diff options
author | Cristian Maureira-Fredes <Cristian.Maureira-Fredes@qt.io> | 2021-05-12 14:51:00 +0200 |
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committer | Cristian Maureira-Fredes <Cristian.Maureira-Fredes@qt.io> | 2021-05-12 20:33:39 +0200 |
commit | 06f6395b46492b2be45f9f06f9258f9b31b323e4 (patch) | |
tree | 0833daaf85cd28b599269aecc3a22b8c48d69e1c /examples/opengl | |
parent | c5db9d63277201ee58829f7eb0656c534d04c249 (diff) |
examples: avoid built-in functions names as variable
There were many variable names using built-in python functions
so this patch renames them to something safe.
Task-number: PYSIDE-841
Change-Id: Iade34711ba31797f08f3f924be05023a7f12d5ef
Reviewed-by: Christian Tismer <tismer@stackless.com>
Diffstat (limited to 'examples/opengl')
-rw-r--r-- | examples/opengl/contextinfo/contextinfo.py | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/examples/opengl/contextinfo/contextinfo.py b/examples/opengl/contextinfo/contextinfo.py index 4e2704f1c..47fd83abc 100644 --- a/examples/opengl/contextinfo/contextinfo.py +++ b/examples/opengl/contextinfo/contextinfo.py @@ -118,10 +118,10 @@ def print_surface_format(surface_format): class RenderWindow(QWindow): - def __init__(self, format): + def __init__(self, fmt): super().__init__() self.setSurfaceType(QWindow.OpenGLSurface) - self.setFormat(format) + self.setFormat(fmt) self.context = QOpenGLContext(self) self.context.setFormat(self.requestedFormat()) if not self.context.create(): @@ -135,14 +135,14 @@ class RenderWindow(QWindow): self.vao = QOpenGLVertexArrayObject() self.vbo = QOpenGLBuffer() - format = self.context.format() - use_new_style_shader = format.profile() == QSurfaceFormat.CoreProfile + fmt = self.context.format() + use_new_style_shader = fmt.profile() == QSurfaceFormat.CoreProfile # Try to handle 3.0 & 3.1 that do not have the core/compatibility profile # concept 3.2+ has. This may still fail since version 150 (3.2) is # specified in the sources but it's worth a try. - if (format.renderableType() == QSurfaceFormat.OpenGL and format.majorVersion() == 3 - and format.minorVersion() <= 1): - use_new_style_shader = not format.testOption(QSurfaceFormat.DeprecatedFunctions) + if (fmt.renderableType() == QSurfaceFormat.OpenGL and fmt.majorVersion() == 3 + and fmt.minorVersion() <= 1): + use_new_style_shader = not fmt.testOption(QSurfaceFormat.DeprecatedFunctions) vertex_shader = vertex_shader_source if use_new_style_shader else vertex_shader_source_110 fragment_shader = fragment_shader_source if use_new_style_shader else fragment_shader_source_110 |