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+.. _rhi-widget-example:
+
+Simple RHI Widget Example
+=========================
+
+Shows how to render a triangle using ``QRhi``, Qt's 3D API and shading
+language abstraction layer.
+
+This example is, in many ways, the counterpart of the :ref:`rhi-window-example`
+in the QWidget world. The ``QRhiWidget`` subclass in this applications renders
+a single triangle, using a simple graphics pipeline with basic vertex and
+fragment shaders. Unlike the plain ``QWindow``-based application, this example
+does not need to worry about lower level details, such as setting up the window
+and the ``QRhi``, or dealing with swapchain and window events, as that is taken
+care of by the ``QWidget`` framework here. The instance of the ``QRhiWidget``
+subclass is added to a ``QVBoxLayout``. To keep the example minimal and
+compact, there are no further widgets or 3D content introduced.
+
+Once an instance of ``ExampleRhiWidget``, a ``QRhiWidget`` subclass, is added
+to a top-level widget's child hierarchy, the corresponding window automatically
+becomes a Direct 3D, Vulkan, Metal, or OpenGL-rendered window. The
+``QPainter``-rendered widget content, i.e. everything that is not a
+``QRhiWidget``, ``QOpenGLWidget``, or ``QQuickWidget``, is then uploaded to a
+texture, whereas the mentioned special widgets each render to a texture. The
+resulting set textures is composited together by the top-level widget's
+backingstore.
+
+As opposed to the C++ example, the cleanup is done by reimplementing
+``QRhiWidget.releaseResources()``, which is called from QWidget.closeEvent() of
+the top level widget to ensure a deterministic cleanup sequence.
+
+.. image:: simplerhiwidget.webp
+ :width: 400
+ :alt: Screenshot of the Simple RHI Widget example