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authorFriedemann Kleint <Friedemann.Kleint@qt.io>2018-09-13 12:55:09 +0200
committerFriedemann Kleint <Friedemann.Kleint@qt.io>2018-09-14 10:29:54 +0000
commit05685d645ca58c268bdf25c4c1b5cad4200406ed (patch)
treebe5eaa44cf875606fbe5ca12b12fbc2483573bea /sources/pyside2
parent6bce0b92fa3fa29740d422d9f94ef1341ccf838f (diff)
PySide2: Base the QMatrix<R>x<C> on QGenericMatrix
After fixing non-type templates, QGenericMatrix can be specified as their base class. The inherited functions can then be used instead adding templates. Change-Id: I5ec435cf04d8443626a86a78643e2ad5d29f4a5e Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Christian Tismer <tismer@stackless.com>
Diffstat (limited to 'sources/pyside2')
-rw-r--r--sources/pyside2/PySide2/QtGui/typesystem_gui_common.xml360
-rw-r--r--sources/pyside2/PySide2/typesystem_templates.xml10
-rw-r--r--sources/pyside2/tests/QtGui/qmatrix_test.py15
3 files changed, 55 insertions, 330 deletions
diff --git a/sources/pyside2/PySide2/QtGui/typesystem_gui_common.xml b/sources/pyside2/PySide2/QtGui/typesystem_gui_common.xml
index 24ee2985f..f67b5a306 100644
--- a/sources/pyside2/PySide2/QtGui/typesystem_gui_common.xml
+++ b/sources/pyside2/PySide2/QtGui/typesystem_gui_common.xml
@@ -2380,10 +2380,12 @@
</modify-function>
</object-type>
- <!-- The matrix classes need a default constructor specification since
- they inherit template class QGenericMatrix<int, int, Type> with (unsupported)
- non-type template parameters -->
- <value-type name="QMatrix2x2" since="4.6" default-constructor="QMatrix2x2()">
+ <value-type name="QGenericMatrix" generate="no"/>
+ <value-type name="QMatrix2x2" since="4.6">
+ <modify-function signature="QMatrix2x2(const float*)">
+ <modify-argument index="1"><array/></modify-argument>
+ </modify-function>
+ <modify-function signature="copyDataTo(float*) const" remove="all"/>
<add-function signature="__repr__" return-type="PyObject*">
<inject-code class="target" position="beginning">
<insert-template name="repr_code_matrix">
@@ -2415,63 +2417,13 @@
</insert-template>
</inject-code>
</add-function>
- <add-function signature="fill(PyObject*)">
- <inject-code class="target" position="beginning">
- <insert-template name="matrix_fill_function">
- <replace from="%MATRIX_SIZE" to="4" />
- </insert-template>
- </inject-code>
- </add-function>
- <add-function signature="transposed()" return-type="PyObject">
- <inject-code class="target" position="beginning">
- <insert-template name="matrix_transposed_function">
- <replace from="%TRANSPOSED_TYPE" to="QMatrix2x2" />
- </insert-template>
- </inject-code>
- </add-function>
- <add-function signature="operator!=(const QMatrix2x2&amp;)" return-type="bool" />
-
- <template name="inplace_add">
- *%CPPSELF += %1;
- return %CONVERTTOPYTHON[%RETURN_TYPE](*%CPPSELF);
- </template>
- <template name="inplace_sub">
- *%CPPSELF -= %1;
- return %CONVERTTOPYTHON[%RETURN_TYPE](*%CPPSELF);
- </template>
- <template name="inplace_mult">
- *%CPPSELF *= %1;
- return %CONVERTTOPYTHON[%RETURN_TYPE](*%CPPSELF);
- </template>
- <template name="inplace_div">
- *%CPPSELF /= %1;
- return %CONVERTTOPYTHON[%RETURN_TYPE](*%CPPSELF);
- </template>
-
- <add-function signature="operator*=(float)" return-type="QMatrix2x2" >
- <inject-code class="target" position="beginning">
- <insert-template name="inplace_mult"/>
- </inject-code>
- </add-function>
- <add-function signature="operator+=(const QMatrix2x2&amp;)" return-type="QMatrix2x2" >
- <inject-code class="target" position="beginning">
- <insert-template name="inplace_add"/>
- </inject-code>
- </add-function>
- <add-function signature="operator-=(const QMatrix2x2&amp;)" return-type="QMatrix2x2" >
- <inject-code class="target" position="beginning">
- <insert-template name="inplace_sub"/>
- </inject-code>
- </add-function>
- <add-function signature="operator/=(float)" return-type="QMatrix2x2" >
- <inject-code class="target" position="beginning">
- <insert-template name="inplace_div"/>
- </inject-code>
- </add-function>
- <add-function signature="operator==(const QMatrix2x2&amp;)" return-type="bool" />
</value-type>
- <value-type name="QMatrix2x3" since="4.6" default-constructor="QMatrix2x3()">
+ <value-type name="QMatrix2x3" since="4.6">
+ <modify-function signature="QMatrix2x3(const float*)">
+ <modify-argument index="1"><array/></modify-argument>
+ </modify-function>
+ <modify-function signature="copyDataTo(float*) const" remove="all"/>
<add-function signature="__repr__" return-type="PyObject*">
<inject-code class="target" position="beginning">
<insert-template name="repr_code_matrix">
@@ -2503,45 +2455,13 @@
</insert-template>
</inject-code>
</add-function>
- <add-function signature="fill(PyObject*)">
- <inject-code class="target" position="beginning">
- <insert-template name="matrix_fill_function">
- <replace from="%MATRIX_SIZE" to="6" />
- </insert-template>
- </inject-code>
- </add-function>
- <add-function signature="transposed()" return-type="PyObject">
- <inject-code class="target" position="beginning">
- <insert-template name="matrix_transposed_function">
- <replace from="%TRANSPOSED_TYPE" to="QMatrix3x2" />
- </insert-template>
- </inject-code>
- </add-function>
- <add-function signature="operator!=(const QMatrix2x3&amp;)" return-type="bool" />
- <add-function signature="operator*=(float)" return-type="QMatrix2x3" >
- <inject-code class="target" position="beginning">
- <insert-template name="inplace_mult"/>
- </inject-code>
- </add-function>
- <add-function signature="operator+=(const QMatrix2x3&amp;)" return-type="QMatrix2x3" >
- <inject-code class="target" position="beginning">
- <insert-template name="inplace_add"/>
- </inject-code>
- </add-function>
- <add-function signature="operator-=(const QMatrix2x3&amp;)" return-type="QMatrix2x3" >
- <inject-code class="target" position="beginning">
- <insert-template name="inplace_sub"/>
- </inject-code>
- </add-function>
- <add-function signature="operator/=(float)" return-type="QMatrix2x3" >
- <inject-code class="target" position="beginning">
- <insert-template name="inplace_div"/>
- </inject-code>
- </add-function>
- <add-function signature="operator==(const QMatrix2x3&amp;)" return-type="bool" />
</value-type>
- <value-type name="QMatrix2x4" since="4.6" default-constructor="QMatrix2x4()">
+ <value-type name="QMatrix2x4" since="4.6">
+ <modify-function signature="QMatrix2x4(const float*)">
+ <modify-argument index="1"><array/></modify-argument>
+ </modify-function>
+ <modify-function signature="copyDataTo(float*) const" remove="all"/>
<add-function signature="__repr__" return-type="PyObject*">
<inject-code class="target" position="beginning">
<insert-template name="repr_code_matrix">
@@ -2573,45 +2493,13 @@
</insert-template>
</inject-code>
</add-function>
- <add-function signature="fill(PyObject*)">
- <inject-code class="target" position="beginning">
- <insert-template name="matrix_fill_function">
- <replace from="%MATRIX_SIZE" to="8" />
- </insert-template>
- </inject-code>
- </add-function>
- <add-function signature="transposed()" return-type="PyObject">
- <inject-code class="target" position="beginning">
- <insert-template name="matrix_transposed_function">
- <replace from="%TRANSPOSED_TYPE" to="QMatrix4x2" />
- </insert-template>
- </inject-code>
- </add-function>
- <add-function signature="operator!=(const QMatrix2x4&amp;)" return-type="bool" />
- <add-function signature="operator*=(float)" return-type="QMatrix2x4" >
- <inject-code class="target" position="beginning">
- <insert-template name="inplace_mult"/>
- </inject-code>
- </add-function>
- <add-function signature="operator+=(const QMatrix2x4&amp;)" return-type="QMatrix2x4" >
- <inject-code class="target" position="beginning">
- <insert-template name="inplace_add"/>
- </inject-code>
- </add-function>
- <add-function signature="operator-=(const QMatrix2x4&amp;)" return-type="QMatrix2x4" >
- <inject-code class="target" position="beginning">
- <insert-template name="inplace_sub"/>
- </inject-code>
- </add-function>
- <add-function signature="operator/=(float)" return-type="QMatrix2x4" >
- <inject-code class="target" position="beginning">
- <insert-template name="inplace_div"/>
- </inject-code>
- </add-function>
- <add-function signature="operator==(const QMatrix2x4&amp;)" return-type="bool" />
</value-type>
- <value-type name="QMatrix3x2" since="4.6" default-constructor="QMatrix3x2()">
+ <value-type name="QMatrix3x2" since="4.6">
+ <modify-function signature="QMatrix3x2(const float*)">
+ <modify-argument index="1"><array/></modify-argument>
+ </modify-function>
+ <modify-function signature="copyDataTo(float*) const" remove="all"/>
<add-function signature="__repr__" return-type="PyObject*">
<inject-code class="target" position="beginning">
<insert-template name="repr_code_matrix">
@@ -2643,45 +2531,13 @@
</insert-template>
</inject-code>
</add-function>
- <add-function signature="fill(PyObject*)">
- <inject-code class="target" position="beginning">
- <insert-template name="matrix_fill_function">
- <replace from="%MATRIX_SIZE" to="6" />
- </insert-template>
- </inject-code>
- </add-function>
- <add-function signature="transposed()" return-type="PyObject">
- <inject-code class="target" position="beginning">
- <insert-template name="matrix_transposed_function">
- <replace from="%TRANSPOSED_TYPE" to="QMatrix2x3" />
- </insert-template>
- </inject-code>
- </add-function>
- <add-function signature="operator!=(const QMatrix3x2&amp;)" return-type="bool" />
- <add-function signature="operator*=(float)" return-type="QMatrix3x2" >
- <inject-code class="target" position="beginning">
- <insert-template name="inplace_mult"/>
- </inject-code>
- </add-function>
- <add-function signature="operator+=(const QMatrix3x2&amp;)" return-type="QMatrix3x2" >
- <inject-code class="target" position="beginning">
- <insert-template name="inplace_add"/>
- </inject-code>
- </add-function>
- <add-function signature="operator-=(const QMatrix3x2&amp;)" return-type="QMatrix3x2" >
- <inject-code class="target" position="beginning">
- <insert-template name="inplace_sub"/>
- </inject-code>
- </add-function>
- <add-function signature="operator/=(float)" return-type="QMatrix3x2" >
- <inject-code class="target" position="beginning">
- <insert-template name="inplace_div"/>
- </inject-code>
- </add-function>
- <add-function signature="operator==(const QMatrix3x2&amp;)" return-type="bool" />
</value-type>
- <value-type name="QMatrix3x3" since="4.6" default-constructor="QMatrix3x3()">
+ <value-type name="QMatrix3x3" since="4.6">
+ <modify-function signature="QMatrix3x3(const float*)">
+ <modify-argument index="1"><array/></modify-argument>
+ </modify-function>
+ <modify-function signature="copyDataTo(float*) const" remove="all"/>
<add-function signature="__repr__" return-type="PyObject*">
<inject-code class="target" position="beginning">
<insert-template name="repr_code_matrix">
@@ -2713,45 +2569,13 @@
</insert-template>
</inject-code>
</add-function>
- <add-function signature="fill(PyObject*)">
- <inject-code class="target" position="beginning">
- <insert-template name="matrix_fill_function">
- <replace from="%MATRIX_SIZE" to="9" />
- </insert-template>
- </inject-code>
- </add-function>
- <add-function signature="transposed()" return-type="PyObject">
- <inject-code class="target" position="beginning">
- <insert-template name="matrix_transposed_function">
- <replace from="%TRANSPOSED_TYPE" to="QMatrix3x3" />
- </insert-template>
- </inject-code>
- </add-function>
- <add-function signature="operator!=(const QMatrix3x3&amp;)" return-type="bool" />
- <add-function signature="operator*=(float)" return-type="QMatrix3x3" >
- <inject-code class="target" position="beginning">
- <insert-template name="inplace_mult"/>
- </inject-code>
- </add-function>
- <add-function signature="operator+=(const QMatrix3x3&amp;)" return-type="QMatrix3x3" >
- <inject-code class="target" position="beginning">
- <insert-template name="inplace_add"/>
- </inject-code>
- </add-function>
- <add-function signature="operator-=(const QMatrix3x3&amp;)" return-type="QMatrix3x3" >
- <inject-code class="target" position="beginning">
- <insert-template name="inplace_sub"/>
- </inject-code>
- </add-function>
- <add-function signature="operator/=(float)" return-type="QMatrix3x3" >
- <inject-code class="target" position="beginning">
- <insert-template name="inplace_div"/>
- </inject-code>
- </add-function>
- <add-function signature="operator==(const QMatrix3x3&amp;)" return-type="bool" />
</value-type>
- <value-type name="QMatrix3x4" since="4.6" default-constructor="QMatrix3x4()">
+ <value-type name="QMatrix3x4" since="4.6">
+ <modify-function signature="QMatrix3x4(const float*)">
+ <modify-argument index="1"><array/></modify-argument>
+ </modify-function>
+ <modify-function signature="copyDataTo(float*) const" remove="all"/>
<add-function signature="__repr__" return-type="PyObject*">
<inject-code class="target" position="beginning">
<insert-template name="repr_code_matrix">
@@ -2783,45 +2607,12 @@
</insert-template>
</inject-code>
</add-function>
- <add-function signature="fill(PyObject*)">
- <inject-code class="target" position="beginning">
- <insert-template name="matrix_fill_function">
- <replace from="%MATRIX_SIZE" to="12" />
- </insert-template>
- </inject-code>
- </add-function>
- <add-function signature="transposed()" return-type="PyObject">
- <inject-code class="target" position="beginning">
- <insert-template name="matrix_transposed_function">
- <replace from="%TRANSPOSED_TYPE" to="QMatrix4x3" />
- </insert-template>
- </inject-code>
- </add-function>
- <add-function signature="operator!=(const QMatrix3x4&amp;)" return-type="bool" />
- <add-function signature="operator*=(float)" return-type="QMatrix3x4" >
- <inject-code class="target" position="beginning">
- <insert-template name="inplace_mult"/>
- </inject-code>
- </add-function>
- <add-function signature="operator+=(const QMatrix3x4&amp;)" return-type="QMatrix3x4" >
- <inject-code class="target" position="beginning">
- <insert-template name="inplace_add"/>
- </inject-code>
- </add-function>
- <add-function signature="operator-=(const QMatrix3x4&amp;)" return-type="QMatrix3x4" >
- <inject-code class="target" position="beginning">
- <insert-template name="inplace_sub"/>
- </inject-code>
- </add-function>
- <add-function signature="operator/=(float)" return-type="QMatrix3x4" >
- <inject-code class="target" position="beginning">
- <insert-template name="inplace_div"/>
- </inject-code>
- </add-function>
- <add-function signature="operator==(const QMatrix3x4&amp;)" return-type="bool" />
</value-type>
- <value-type name="QMatrix4x2" since="4.6" default-constructor="QMatrix4x2()">
+ <value-type name="QMatrix4x2" since="4.6">
+ <modify-function signature="QMatrix4x2(const float*)">
+ <modify-argument index="1"><array/></modify-argument>
+ </modify-function>
<add-function signature="__repr__" return-type="PyObject*">
<inject-code class="target" position="beginning">
<insert-template name="repr_code_matrix">
@@ -2853,45 +2644,13 @@
</insert-template>
</inject-code>
</add-function>
- <add-function signature="fill(PyObject*)">
- <inject-code class="target" position="beginning">
- <insert-template name="matrix_fill_function">
- <replace from="%MATRIX_SIZE" to="8" />
- </insert-template>
- </inject-code>
- </add-function>
- <add-function signature="transposed()" return-type="PyObject">
- <inject-code class="target" position="beginning">
- <insert-template name="matrix_transposed_function">
- <replace from="%TRANSPOSED_TYPE" to="QMatrix2x4" />
- </insert-template>
- </inject-code>
- </add-function>
- <add-function signature="operator!=(const QMatrix4x2&amp;)" return-type="bool" />
- <add-function signature="operator*=(float)" return-type="QMatrix4x2" >
- <inject-code class="target" position="beginning">
- <insert-template name="inplace_mult"/>
- </inject-code>
- </add-function>
- <add-function signature="operator+=(const QMatrix4x2&amp;)" return-type="QMatrix4x2" >
- <inject-code class="target" position="beginning">
- <insert-template name="inplace_add"/>
- </inject-code>
- </add-function>
- <add-function signature="operator-=(const QMatrix4x2&amp;)" return-type="QMatrix4x2" >
- <inject-code class="target" position="beginning">
- <insert-template name="inplace_sub"/>
- </inject-code>
- </add-function>
- <add-function signature="operator/=(float)" return-type="QMatrix4x2" >
- <inject-code class="target" position="beginning">
- <insert-template name="inplace_div"/>
- </inject-code>
- </add-function>
- <add-function signature="operator==(const QMatrix4x2&amp;)" return-type="bool" />
</value-type>
- <value-type name="QMatrix4x3" since="4.6" default-constructor="QMatrix4x3()">
+ <value-type name="QMatrix4x3" since="4.6">
+ <modify-function signature="QMatrix4x3(const float*)">
+ <modify-argument index="1"><array/></modify-argument>
+ </modify-function>
+ <modify-function signature="copyDataTo(float*) const" remove="all"/>
<add-function signature="__repr__" return-type="PyObject*">
<inject-code class="target" position="beginning">
<insert-template name="repr_code_matrix">
@@ -2923,46 +2682,9 @@
</insert-template>
</inject-code>
</add-function>
- <add-function signature="fill(PyObject*)">
- <inject-code class="target" position="beginning">
- <insert-template name="matrix_fill_function">
- <replace from="%MATRIX_SIZE" to="12" />
- </insert-template>
- </inject-code>
- </add-function>
- <add-function signature="transposed()" return-type="PyObject">
- <inject-code class="target" position="beginning">
- <insert-template name="matrix_transposed_function">
- <replace from="%TRANSPOSED_TYPE" to="QMatrix3x4" />
- </insert-template>
- </inject-code>
- </add-function>
- <add-function signature="operator!=(const QMatrix4x3&amp;)" return-type="bool" />
- <add-function signature="operator*=(float)" return-type="QMatrix4x3" >
- <inject-code class="target" position="beginning">
- <insert-template name="inplace_mult"/>
- </inject-code>
- </add-function>
- <add-function signature="operator+=(const QMatrix4x3&amp;)" return-type="QMatrix4x3" >
- <inject-code class="target" position="beginning">
- <insert-template name="inplace_add"/>
- </inject-code>
- </add-function>
- <add-function signature="operator-=(const QMatrix4x3&amp;)" return-type="QMatrix4x3" >
- <inject-code class="target" position="beginning">
- <insert-template name="inplace_sub"/>
- </inject-code>
- </add-function>
- <add-function signature="operator/=(float)" return-type="QMatrix4x3" >
- <inject-code class="target" position="beginning">
- <insert-template name="inplace_div"/>
- </inject-code>
- </add-function>
- <add-function signature="operator==(const QMatrix4x3&amp;)" return-type="bool" />
</value-type>
- <value-type name="QMatrix4x4" since="4.6" default-constructor="QMatrix4x4()">
-
+ <value-type name="QMatrix4x4" since="4.6">
<!-- Qt5: HAIRY TRICK ALERT ahead!
Qt5 partially replaced 'qreal' by float.
diff --git a/sources/pyside2/PySide2/typesystem_templates.xml b/sources/pyside2/PySide2/typesystem_templates.xml
index a17337258..1a140906b 100644
--- a/sources/pyside2/PySide2/typesystem_templates.xml
+++ b/sources/pyside2/PySide2/typesystem_templates.xml
@@ -401,16 +401,6 @@
return pyData;
</template>
- <template name="matrix_fill_function">
- float value = %CONVERTTOCPP[float](%PYARG_1);
- %CPPSELF.fill(value);
- </template>
-
- <template name="matrix_transposed_function">
- %TRANSPOSED_TYPE transp = %CPPSELF.transposed();
- return %CONVERTTOPYTHON[%TRANSPOSED_TYPE](transp);
- </template>
-
<!-- Replace '#' for the argument number you want. -->
<template name="return_argument">
Py_INCREF(%PYARG_#);
diff --git a/sources/pyside2/tests/QtGui/qmatrix_test.py b/sources/pyside2/tests/QtGui/qmatrix_test.py
index cac8a7ab7..a917199c1 100644
--- a/sources/pyside2/tests/QtGui/qmatrix_test.py
+++ b/sources/pyside2/tests/QtGui/qmatrix_test.py
@@ -29,7 +29,7 @@
import unittest
from PySide2.QtCore import QPoint
-from PySide2.QtGui import QMatrix, QMatrix4x4
+from PySide2.QtGui import QMatrix, QMatrix2x2, QMatrix4x4
def qpointTimesQMatrix(point, matrix):
@@ -49,6 +49,19 @@ class QMatrixTest(unittest.TestCase):
point = QPoint(3, 3)
self.assertRaises(TypeError, matrix.__mul__, point)
+ def testMatrix2x2(self):
+ matrix = QMatrix2x2([1.0, 2.0, 3.0, 4.0])
+
+ expectedTransposed = QMatrix2x2([1.0, 3.0, 2.0, 4.0])
+ self.assertEqual(matrix.transposed(), expectedTransposed)
+
+ expectedMultiplied = QMatrix2x2([2.0, 4.0, 6.0, 8.0])
+ matrix *= 2.0
+ self.assertEqual(matrix, expectedMultiplied)
+
+ matrix.setToIdentity()
+ self.assertTrue(matrix.isIdentity())
+
def testMatrix4x4(self):
self.assertRaises(TypeError, QMatrix4x4, [0.0, 1.0, 2.0, 3.0])
self.assertRaises(TypeError, QMatrix4x4, [0.0, 1.0, 2.0, 'I',