summaryrefslogtreecommitdiffstats
path: root/mazescene.cpp
Commit message (Expand)AuthorAgeFilesLines
* Implemented hidden surface removal for projected items.Samuel Rødal2009-10-091-29/+175
* Removed all but one web view to improve start-up performance.Samuel Rødal2009-10-021-30/+16
* Changed walking indicator to show status instead of action.Samuel Rødal2009-10-011-2/+2
* Port to Qt 4.6 etc...Samuel Rødal2009-10-011-36/+151
* Reenable antialiasing and smooth pixmap transform for embedded views.Samuel Rødal2008-12-151-0/+1
* Disable SmoothPixmapTransform when not using OpenGL, and cache camera matrices.Samuel Rødal2008-12-151-42/+91
* Compile without OpenGL.Samuel Rødal2008-12-121-3/+17
* Implement mouse looking when clicking and dragging with right mouse button.Samuel Rødal2008-12-041-6/+46
* Fix missing widgets bug on Windows/Mac.Samuel Rødal2008-12-041-1/+22
* Only show web views when load has finished.Samuel Rødal2008-12-011-0/+21
* Update license headers.Samuel Rødal2008-12-011-0/+23
* Add wikipedia link.Samuel Rødal2008-12-011-0/+1
* Improve field of view, 90 degrees was a bit high.Samuel Rødal2008-12-011-2/+2
* Add OpenGL model renderer and improve update/visibility handling for increase...Samuel Rødal2008-11-301-44/+73
* Split into more source files.Samuel Rødal2008-11-301-281/+4
* Get rid of outside gradients which were not transformed correctly on pitch.Samuel Rødal2008-11-301-11/+0
* Add camera class and pitching.Samuel Rødal2008-11-291-31/+47
* Add simple Matrix4x4 class for more generic transformations.Samuel Rødal2008-11-291-20/+29
* Improved scaling and lighting.Samuel Rødal2008-11-291-41/+61
* WASD key bindings.Samuel Rødal2008-11-281-8/+18
* Scale mediaplayer volume by distance.Samuel Rødal2008-11-281-0/+17
* Better resizing of widgets.Samuel Rødal2008-11-281-0/+32
* Add mediaplayer.Samuel Rødal2008-11-281-3/+12
* Better handling of long running scripts.Samuel Rødal2008-11-281-2/+7
* Make the script time be relative to the script compile time.Samuel Rødal2008-11-281-0/+1
* Merge ../remote/qt3dSamuel Rødal2008-11-281-50/+374
|\
| * Add some fun presets.Samuel Rødal2008-11-281-20/+54
| * Add scripting.Samuel Rødal2008-11-281-31/+218
| * Walking animation.Samuel Rødal2008-11-271-9/+27
| * Strafing and proper sprite based soldier poses.Samuel Rødal2008-11-271-6/+38
| * Collision detection.Samuel Rødal2008-11-271-43/+96
* | Toggle doors on clicked signal, not pressed signal.Samuel Rødal2008-11-271-1/+1
|/
* Add soldier item.Samuel Rødal2008-11-271-57/+136
* Convert images to png.Samuel Rødal2008-11-271-5/+5
* Infinite recursion trick.Samuel Rødal2008-11-271-23/+39
* Change text on push button when opening doors + some tweaks.Samuel Rødal2008-11-271-10/+22
* Must call update() to ensure background is also repainted correctly.Samuel Rødal2008-11-271-0/+1
* Add floor and ceiling tiles.Samuel Rødal2008-11-271-10/+46
* Add door.Samuel Rødal2008-11-271-51/+106
* Some fixes related to focus handling, and recursive view embedding.Samuel Rødal2008-11-271-6/+28
* New textures, clean up code a bit.Samuel Rødal2008-11-261-9/+63
* Add walking motion.Samuel Rødal2008-11-261-4/+12
* Better scaling of items.Samuel Rødal2008-11-261-2/+3
* Wall shadows and ceiling/floor colors.Samuel Rødal2008-11-261-16/+55
* Samplebuffers by default and work around constant-w projection bug.Samuel Rødal2008-11-261-1/+1
* Add renderer toggle.Samuel Rødal2008-11-261-17/+58
* Use QGLWidget viewport instead, and make wall texture a better size/format.Samuel Rødal2008-11-261-2/+2
* Minor tweaks.Samuel Rødal2008-11-261-7/+6
* Initial import.Samuel Rødal2008-11-261-0/+170