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diff --git a/examples/widgets/tetrix/tetrix.py b/examples/widgets/tetrix/tetrix.py
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-
-#############################################################################
-##
-## Copyright (C) 2013 Riverbank Computing Limited.
-## Copyright (C) 2016 The Qt Company Ltd.
-## Contact: http://www.qt.io/licensing/
-##
-## This file is part of the Qt for Python examples of the Qt Toolkit.
-##
-## $QT_BEGIN_LICENSE:BSD$
-## You may use this file under the terms of the BSD license as follows:
-##
-## "Redistribution and use in source and binary forms, with or without
-## modification, are permitted provided that the following conditions are
-## met:
-## * Redistributions of source code must retain the above copyright
-## notice, this list of conditions and the following disclaimer.
-## * Redistributions in binary form must reproduce the above copyright
-## notice, this list of conditions and the following disclaimer in
-## the documentation and/or other materials provided with the
-## distribution.
-## * Neither the name of The Qt Company Ltd nor the names of its
-## contributors may be used to endorse or promote products derived
-## from this software without specific prior written permission.
-##
-##
-## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-## "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-## LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-## A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-## OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-## SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-## LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-## DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-## THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-##
-## $QT_END_LICENSE$
-##
-#############################################################################
-
-"""PySide6 port of the widgets/widgets/tetrix example from Qt v5.x"""
-
-from enum import IntEnum
-import random
-import sys
-
-from PySide6.QtCore import QBasicTimer, QSize, Qt, Signal, Slot
-from PySide6.QtGui import QColor, QPainter
-from PySide6.QtWidgets import (QApplication, QFrame, QGridLayout, QLabel,
- QLCDNumber, QPushButton, QWidget)
-
-
-class Piece(IntEnum):
- NoShape = 0
- ZShape = 1
- SShape = 2
- LineShape = 3
- TShape = 4
- SquareShape = 5
- LShape = 6
- MirroredLShape = 7
-
-
-class TetrixWindow(QWidget):
- def __init__(self):
- super().__init__()
-
- self.board = TetrixBoard()
-
- next_piece_label = QLabel()
- next_piece_label.setFrameStyle(QFrame.Box | QFrame.Raised)
- next_piece_label.setAlignment(Qt.AlignCenter)
- self.board.set_next_piece_label(next_piece_label)
-
- score_lcd = QLCDNumber(5)
- score_lcd.setSegmentStyle(QLCDNumber.Filled)
- level_lcd = QLCDNumber(2)
- level_lcd.setSegmentStyle(QLCDNumber.Filled)
- lines_lcd = QLCDNumber(5)
- lines_lcd.setSegmentStyle(QLCDNumber.Filled)
-
- start_button = QPushButton("&Start")
- start_button.setFocusPolicy(Qt.NoFocus)
- quit_button = QPushButton("&Quit")
- quit_button.setFocusPolicy(Qt.NoFocus)
- pause_button = QPushButton("&Pause")
- pause_button.setFocusPolicy(Qt.NoFocus)
-
- start_button.clicked.connect(self.board.start)
- pause_button.clicked.connect(self.board.pause)
- quit_button.clicked.connect(qApp.quit)
- self.board.score_changed.connect(score_lcd.display)
- self.board.level_changed.connect(level_lcd.display)
- self.board.lines_removed_changed.connect(lines_lcd.display)
-
- layout = QGridLayout(self)
- layout.addWidget(self.create_label("NEXT"), 0, 0)
- layout.addWidget(next_piece_label, 1, 0)
- layout.addWidget(self.create_label("LEVEL"), 2, 0)
- layout.addWidget(level_lcd, 3, 0)
- layout.addWidget(start_button, 4, 0)
- layout.addWidget(self.board, 0, 1, 6, 1)
- layout.addWidget(self.create_label("SCORE"), 0, 2)
- layout.addWidget(score_lcd, 1, 2)
- layout.addWidget(self.create_label("LINES REMOVED"), 2, 2)
- layout.addWidget(lines_lcd, 3, 2)
- layout.addWidget(quit_button, 4, 2)
- layout.addWidget(pause_button, 5, 2)
-
- self.setWindowTitle("Tetrix")
- self.resize(550, 370)
-
- def create_label(self, text):
- lbl = QLabel(text)
- lbl.setAlignment(Qt.AlignHCenter | Qt.AlignBottom)
- return lbl
-
-
-class TetrixBoard(QFrame):
- board_width = 10
- board_height = 22
-
- score_changed = Signal(int)
-
- level_changed = Signal(int)
-
- lines_removed_changed = Signal(int)
-
- def __init__(self, parent=None):
- super().__init__(parent)
-
- self.timer = QBasicTimer()
- self.nextPieceLabel = None
- self._is_waiting_after_line = False
- self._cur_piece = TetrixPiece()
- self._next_piece = TetrixPiece()
- self._cur_x = 0
- self._cur_y = 0
- self._num_lines_removed = 0
- self._num_pieces_dropped = 0
- self.score = 0
- self.level = 0
- self.board = None
-
- self.setFrameStyle(QFrame.Panel | QFrame.Sunken)
- self.setFocusPolicy(Qt.StrongFocus)
- self._is_started = False
- self._is_paused = False
- self.clear_board()
-
- self._next_piece.set_random_shape()
-
- def shape_at(self, x, y):
- return self.board[(y * TetrixBoard.board_width) + x]
-
- def set_shape_at(self, x, y, shape):
- self.board[(y * TetrixBoard.board_width) + x] = shape
-
- def timeout_time(self):
- return 1000 / (1 + self.level)
-
- def square_width(self):
- return self.contentsRect().width() / TetrixBoard.board_width
-
- def square_height(self):
- return self.contentsRect().height() / TetrixBoard.board_height
-
- def set_next_piece_label(self, label):
- self.nextPieceLabel = label
-
- def sizeHint(self):
- return QSize(TetrixBoard.board_width * 15 + self.frameWidth() * 2,
- TetrixBoard.board_height * 15 + self.frameWidth() * 2)
-
- def minimum_size_hint(self):
- return QSize(TetrixBoard.board_width * 5 + self.frameWidth() * 2,
- TetrixBoard.board_height * 5 + self.frameWidth() * 2)
-
- def start(self):
- if self._is_paused:
- return
-
- self._is_started = True
- self._is_waiting_after_line = False
- self._num_lines_removed = 0
- self._num_pieces_dropped = 0
- self.score = 0
- self.level = 1
- self.clear_board()
-
- self.lines_removed_changed.emit(self._num_lines_removed)
- self.score_changed.emit(self.score)
- self.level_changed.emit(self.level)
-
- self.new_piece()
- self.timer.start(self.timeout_time(), self)
-
- def pause(self):
- if not self._is_started:
- return
-
- self._is_paused = not self._is_paused
- if self._is_paused:
- self.timer.stop()
- else:
- self.timer.start(self.timeout_time(), self)
-
- self.update()
-
- def paintEvent(self, event):
- super(TetrixBoard, self).paintEvent(event)
-
- painter = QPainter(self)
- rect = self.contentsRect()
-
- if self._is_paused:
- painter.drawText(rect, Qt.AlignCenter, "Pause")
- return
-
- board_top = rect.bottom() - TetrixBoard.board_height * self.square_height()
-
- for i in range(TetrixBoard.board_height):
- for j in range(TetrixBoard.board_width):
- shape = self.shape_at(j, TetrixBoard.board_height - i - 1)
- if shape != Piece.NoShape:
- self.draw_square(painter,
- rect.left() + j * self.square_width(),
- board_top + i * self.square_height(), shape)
-
- if self._cur_piece.shape() != Piece.NoShape:
- for i in range(4):
- x = self._cur_x + self._cur_piece.x(i)
- y = self._cur_y - self._cur_piece.y(i)
- self.draw_square(painter, rect.left() + x * self.square_width(),
- board_top + (TetrixBoard.board_height - y - 1) * self.square_height(),
- self._cur_piece.shape())
-
- def keyPressEvent(self, event):
- if not self._is_started or self._is_paused or self._cur_piece.shape() == Piece.NoShape:
- super(TetrixBoard, self).keyPressEvent(event)
- return
-
- key = event.key()
- if key == Qt.Key_Left:
- self.try_move(self._cur_piece, self._cur_x - 1, self._cur_y)
- elif key == Qt.Key_Right:
- self.try_move(self._cur_piece, self._cur_x + 1, self._cur_y)
- elif key == Qt.Key_Down:
- self.try_move(self._cur_piece.rotated_right(), self._cur_x, self._cur_y)
- elif key == Qt.Key_Up:
- self.try_move(self._cur_piece.rotated_left(), self._cur_x, self._cur_y)
- elif key == Qt.Key_Space:
- self.drop_down()
- elif key == Qt.Key_D:
- self.one_line_down()
- else:
- super(TetrixBoard, self).keyPressEvent(event)
-
- def timerEvent(self, event):
- if event.timerId() == self.timer.timerId():
- if self._is_waiting_after_line:
- self._is_waiting_after_line = False
- self.new_piece()
- self.timer.start(self.timeout_time(), self)
- else:
- self.one_line_down()
- else:
- super(TetrixBoard, self).timerEvent(event)
-
- def clear_board(self):
- self.board = [Piece.NoShape for i in range(TetrixBoard.board_height * TetrixBoard.board_width)]
-
- def drop_down(self):
- drop_height = 0
- new_y = self._cur_y
- while new_y > 0:
- if not self.try_move(self._cur_piece, self._cur_x, new_y - 1):
- break
- new_y -= 1
- drop_height += 1
-
- self.piece_dropped(drop_height)
-
- def one_line_down(self):
- if not self.try_move(self._cur_piece, self._cur_x, self._cur_y - 1):
- self.piece_dropped(0)
-
- def piece_dropped(self, dropHeight):
- for i in range(4):
- x = self._cur_x + self._cur_piece.x(i)
- y = self._cur_y - self._cur_piece.y(i)
- self.set_shape_at(x, y, self._cur_piece.shape())
-
- self._num_pieces_dropped += 1
- if self._num_pieces_dropped % 25 == 0:
- self.level += 1
- self.timer.start(self.timeout_time(), self)
- self.level_changed.emit(self.level)
-
- self.score += dropHeight + 7
- self.score_changed.emit(self.score)
- self.remove_full_lines()
-
- if not self._is_waiting_after_line:
- self.new_piece()
-
- def remove_full_lines(self):
- num_full_lines = 0
-
- for i in range(TetrixBoard.board_height - 1, -1, -1):
- line_is_full = True
-
- for j in range(TetrixBoard.board_width):
- if self.shape_at(j, i) == Piece.NoShape:
- line_is_full = False
- break
-
- if line_is_full:
- num_full_lines += 1
- for k in range(TetrixBoard.board_height - 1):
- for j in range(TetrixBoard.board_width):
- self.set_shape_at(j, k, self.shape_at(j, k + 1))
-
- for j in range(TetrixBoard.board_width):
- self.set_shape_at(j, TetrixBoard.board_height - 1, Piece.NoShape)
-
- if num_full_lines > 0:
- self._num_lines_removed += num_full_lines
- self.score += 10 * num_full_lines
- self.lines_removed_changed.emit(self._num_lines_removed)
- self.score_changed.emit(self.score)
-
- self.timer.start(500, self)
- self._is_waiting_after_line = True
- self._cur_piece.setShape(Piece.NoShape)
- self.update()
-
- def new_piece(self):
- self._cur_piece = self._next_piece
- self._next_piece.set_random_shape()
- self.show_next_piece()
- self._cur_x = TetrixBoard.board_width // 2 + 1
- self._cur_y = TetrixBoard.board_height - 1 + self._cur_piece.min_y()
-
- if not self.try_move(self._cur_piece, self._cur_x, self._cur_y):
- self._cur_piece.setShape(Piece.NoShape)
- self.timer.stop()
- self._is_started = False
-
- def show_next_piece(self):
- if self.nextPieceLabel is not None:
- return
-
- dx = self._next_piece.max_x() - self._next_piece.min_x() + 1
- dy = self._next_piece.max_y() - self._next_piece.min_y() + 1
-
- pixmap = QPixmap(dx * self.square_width(), dy * self.square_height())
- painter = QPainter(pixmap)
- painter.fillRect(pixmap.rect(), self.nextPieceLabel.palette().background())
-
- for int in range(4):
- x = self._next_piece.x(i) - self._next_piece.min_x()
- y = self._next_piece.y(i) - self._next_piece.min_y()
- self.draw_square(painter, x * self.square_width(),
- y * self.square_height(), self._next_piece.shape())
-
- self.nextPieceLabel.setPixmap(pixmap)
-
- def try_move(self, newPiece, newX, newY):
- for i in range(4):
- x = newX + newPiece.x(i)
- y = newY - newPiece.y(i)
- if x < 0 or x >= TetrixBoard.board_width or y < 0 or y >= TetrixBoard.board_height:
- return False
- if self.shape_at(x, y) != Piece.NoShape:
- return False
-
- self._cur_piece = newPiece
- self._cur_x = newX
- self._cur_y = newY
- self.update()
- return True
-
- def draw_square(self, painter, x, y, shape):
- color_table = [0x000000, 0xCC6666, 0x66CC66, 0x6666CC,
- 0xCCCC66, 0xCC66CC, 0x66CCCC, 0xDAAA00]
-
- color = QColor(color_table[shape])
- painter.fillRect(x + 1, y + 1, self.square_width() - 2,
- self.square_height() - 2, color)
-
- painter.setPen(color.lighter())
- painter.drawLine(x, y + self.square_height() - 1, x, y)
- painter.drawLine(x, y, x + self.square_width() - 1, y)
-
- painter.setPen(color.darker())
- painter.drawLine(x + 1, y + self.square_height() - 1,
- x + self.square_width() - 1, y + self.square_height() - 1)
- painter.drawLine(x + self.square_width() - 1,
- y + self.square_height() - 1, x + self.square_width() - 1, y + 1)
-
-
-class TetrixPiece(object):
- coords_table = (
- ((0, 0), (0, 0), (0, 0), (0, 0)),
- ((0, -1), (0, 0), (-1, 0), (-1, 1)),
- ((0, -1), (0, 0), (1, 0), (1, 1)),
- ((0, -1), (0, 0), (0, 1), (0, 2)),
- ((-1, 0), (0, 0), (1, 0), (0, 1)),
- ((0, 0), (1, 0), (0, 1), (1, 1)),
- ((-1, -1), (0, -1), (0, 0), (0, 1)),
- ((1, -1), (0, -1), (0, 0), (0, 1))
- )
-
- def __init__(self):
- self.coords = [[0,0] for _ in range(4)]
- self._piece_shape = Piece.NoShape
-
- self.set_shape(Piece.NoShape)
-
- def shape(self):
- return self._piece_shape
-
- def set_shape(self, shape):
- table = TetrixPiece.coords_table[shape]
- for i in range(4):
- for j in range(2):
- self.coords[i][j] = table[i][j]
-
- self._piece_shape = shape
-
- def set_random_shape(self):
- self.set_shape(random.randint(1, 7))
-
- def x(self, index):
- return self.coords[index][0]
-
- def y(self, index):
- return self.coords[index][1]
-
- def set_x(self, index, x):
- self.coords[index][0] = x
-
- def set_y(self, index, y):
- self.coords[index][1] = y
-
- def min_x(self):
- m = self.coords[0][0]
- for i in range(4):
- m = min(m, self.coords[i][0])
-
- return m
-
- def max_x(self):
- m = self.coords[0][0]
- for i in range(4):
- m = max(m, self.coords[i][0])
-
- return m
-
- def min_y(self):
- m = self.coords[0][1]
- for i in range(4):
- m = min(m, self.coords[i][1])
-
- return m
-
- def max_y(self):
- m = self.coords[0][1]
- for i in range(4):
- m = max(m, self.coords[i][1])
-
- return m
-
- def rotated_left(self):
- if self._piece_shape == Piece.SquareShape:
- return self
-
- result = TetrixPiece()
- result._piece_shape = self._piece_shape
- for i in range(4):
- result.set_x(i, self.y(i))
- result.set_y(i, -self.x(i))
-
- return result
-
- def rotated_right(self):
- if self._piece_shape == Piece.SquareShape:
- return self
-
- result = TetrixPiece()
- result._piece_shape = self._piece_shape
- for i in range(4):
- result.set_x(i, -self.y(i))
- result.set_y(i, self.x(i))
-
- return result
-
-
-if __name__ == '__main__':
- app = QApplication(sys.argv)
- window = TetrixWindow()
- window.show()
- random.seed(None)
- sys.exit(app.exec())