aboutsummaryrefslogtreecommitdiffstats
path: root/examples/declarative
diff options
context:
space:
mode:
authorFriedemann Kleint <Friedemann.Kleint@qt.io>2022-08-18 15:44:52 +0200
committerFriedemann Kleint <Friedemann.Kleint@qt.io>2022-08-24 12:58:38 +0200
commitebfaceedf7413ce70e6ae411c821e6c3e68aa37f (patch)
tree823dfbe6faa238345f18f1af2ab92e4d620dcd84 /examples/declarative
parent5c37a8c9ffea848f4115e3b89f50bddc4ea4a6de (diff)
Examples: Add some missing slot decorators
As unearthed by the warnings added by the logging category. As a drive-by, fix some imports. Pick-to: 6.3 6.2 Task-number: PYSIDE-2033 Change-Id: I3812c705b60eb7be744c3532fcfb0e4024763885 Reviewed-by: Christian Tismer <tismer@stackless.com>
Diffstat (limited to 'examples/declarative')
-rw-r--r--examples/declarative/rendercontrol/rendercontrol_opengl/window_singlethreaded.py6
1 files changed, 5 insertions, 1 deletions
diff --git a/examples/declarative/rendercontrol/rendercontrol_opengl/window_singlethreaded.py b/examples/declarative/rendercontrol/rendercontrol_opengl/window_singlethreaded.py
index e757c6c0e..164d6a08c 100644
--- a/examples/declarative/rendercontrol/rendercontrol_opengl/window_singlethreaded.py
+++ b/examples/declarative/rendercontrol/rendercontrol_opengl/window_singlethreaded.py
@@ -18,7 +18,7 @@ from PySide6.QtQml import QQmlComponent, QQmlEngine
from PySide6.QtQuick import (QQuickGraphicsDevice,
QQuickItem, QQuickRenderControl,
QQuickRenderTarget, QQuickWindow)
-from PySide6.QtCore import QCoreApplication, QTimer, QUrl
+from PySide6.QtCore import QCoreApplication, QTimer, QUrl, Slot
from shiboken6 import VoidPtr
from cuberenderer import CubeRenderer
@@ -127,6 +127,7 @@ class WindowSingleThreaded(QWindow):
def set_texture_id(self, texture_id):
self.m_texture_ids[0] = texture_id
+ @Slot()
def createTexture(self):
# The scene graph has been initialized. It is now time to create a
# texture and associate it with the QQuickWindow.
@@ -146,10 +147,12 @@ class WindowSingleThreaded(QWindow):
self.m_textureSize)
self.m_quickWindow.setRenderTarget(target)
+ @Slot()
def destroyTexture(self):
self.m_context.functions().glDeleteTextures(1, self.m_texture_ids)
self.set_texture_id(0)
+ @Slot()
def render(self):
if not self.m_context.makeCurrent(self.m_offscreenSurface):
return
@@ -250,6 +253,7 @@ class WindowSingleThreaded(QWindow):
and self.m_textureSize != self.size() * self.devicePixelRatio()):
self.resizeTexture()
+ @Slot()
def handleScreenChange(self):
if self.m_dpr != self.devicePixelRatio():
self.resizeTexture()