diff options
Diffstat (limited to 'examples/bluetooth/heartrate_game/HeartRateGame/Measure.qml')
-rw-r--r-- | examples/bluetooth/heartrate_game/HeartRateGame/Measure.qml | 212 |
1 files changed, 212 insertions, 0 deletions
diff --git a/examples/bluetooth/heartrate_game/HeartRateGame/Measure.qml b/examples/bluetooth/heartrate_game/HeartRateGame/Measure.qml new file mode 100644 index 000000000..48e84e762 --- /dev/null +++ b/examples/bluetooth/heartrate_game/HeartRateGame/Measure.qml @@ -0,0 +1,212 @@ +// Copyright (C) 2022 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause + +import QtQuick +import HeartRateGame + +GamePage { + id: measurePage + + required property DeviceHandler deviceHandler + + errorMessage: deviceHandler.error + infoMessage: deviceHandler.info + + property real __timeCounter: 0 + property real __maxTimeCount: 60 + property string relaxText: qsTr("Relax!\nWhen you are ready, press Start. You have %1s time to increase heartrate so much as possible.\nGood luck!").arg(__maxTimeCount) + + signal showStatsPage + + function close() { + deviceHandler.stopMeasurement() + deviceHandler.disconnectService() + } + + function start() { + if (!deviceHandler.measuring) { + __timeCounter = 0 + deviceHandler.startMeasurement() + } + } + + function stop() { + if (deviceHandler.measuring) + deviceHandler.stopMeasurement() + + measurePage.showStatsPage() + } + + Timer { + id: measureTimer + interval: 1000 + running: measurePage.deviceHandler.measuring + repeat: true + onTriggered: { + measurePage.__timeCounter++ + if (measurePage.__timeCounter >= measurePage.__maxTimeCount) + measurePage.stop() + } + } + + Column { + anchors.centerIn: parent + spacing: GameSettings.fieldHeight * 0.5 + + Rectangle { + id: circle + anchors.horizontalCenter: parent.horizontalCenter + width: Math.min(measurePage.width, measurePage.height - GameSettings.fieldHeight * 4) + - 2 * GameSettings.fieldMargin + height: width + radius: width * 0.5 + color: GameSettings.viewColor + + Text { + id: hintText + anchors.centerIn: parent + anchors.verticalCenterOffset: -parent.height * 0.1 + horizontalAlignment: Text.AlignHCenter + verticalAlignment: Text.AlignVCenter + width: parent.width * 0.8 + height: parent.height * 0.6 + wrapMode: Text.WordWrap + text: measurePage.relaxText + visible: !measurePage.deviceHandler.measuring + color: GameSettings.textColor + fontSizeMode: Text.Fit + minimumPixelSize: 10 + font.pixelSize: GameSettings.mediumFontSize + } + + Text { + id: text + anchors.centerIn: parent + anchors.verticalCenterOffset: -parent.height * 0.15 + font.pixelSize: parent.width * 0.45 + text: measurePage.deviceHandler.hr + visible: measurePage.deviceHandler.measuring + color: GameSettings.textColor + } + + Item { + id: minMaxContainer + anchors.horizontalCenter: parent.horizontalCenter + width: parent.width * 0.7 + height: parent.height * 0.15 + anchors.bottom: parent.bottom + anchors.bottomMargin: parent.height * 0.16 + visible: measurePage.deviceHandler.measuring + + Text { + anchors.left: parent.left + anchors.verticalCenter: parent.verticalCenter + text: measurePage.deviceHandler.minHR + color: GameSettings.textColor + font.pixelSize: GameSettings.hugeFontSize + + Text { + anchors.left: parent.left + anchors.bottom: parent.top + font.pixelSize: parent.font.pixelSize * 0.8 + color: parent.color + text: "MIN" + } + } + + Text { + anchors.right: parent.right + anchors.verticalCenter: parent.verticalCenter + text: measurePage.deviceHandler.maxHR + color: GameSettings.textColor + font.pixelSize: GameSettings.hugeFontSize + + Text { + anchors.right: parent.right + anchors.bottom: parent.top + font.pixelSize: parent.font.pixelSize * 0.8 + color: parent.color + text: "MAX" + } + } + } + + Image { + id: heart + anchors.horizontalCenter: minMaxContainer.horizontalCenter + anchors.verticalCenter: minMaxContainer.bottom + width: parent.width * 0.2 + height: width + source: "images/heart.png" + smooth: true + antialiasing: true + + SequentialAnimation { + id: heartAnim + running: measurePage.deviceHandler.alive + loops: Animation.Infinite + alwaysRunToEnd: true + PropertyAnimation { + target: heart + property: "scale" + to: 1.2 + duration: 500 + easing.type: Easing.InQuad + } + PropertyAnimation { + target: heart + property: "scale" + to: 1.0 + duration: 500 + easing.type: Easing.OutQuad + } + } + } + } + + Rectangle { + id: timeSlider + color: GameSettings.viewColor + anchors.horizontalCenter: parent.horizontalCenter + width: circle.width + height: GameSettings.fieldHeight + radius: GameSettings.buttonRadius + + Rectangle { + height: parent.height + radius: parent.radius + color: GameSettings.sliderColor + width: Math.min( + 1.0, + measurePage.__timeCounter / measurePage.__maxTimeCount) * parent.width + } + + Text { + anchors.centerIn: parent + color: "gray" + text: (measurePage.__maxTimeCount - measurePage.__timeCounter).toFixed(0) + " s" + font.pixelSize: GameSettings.bigFontSize + } + } + } + + GameButton { + id: startButton + anchors.horizontalCenter: parent.horizontalCenter + anchors.bottom: parent.bottom + anchors.bottomMargin: GameSettings.fieldMargin + width: circle.width + height: GameSettings.fieldHeight + enabled: !measurePage.deviceHandler.measuring + radius: GameSettings.buttonRadius + + onClicked: measurePage.start() + + Text { + anchors.centerIn: parent + font.pixelSize: GameSettings.tinyFontSize + text: qsTr("START") + color: startButton.enabled ? GameSettings.textColor : GameSettings.disabledTextColor + } + } +} |