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authorOswald Buddenhagen <oswald.buddenhagen@qt.io>2017-05-22 16:44:51 +0200
committerOswald Buddenhagen <oswald.buddenhagen@qt.io>2017-05-22 18:22:49 +0200
commit427c7147d23fa21c6e8bd08407b1badc48b49c3c (patch)
treed2742c7ffdfa167bcf6e68f06ce7524bc441102d /sources/pyside2/doc/tutorials/qmladvancedtutorial/samegame/samegame4/highscores/README
parent4ec9cfa3c6b895c0cf50227c189cfa542de88b64 (diff)
move everying into sources/pyside2 (5.9 edition)
in preparation for a subtree merge. this should not be necessary to do in a separate commit, but git is a tad stupid about following history correctly without it.
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+The SameGame example can interface with a simple PHP script to store XML high score data on a remote server. We do not have a publically accessible server available for this use, but if you have access to a PHP capable webserver you can copy the files (score_data.xml, score.php, score_style.xsl) to it and alter the highscore_server variable at the top of the samegame.js file to point to it.