mesh(Lib3dsFile *file, Lib3dsMesh *mesh); -extern LIB3DSAPI Lib3dsMesh* lib3ds_file_mesh_by_name(Lib3dsFile *file, const char *name); -extern LIB3DSAPI void lib3ds_file_dump_meshes(Lib3dsFile *file); -extern LIB3DSAPI void lib3ds_file_dump_instances(Lib3dsFile *file); -extern LIB3DSAPI void lib3ds_file_insert_camera(Lib3dsFile *file, Lib3dsCamera *camera); -extern LIB3DSAPI void lib3ds_file_remove_camera(Lib3dsFile *file, Lib3dsCamera *camera); -extern LIB3DSAPI Lib3dsCamera* lib3ds_file_camera_by_name(Lib3dsFile *file, const char *name); -extern LIB3DSAPI void lib3ds_file_dump_cameras(Lib3dsFile *file); -extern LIB3DSAPI void lib3ds_file_insert_light(Lib3dsFile *file, Lib3dsLight *light); -extern LIB3DSAPI void lib3ds_file_remove_light(Lib3dsFile *file, Lib3dsLight *light); -extern LIB3DSAPI Lib3dsLight* lib3ds_file_light_by_name(Lib3dsFile *file, const char *name); -extern LIB3DSAPI void lib3ds_file_dump_lights(Lib3dsFile *file); -extern LIB3DSAPI Lib3dsNode* lib3ds_file_node_by_name(Lib3dsFile *file, const char* name, Lib3dsNodeTypes type); -extern LIB3DSAPI Lib3dsNode* lib3ds_file_node_by_id(Lib3dsFile *file, Lib3dsWord node_id); -extern LIB3DSAPI void lib3ds_file_insert_node(Lib3dsFile *file, Lib3dsNode *node); -extern LIB3DSAPI Lib3dsBool lib3ds_file_remove_node(Lib3dsFile *file, Lib3dsNode *node); -extern LIB3DSAPI void lib3ds_file_bounding_box_of_objects(Lib3dsFile *file, Lib3dsBool include_meshes, Lib3dsBool include_cameras, Lib3dsBool include_lights, Lib3dsVector bmin, Lib3dsVector bmax); -extern LIB3DSAPI void lib3ds_file_bounding_box_of_nodes(Lib3dsFile *file, Lib3dsBool include_meshes, Lib3dsBool include_cameras, Lib3dsBool include_lights, Lib3dsVector bmin, Lib3dsVector bmax); -extern LIB3DSAPI void lib3ds_file_dump_nodes(Lib3dsFile *file); - -#ifdef __cplusplus -} -#endif -#endif - |