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-OpenGL under QML Squircle
-=========================
-
-The OpenGL under QML example shows how an application can make use of the
-QQuickWindow::beforeRendering() signal to draw custom OpenGL content under a Qt
-Quick scene. This signal is emitted at the start of every frame, before the
-scene graph starts its rendering, thus any OpenGL draw calls that are made as
-a response to this signal, will stack under the Qt Quick items.
-
-As an alternative, applications that wish to render OpenGL content on top of
-the Qt Quick scene, can do so by connecting to the
-QQuickWindow::afterRendering() signal.
-
-In this example, we will also see how it is possible to have values that are
-exposed to QML which affect the OpenGL rendering. We animate the threshold
-value using a NumberAnimation in the QML file and this value is used by the
-OpenGL shader program that draws the squircles.
-
-.. image:: squircle.png
- :width: 400
- :alt: Squircle Screenshot