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-rw-r--r--examples/bluetooth/heartrate_game/HeartRateGame/Measure.qml212
1 files changed, 212 insertions, 0 deletions
diff --git a/examples/bluetooth/heartrate_game/HeartRateGame/Measure.qml b/examples/bluetooth/heartrate_game/HeartRateGame/Measure.qml
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+++ b/examples/bluetooth/heartrate_game/HeartRateGame/Measure.qml
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+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+import QtQuick
+import HeartRateGame
+
+GamePage {
+ id: measurePage
+
+ required property DeviceHandler deviceHandler
+
+ errorMessage: deviceHandler.error
+ infoMessage: deviceHandler.info
+
+ property real __timeCounter: 0
+ property real __maxTimeCount: 60
+ property string relaxText: qsTr("Relax!\nWhen you are ready, press Start. You have %1s time to increase heartrate so much as possible.\nGood luck!").arg(__maxTimeCount)
+
+ signal showStatsPage
+
+ function close() {
+ deviceHandler.stopMeasurement()
+ deviceHandler.disconnectService()
+ }
+
+ function start() {
+ if (!deviceHandler.measuring) {
+ __timeCounter = 0
+ deviceHandler.startMeasurement()
+ }
+ }
+
+ function stop() {
+ if (deviceHandler.measuring)
+ deviceHandler.stopMeasurement()
+
+ measurePage.showStatsPage()
+ }
+
+ Timer {
+ id: measureTimer
+ interval: 1000
+ running: measurePage.deviceHandler.measuring
+ repeat: true
+ onTriggered: {
+ measurePage.__timeCounter++
+ if (measurePage.__timeCounter >= measurePage.__maxTimeCount)
+ measurePage.stop()
+ }
+ }
+
+ Column {
+ anchors.centerIn: parent
+ spacing: GameSettings.fieldHeight * 0.5
+
+ Rectangle {
+ id: circle
+ anchors.horizontalCenter: parent.horizontalCenter
+ width: Math.min(measurePage.width, measurePage.height - GameSettings.fieldHeight * 4)
+ - 2 * GameSettings.fieldMargin
+ height: width
+ radius: width * 0.5
+ color: GameSettings.viewColor
+
+ Text {
+ id: hintText
+ anchors.centerIn: parent
+ anchors.verticalCenterOffset: -parent.height * 0.1
+ horizontalAlignment: Text.AlignHCenter
+ verticalAlignment: Text.AlignVCenter
+ width: parent.width * 0.8
+ height: parent.height * 0.6
+ wrapMode: Text.WordWrap
+ text: measurePage.relaxText
+ visible: !measurePage.deviceHandler.measuring
+ color: GameSettings.textColor
+ fontSizeMode: Text.Fit
+ minimumPixelSize: 10
+ font.pixelSize: GameSettings.mediumFontSize
+ }
+
+ Text {
+ id: text
+ anchors.centerIn: parent
+ anchors.verticalCenterOffset: -parent.height * 0.15
+ font.pixelSize: parent.width * 0.45
+ text: measurePage.deviceHandler.hr
+ visible: measurePage.deviceHandler.measuring
+ color: GameSettings.textColor
+ }
+
+ Item {
+ id: minMaxContainer
+ anchors.horizontalCenter: parent.horizontalCenter
+ width: parent.width * 0.7
+ height: parent.height * 0.15
+ anchors.bottom: parent.bottom
+ anchors.bottomMargin: parent.height * 0.16
+ visible: measurePage.deviceHandler.measuring
+
+ Text {
+ anchors.left: parent.left
+ anchors.verticalCenter: parent.verticalCenter
+ text: measurePage.deviceHandler.minHR
+ color: GameSettings.textColor
+ font.pixelSize: GameSettings.hugeFontSize
+
+ Text {
+ anchors.left: parent.left
+ anchors.bottom: parent.top
+ font.pixelSize: parent.font.pixelSize * 0.8
+ color: parent.color
+ text: "MIN"
+ }
+ }
+
+ Text {
+ anchors.right: parent.right
+ anchors.verticalCenter: parent.verticalCenter
+ text: measurePage.deviceHandler.maxHR
+ color: GameSettings.textColor
+ font.pixelSize: GameSettings.hugeFontSize
+
+ Text {
+ anchors.right: parent.right
+ anchors.bottom: parent.top
+ font.pixelSize: parent.font.pixelSize * 0.8
+ color: parent.color
+ text: "MAX"
+ }
+ }
+ }
+
+ Image {
+ id: heart
+ anchors.horizontalCenter: minMaxContainer.horizontalCenter
+ anchors.verticalCenter: minMaxContainer.bottom
+ width: parent.width * 0.2
+ height: width
+ source: "images/heart.png"
+ smooth: true
+ antialiasing: true
+
+ SequentialAnimation {
+ id: heartAnim
+ running: measurePage.deviceHandler.alive
+ loops: Animation.Infinite
+ alwaysRunToEnd: true
+ PropertyAnimation {
+ target: heart
+ property: "scale"
+ to: 1.2
+ duration: 500
+ easing.type: Easing.InQuad
+ }
+ PropertyAnimation {
+ target: heart
+ property: "scale"
+ to: 1.0
+ duration: 500
+ easing.type: Easing.OutQuad
+ }
+ }
+ }
+ }
+
+ Rectangle {
+ id: timeSlider
+ color: GameSettings.viewColor
+ anchors.horizontalCenter: parent.horizontalCenter
+ width: circle.width
+ height: GameSettings.fieldHeight
+ radius: GameSettings.buttonRadius
+
+ Rectangle {
+ height: parent.height
+ radius: parent.radius
+ color: GameSettings.sliderColor
+ width: Math.min(
+ 1.0,
+ measurePage.__timeCounter / measurePage.__maxTimeCount) * parent.width
+ }
+
+ Text {
+ anchors.centerIn: parent
+ color: "gray"
+ text: (measurePage.__maxTimeCount - measurePage.__timeCounter).toFixed(0) + " s"
+ font.pixelSize: GameSettings.bigFontSize
+ }
+ }
+ }
+
+ GameButton {
+ id: startButton
+ anchors.horizontalCenter: parent.horizontalCenter
+ anchors.bottom: parent.bottom
+ anchors.bottomMargin: GameSettings.fieldMargin
+ width: circle.width
+ height: GameSettings.fieldHeight
+ enabled: !measurePage.deviceHandler.measuring
+ radius: GameSettings.buttonRadius
+
+ onClicked: measurePage.start()
+
+ Text {
+ anchors.centerIn: parent
+ font.pixelSize: GameSettings.tinyFontSize
+ text: qsTr("START")
+ color: startButton.enabled ? GameSettings.textColor : GameSettings.disabledTextColor
+ }
+ }
+}