diff options
author | Friedemann Kleint <Friedemann.Kleint@qt.io> | 2022-08-18 15:44:52 +0200 |
---|---|---|
committer | Friedemann Kleint <Friedemann.Kleint@qt.io> | 2022-08-24 12:58:38 +0200 |
commit | ebfaceedf7413ce70e6ae411c821e6c3e68aa37f (patch) | |
tree | 823dfbe6faa238345f18f1af2ab92e4d620dcd84 /examples/declarative | |
parent | 5c37a8c9ffea848f4115e3b89f50bddc4ea4a6de (diff) |
Examples: Add some missing slot decorators
As unearthed by the warnings added by the logging category.
As a drive-by, fix some imports.
Pick-to: 6.3 6.2
Task-number: PYSIDE-2033
Change-Id: I3812c705b60eb7be744c3532fcfb0e4024763885
Reviewed-by: Christian Tismer <tismer@stackless.com>
Diffstat (limited to 'examples/declarative')
-rw-r--r-- | examples/declarative/rendercontrol/rendercontrol_opengl/window_singlethreaded.py | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/examples/declarative/rendercontrol/rendercontrol_opengl/window_singlethreaded.py b/examples/declarative/rendercontrol/rendercontrol_opengl/window_singlethreaded.py index e757c6c0e..164d6a08c 100644 --- a/examples/declarative/rendercontrol/rendercontrol_opengl/window_singlethreaded.py +++ b/examples/declarative/rendercontrol/rendercontrol_opengl/window_singlethreaded.py @@ -18,7 +18,7 @@ from PySide6.QtQml import QQmlComponent, QQmlEngine from PySide6.QtQuick import (QQuickGraphicsDevice, QQuickItem, QQuickRenderControl, QQuickRenderTarget, QQuickWindow) -from PySide6.QtCore import QCoreApplication, QTimer, QUrl +from PySide6.QtCore import QCoreApplication, QTimer, QUrl, Slot from shiboken6 import VoidPtr from cuberenderer import CubeRenderer @@ -127,6 +127,7 @@ class WindowSingleThreaded(QWindow): def set_texture_id(self, texture_id): self.m_texture_ids[0] = texture_id + @Slot() def createTexture(self): # The scene graph has been initialized. It is now time to create a # texture and associate it with the QQuickWindow. @@ -146,10 +147,12 @@ class WindowSingleThreaded(QWindow): self.m_textureSize) self.m_quickWindow.setRenderTarget(target) + @Slot() def destroyTexture(self): self.m_context.functions().glDeleteTextures(1, self.m_texture_ids) self.set_texture_id(0) + @Slot() def render(self): if not self.m_context.makeCurrent(self.m_offscreenSurface): return @@ -250,6 +253,7 @@ class WindowSingleThreaded(QWindow): and self.m_textureSize != self.size() * self.devicePixelRatio()): self.resizeTexture() + @Slot() def handleScreenChange(self): if self.m_dpr != self.devicePixelRatio(): self.resizeTexture() |