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+#!/usr/bin/env python
+
+############################################################################
+##
+## Copyright (C) 2013 Riverbank Computing Limited.
+## Copyright (C) 2016 The Qt Company Ltd.
+## Contact: http://www.qt.io/licensing/
+##
+## This file is part of the PySide examples of the Qt Toolkit.
+##
+## $QT_BEGIN_LICENSE:BSD$
+## You may use this file under the terms of the BSD license as follows:
+##
+## "Redistribution and use in source and binary forms, with or without
+## modification, are permitted provided that the following conditions are
+## met:
+## * Redistributions of source code must retain the above copyright
+## notice, this list of conditions and the following disclaimer.
+## * Redistributions in binary form must reproduce the above copyright
+## notice, this list of conditions and the following disclaimer in
+## the documentation and/or other materials provided with the
+## distribution.
+## * Neither the name of The Qt Company Ltd nor the names of its
+## contributors may be used to endorse or promote products derived
+## from this software without specific prior written permission.
+##
+##
+## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+## "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+## LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+## A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+## OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+## SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+## LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+## DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+## THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+##
+## $QT_END_LICENSE$
+##
+############################################################################
+
+"""PySide2 port of the opengl/legacy/grabber example from Qt v5.x"""
+
+import sys
+import math
+
+from PySide2 import QtCore, QtGui, QtWidgets, QtOpenGL
+
+try:
+ from OpenGL.GL import *
+except ImportError:
+ app = QtWidgets.QApplication(sys.argv)
+ messageBox = QtWidgets.QMessageBox(QtWidgets.QMessageBox.Critical, "OpenGL grabber",
+ "PyOpenGL must be installed to run this example.",
+ QtWidgets.QMessageBox.Close)
+ messageBox.setDetailedText("Run:\npip install PyOpenGL PyOpenGL_accelerate")
+ messageBox.exec_()
+ sys.exit(1)
+
+
+class GLWidget(QtOpenGL.QGLWidget):
+ xRotationChanged = QtCore.Signal(int)
+ yRotationChanged = QtCore.Signal(int)
+ zRotationChanged = QtCore.Signal(int)
+
+ def __init__(self, parent=None):
+ super(GLWidget, self).__init__(parent)
+
+ self.gear1 = 0
+ self.gear2 = 0
+ self.gear3 = 0
+ self.xRot = 0
+ self.yRot = 0
+ self.zRot = 0
+ self.gear1Rot = 0
+
+ timer = QtCore.QTimer(self)
+ timer.timeout.connect(self.advanceGears)
+ timer.start(20)
+
+ def freeResources(self):
+ self.makeCurrent()
+ glDeleteLists(self.gear1, 1)
+ glDeleteLists(self.gear2, 1)
+ glDeleteLists(self.gear3, 1)
+
+ def setXRotation(self, angle):
+ self.normalizeAngle(angle)
+
+ if angle != self.xRot:
+ self.xRot = angle
+ self.xRotationChanged.emit(angle)
+ self.updateGL()
+
+ def setYRotation(self, angle):
+ self.normalizeAngle(angle)
+
+ if angle != self.yRot:
+ self.yRot = angle
+ self.yRotationChanged.emit(angle)
+ self.updateGL()
+
+ def setZRotation(self, angle):
+ self.normalizeAngle(angle)
+
+ if angle != self.zRot:
+ self.zRot = angle
+ self.zRotationChanged.emit(angle)
+ self.updateGL()
+
+ def initializeGL(self):
+ lightPos = (5.0, 5.0, 10.0, 1.0)
+ reflectance1 = (0.8, 0.1, 0.0, 1.0)
+ reflectance2 = (0.0, 0.8, 0.2, 1.0)
+ reflectance3 = (0.2, 0.2, 1.0, 1.0)
+
+ glLightfv(GL_LIGHT0, GL_POSITION, lightPos)
+ glEnable(GL_LIGHTING)
+ glEnable(GL_LIGHT0)
+ glEnable(GL_DEPTH_TEST)
+
+ self.gear1 = self.makeGear(reflectance1, 1.0, 4.0, 1.0, 0.7, 20)
+ self.gear2 = self.makeGear(reflectance2, 0.5, 2.0, 2.0, 0.7, 10)
+ self.gear3 = self.makeGear(reflectance3, 1.3, 2.0, 0.5, 0.7, 10)
+
+ glEnable(GL_NORMALIZE)
+ glClearColor(0.0, 0.0, 0.0, 1.0)
+
+ def paintGL(self):
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
+
+ glPushMatrix()
+ glRotated(self.xRot / 16.0, 1.0, 0.0, 0.0)
+ glRotated(self.yRot / 16.0, 0.0, 1.0, 0.0)
+ glRotated(self.zRot / 16.0, 0.0, 0.0, 1.0)
+
+ self.drawGear(self.gear1, -3.0, -2.0, 0.0, self.gear1Rot / 16.0)
+ self.drawGear(self.gear2, +3.1, -2.0, 0.0,
+ -2.0 * (self.gear1Rot / 16.0) - 9.0)
+
+ glRotated(+90.0, 1.0, 0.0, 0.0)
+ self.drawGear(self.gear3, -3.1, -1.8, -2.2,
+ +2.0 * (self.gear1Rot / 16.0) - 2.0)
+
+ glPopMatrix()
+
+ def resizeGL(self, width, height):
+ side = min(width, height)
+ if side < 0:
+ return
+
+ glViewport(int((width - side) / 2), int((height - side) / 2), side, side)
+
+ glMatrixMode(GL_PROJECTION)
+ glLoadIdentity()
+ glFrustum(-1.0, +1.0, -1.0, 1.0, 5.0, 60.0)
+ glMatrixMode(GL_MODELVIEW)
+ glLoadIdentity()
+ glTranslated(0.0, 0.0, -40.0)
+
+ def mousePressEvent(self, event):
+ self.lastPos = event.pos()
+
+ def mouseMoveEvent(self, event):
+ dx = event.x() - self.lastPos.x()
+ dy = event.y() - self.lastPos.y()
+
+ if event.buttons() & QtCore.Qt.LeftButton:
+ self.setXRotation(self.xRot + 8 * dy)
+ self.setYRotation(self.yRot + 8 * dx)
+ elif event.buttons() & QtCore.Qt.RightButton:
+ self.setXRotation(self.xRot + 8 * dy)
+ self.setZRotation(self.zRot + 8 * dx)
+
+ self.lastPos = event.pos()
+
+ def advanceGears(self):
+ self.gear1Rot += 2 * 16
+ self.updateGL()
+
+ def xRotation(self):
+ return self.xRot
+
+ def yRotation(self):
+ return self.yRot
+
+ def zRotation(self):
+ return self.zRot
+
+ def makeGear(self, reflectance, innerRadius, outerRadius, thickness, toothSize, toothCount):
+ list = glGenLists(1)
+ glNewList(list, GL_COMPILE)
+ glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, reflectance)
+
+ r0 = innerRadius
+ r1 = outerRadius - toothSize / 2.0
+ r2 = outerRadius + toothSize / 2.0
+ delta = (2.0 * math.pi / toothCount) / 4.0
+ z = thickness / 2.0
+
+ glShadeModel(GL_FLAT)
+
+ for i in range(2):
+ if i == 0:
+ sign = +1.0
+ else:
+ sign = -1.0
+
+ glNormal3d(0.0, 0.0, sign)
+
+ glBegin(GL_QUAD_STRIP)
+
+ for j in range(toothCount+1):
+ angle = 2.0 * math.pi * j / toothCount
+ glVertex3d(r0 * math.cos(angle), r0 * math.sin(angle), sign * z)
+ glVertex3d(r1 * math.cos(angle), r1 * math.sin(angle), sign * z)
+ glVertex3d(r0 * math.cos(angle), r0 * math.sin(angle), sign * z)
+ glVertex3d(r1 * math.cos(angle + 3 * delta), r1 * math.sin(angle + 3 * delta), sign * z)
+
+ glEnd()
+
+ glBegin(GL_QUADS)
+
+ for j in range(toothCount):
+ angle = 2.0 * math.pi * j / toothCount
+ glVertex3d(r1 * math.cos(angle), r1 * math.sin(angle), sign * z)
+ glVertex3d(r2 * math.cos(angle + delta), r2 * math.sin(angle + delta), sign * z)
+ glVertex3d(r2 * math.cos(angle + 2 * delta), r2 * math.sin(angle + 2 * delta), sign * z)
+ glVertex3d(r1 * math.cos(angle + 3 * delta), r1 * math.sin(angle + 3 * delta), sign * z)
+
+ glEnd()
+
+ glBegin(GL_QUAD_STRIP)
+
+ for i in range(toothCount):
+ for j in range(2):
+ angle = 2.0 * math.pi * (i + (j / 2.0)) / toothCount
+ s1 = r1
+ s2 = r2
+
+ if j == 1:
+ s1, s2 = s2, s1
+
+ glNormal3d(math.cos(angle), math.sin(angle), 0.0)
+ glVertex3d(s1 * math.cos(angle), s1 * math.sin(angle), +z)
+ glVertex3d(s1 * math.cos(angle), s1 * math.sin(angle), -z)
+
+ glNormal3d(s2 * math.sin(angle + delta) - s1 * math.sin(angle), s1 * math.cos(angle) - s2 * math.cos(angle + delta), 0.0)
+ glVertex3d(s2 * math.cos(angle + delta), s2 * math.sin(angle + delta), +z)
+ glVertex3d(s2 * math.cos(angle + delta), s2 * math.sin(angle + delta), -z)
+
+ glVertex3d(r1, 0.0, +z)
+ glVertex3d(r1, 0.0, -z)
+ glEnd()
+
+ glShadeModel(GL_SMOOTH)
+
+ glBegin(GL_QUAD_STRIP)
+
+ for i in range(toothCount+1):
+ angle = i * 2.0 * math.pi / toothCount
+ glNormal3d(-math.cos(angle), -math.sin(angle), 0.0)
+ glVertex3d(r0 * math.cos(angle), r0 * math.sin(angle), +z)
+ glVertex3d(r0 * math.cos(angle), r0 * math.sin(angle), -z)
+
+ glEnd()
+
+ glEndList()
+
+ return list
+
+ def drawGear(self, gear, dx, dy, dz, angle):
+ glPushMatrix()
+ glTranslated(dx, dy, dz)
+ glRotated(angle, 0.0, 0.0, 1.0)
+ glCallList(gear)
+ glPopMatrix()
+
+ def normalizeAngle(self, angle):
+ while (angle < 0):
+ angle += 360 * 16
+
+ while (angle > 360 * 16):
+ angle -= 360 * 16
+
+
+class MainWindow(QtWidgets.QMainWindow):
+ def __init__(self):
+ super(MainWindow, self).__init__()
+
+ centralWidget = QtWidgets.QWidget()
+ self.setCentralWidget(centralWidget)
+
+ self.glWidget = GLWidget()
+ self.pixmapLabel = QtWidgets.QLabel()
+
+ self.glWidgetArea = QtWidgets.QScrollArea()
+ self.glWidgetArea.setWidget(self.glWidget)
+ self.glWidgetArea.setWidgetResizable(True)
+ self.glWidgetArea.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff)
+ self.glWidgetArea.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff)
+ self.glWidgetArea.setSizePolicy(QtWidgets.QSizePolicy.Ignored,
+ QtWidgets.QSizePolicy.Ignored)
+ self.glWidgetArea.setMinimumSize(50, 50)
+
+ self.pixmapLabelArea = QtWidgets.QScrollArea()
+ self.pixmapLabelArea.setWidget(self.pixmapLabel)
+ self.pixmapLabelArea.setSizePolicy(QtWidgets.QSizePolicy.Ignored,
+ QtWidgets.QSizePolicy.Ignored)
+ self.pixmapLabelArea.setMinimumSize(50, 50)
+
+ xSlider = self.createSlider(self.glWidget.xRotationChanged,
+ self.glWidget.setXRotation)
+ ySlider = self.createSlider(self.glWidget.yRotationChanged,
+ self.glWidget.setYRotation)
+ zSlider = self.createSlider(self.glWidget.zRotationChanged,
+ self.glWidget.setZRotation)
+
+ self.createActions()
+ self.createMenus()
+
+ centralLayout = QtWidgets.QGridLayout()
+ centralLayout.addWidget(self.glWidgetArea, 0, 0)
+ centralLayout.addWidget(self.pixmapLabelArea, 0, 1)
+ centralLayout.addWidget(xSlider, 1, 0, 1, 2)
+ centralLayout.addWidget(ySlider, 2, 0, 1, 2)
+ centralLayout.addWidget(zSlider, 3, 0, 1, 2)
+ centralWidget.setLayout(centralLayout)
+
+ xSlider.setValue(15 * 16)
+ ySlider.setValue(345 * 16)
+ zSlider.setValue(0 * 16)
+
+ self.setWindowTitle("Grabber")
+ self.resize(400, 300)
+
+ def renderIntoPixmap(self):
+ size = self.getSize()
+
+ if size.isValid():
+ pixmap = self.glWidget.renderPixmap(size.width(), size.height())
+ self.setPixmap(pixmap)
+
+ def grabFrameBuffer(self):
+ image = self.glWidget.grabFrameBuffer()
+ self.setPixmap(QtGui.QPixmap.fromImage(image))
+
+ def clearPixmap(self):
+ self.setPixmap(QtGui.QPixmap())
+
+ def about(self):
+ QtWidgets.QMessageBox.about(self, "About Grabber",
+ "The <b>Grabber</b> example demonstrates two approaches for "
+ "rendering OpenGL into a Qt pixmap.")
+
+ def createActions(self):
+ self.renderIntoPixmapAct = QtWidgets.QAction("&Render into Pixmap...",
+ self, shortcut="Ctrl+R", triggered=self.renderIntoPixmap)
+
+ self.grabFrameBufferAct = QtWidgets.QAction("&Grab Frame Buffer", self,
+ shortcut="Ctrl+G", triggered=self.grabFrameBuffer)
+
+ self.clearPixmapAct = QtWidgets.QAction("&Clear Pixmap", self,
+ shortcut="Ctrl+L", triggered=self.clearPixmap)
+
+ self.exitAct = QtWidgets.QAction("E&xit", self, shortcut="Ctrl+Q",
+ triggered=self.close)
+
+ self.aboutAct = QtWidgets.QAction("&About", self, triggered=self.about)
+
+ self.aboutQtAct = QtWidgets.QAction("About &Qt", self,
+ triggered=QtWidgets.qApp.aboutQt)
+
+ def createMenus(self):
+ self.fileMenu = self.menuBar().addMenu("&File")
+ self.fileMenu.addAction(self.renderIntoPixmapAct)
+ self.fileMenu.addAction(self.grabFrameBufferAct)
+ self.fileMenu.addAction(self.clearPixmapAct)
+ self.fileMenu.addSeparator()
+ self.fileMenu.addAction(self.exitAct)
+
+ self.helpMenu = self.menuBar().addMenu("&Help")
+ self.helpMenu.addAction(self.aboutAct)
+ self.helpMenu.addAction(self.aboutQtAct)
+
+ def createSlider(self, changedSignal, setterSlot):
+ slider = QtWidgets.QSlider(QtCore.Qt.Horizontal)
+ slider.setRange(0, 360 * 16)
+ slider.setSingleStep(16)
+ slider.setPageStep(15 * 16)
+ slider.setTickInterval(15 * 16)
+ slider.setTickPosition(QtWidgets.QSlider.TicksRight)
+
+ slider.valueChanged.connect(setterSlot)
+ changedSignal.connect(slider.setValue)
+
+ return slider
+
+ def setPixmap(self, pixmap):
+ self.pixmapLabel.setPixmap(pixmap)
+ size = pixmap.size()
+
+ if size - QtCore.QSize(1, 0) == self.pixmapLabelArea.maximumViewportSize():
+ size -= QtCore.QSize(1, 0)
+
+ self.pixmapLabel.resize(size)
+
+ def getSize(self):
+ text, ok = QtWidgets.QInputDialog.getText(self, "Grabber",
+ "Enter pixmap size:", QtWidgets.QLineEdit.Normal,
+ "%d x %d" % (self.glWidget.width(), self.glWidget.height()))
+
+ if not ok:
+ return QtCore.QSize()
+
+ regExp = QtCore.QRegExp("([0-9]+) *x *([0-9]+)")
+
+ if regExp.exactMatch(text):
+ width = int(regExp.cap(1))
+ height = int(regExp.cap(2))
+ if width > 0 and width < 2048 and height > 0 and height < 2048:
+ return QtCore.QSize(width, height)
+
+ return self.glWidget.size()
+
+
+if __name__ == '__main__':
+
+ app = QtWidgets.QApplication(sys.argv)
+ mainWin = MainWindow()
+ mainWin.show()
+ res = app.exec_()
+ mainWin.glWidget.freeResources()
+ sys.exit(res)