summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorGunnar Sletta <gunnar.sletta@nokia.com>2010-11-26 08:08:14 +0100
committerGunnar Sletta <gunnar.sletta@nokia.com>2010-11-26 08:08:14 +0100
commit7edfc33d3c94a166f810c2cf8b6de77adf9c44ab (patch)
tree2c20392ebd337443524daa23d1f49af4423d1013
parentb11edfd1461f48ed1aa95f2b0718de2e3831856e (diff)
fix shader code to compile with ES
-rw-r--r--tests/effects.qml4
1 files changed, 2 insertions, 2 deletions
diff --git a/tests/effects.qml b/tests/effects.qml
index 1a08528..a757e39 100644
--- a/tests/effects.qml
+++ b/tests/effects.qml
@@ -691,8 +691,8 @@ Rectangle {
"uniform lowp vec4 color; \n" +
"uniform lowp float intensity; \n" +
"uniform lowp float qt_Opacity; \n" +
- "float minc(vec3 v) { return min(v.x, min(v.y, v.z)); } \n" +
- "float maxc(vec3 v) { return max(v.x, max(v.y, v.z)); } \n" +
+ "highp float minc(lowp vec3 v) { return min(v.x, min(v.y, v.z)); } \n" +
+ "highp float maxc(lowp vec3 v) { return max(v.x, max(v.y, v.z)); } \n" +
"void main() { \n" +
" lowp vec4 pix = texture2D(source, qt_TexCoord); \n" +
" highp float lo = minc(pix.xyz); \n" +