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-rw-r--r--src/plugins/sceneformats/3ds/3ds.pro50
1 files changed, 0 insertions, 50 deletions
diff --git a/src/plugins/sceneformats/3ds/3ds.pro b/src/plugins/sceneformats/3ds/3ds.pro
deleted file mode 100644
index 0dabe5fc..00000000
--- a/src/plugins/sceneformats/3ds/3ds.pro
+++ /dev/null
@@ -1,50 +0,0 @@
-TARGET = qscene3ds
-include(../../qpluginbase.pri)
-include(../../../../pkg.pri)
-HEADERS += qgl3dsloader.h \
- qgl3dsscene.h \
- qgl3dsscenehandler.h \
- qgl3dsmesh.h
-SOURCES += main.cpp \
- qgl3dsloader.cpp \
- qgl3dsscene.cpp \
- qgl3dsscenehandler.cpp \
- qgl3dsmesh.cpp
-
-# See the README in the root dir re this code
-package {
- macx:CONFIG(qt_framework, qt_framework|qt_no_framework) {
- LIBS += -framework Qt3D -F../../../threed
- INCLUDEPATH += ../../../threed/Qt3D.framework/Versions/1/Headers
- } else {
- win32 {
- CONFIG(debug, debug|release) {
- TARGET = $$member(TARGET, 0)d
- LIBS += ..\\..\\..\\threed\\debug\\Qt3Dd.lib
- } else {
- LIBS += ..\\..\\..\\threed\\release\\Qt3D.lib
- }
- } else {
- LIBS += -L../../../threed -lQt3D
- }
- INCLUDEPATH += ../../../../include/Qt3D
- }
- target.path = $$QT3D_INSTALL_PLUGINS/sceneformats]
- INSTALLS += target
-} else {
- CONFIG += qt3d
- DESTDIR = $$QT3D_INSTALL_PLUGINS/sceneformats
-}
-
-system_3ds {
- !isEmpty(QMAKE_INCDIR_3DS):INCLUDEPATH += $$QMAKE_INCDIR_3DS
- !isEmpty(QMAKE_LIBDIR_3DS):LIBS += -L$$QMAKE_LIBDIR_3DS
-
- !isEmpty(QMAKE_LIBS_3DS):LIBS += -l$$QMAKE_LIBS_3DS
- else {
- win32:LIBS += -llib3ds-1_3
- else:LIBS += -l3ds
- }
-} else {
- include(../../../../3rdparty/lib3ds/lib3ds.pri)
-}