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-rw-r--r--sources/pyside2/PySide2/Qt3DExtras/typesystem_3dextras.xml87
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diff --git a/sources/pyside2/PySide2/Qt3DExtras/typesystem_3dextras.xml b/sources/pyside2/PySide2/Qt3DExtras/typesystem_3dextras.xml
deleted file mode 100644
index 217aea0a2..000000000
--- a/sources/pyside2/PySide2/Qt3DExtras/typesystem_3dextras.xml
+++ /dev/null
@@ -1,87 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<!--
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt for Python.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
--->
-
-<typesystem package="PySide2.Qt3DExtras">
- <load-typesystem name="Qt3DRender/typesystem_3drender.xml" generate="no"/>
- <namespace-type name="Qt3DExtras">
- <object-type name="QAbstractCameraController" since="5.10">
- <value-type name="InputState"/>
- </object-type>
- <object-type name="QAbstractSpriteSheet" since="5.10"/>
- <object-type name="QConeGeometry"/>
- <object-type name="QConeMesh"/>
- <object-type name="QCuboidGeometry"/>
- <object-type name="QCuboidMesh"/>
- <object-type name="QCylinderGeometry"/>
- <object-type name="QCylinderMesh"/>
- <object-type name="QDiffuseMapMaterial"/>
- <object-type name="QDiffuseSpecularMaterial" since="5.10"/>
- <object-type name="QDiffuseSpecularMapMaterial"/>
- <object-type name="QExtrudedTextGeometry"/>
- <object-type name="QExtrudedTextMesh"/>
- <object-type name="QFirstPersonCameraController"/>
- <object-type name="QForwardRenderer"/>
- <object-type name="QGoochMaterial"/>
- <object-type name="QMetalRoughMaterial"/>
- <object-type name="QMorphPhongMaterial"/>
- <object-type name="QNormalDiffuseMapAlphaMaterial"/>
- <object-type name="QNormalDiffuseMapMaterial"/>
- <object-type name="QNormalDiffuseSpecularMapMaterial"/>
- <object-type name="QOrbitCameraController"/>
- <object-type name="QPerVertexColorMaterial"/>
- <object-type name="QPhongMaterial"/>
- <object-type name="QPhongAlphaMaterial"/>
- <object-type name="QPlaneGeometry"/>
- <object-type name="QPlaneMesh"/>
- <object-type name="QSkyboxEntity"/>
- <object-type name="QSphereGeometry"/>
- <object-type name="QSphereMesh"/>
- <object-type name="QSpriteGrid" since="5.10"/>
- <object-type name="QSpriteSheet" since="5.10"/>
- <object-type name="QSpriteSheetItem" since="5.10"/>
- <object-type name="QText2DEntity"/>
- <object-type name="QTextureMaterial"/>
- <object-type name="QTorusGeometry"/>
- <object-type name="QTorusMesh"/>
- <object-type name="Qt3DWindow"/>
- </namespace-type>
-</typesystem>