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author | Oswald Buddenhagen <oswald.buddenhagen@qt.io> | 2017-05-22 16:44:51 +0200 |
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committer | Oswald Buddenhagen <oswald.buddenhagen@qt.io> | 2017-05-22 18:22:49 +0200 |
commit | 427c7147d23fa21c6e8bd08407b1badc48b49c3c (patch) | |
tree | d2742c7ffdfa167bcf6e68f06ce7524bc441102d /sources/pyside2/doc/tutorials/qmladvancedtutorial/samegame/samegame4/highscores/README | |
parent | 4ec9cfa3c6b895c0cf50227c189cfa542de88b64 (diff) |
move everying into sources/pyside2 (5.9 edition)
in preparation for a subtree merge.
this should not be necessary to do in a separate commit, but git is a
tad stupid about following history correctly without it.
Diffstat (limited to 'sources/pyside2/doc/tutorials/qmladvancedtutorial/samegame/samegame4/highscores/README')
-rw-r--r-- | sources/pyside2/doc/tutorials/qmladvancedtutorial/samegame/samegame4/highscores/README | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/sources/pyside2/doc/tutorials/qmladvancedtutorial/samegame/samegame4/highscores/README b/sources/pyside2/doc/tutorials/qmladvancedtutorial/samegame/samegame4/highscores/README new file mode 100644 index 000000000..eaa00fae3 --- /dev/null +++ b/sources/pyside2/doc/tutorials/qmladvancedtutorial/samegame/samegame4/highscores/README @@ -0,0 +1 @@ +The SameGame example can interface with a simple PHP script to store XML high score data on a remote server. We do not have a publically accessible server available for this use, but if you have access to a PHP capable webserver you can copy the files (score_data.xml, score.php, score_style.xsl) to it and alter the highscore_server variable at the top of the samegame.js file to point to it. |