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-rw-r--r--sources/pyside2/PySide2/QtOpenGL/typesystem_opengl.xml173
1 files changed, 0 insertions, 173 deletions
diff --git a/sources/pyside2/PySide2/QtOpenGL/typesystem_opengl.xml b/sources/pyside2/PySide2/QtOpenGL/typesystem_opengl.xml
deleted file mode 100644
index c04929cc4..000000000
--- a/sources/pyside2/PySide2/QtOpenGL/typesystem_opengl.xml
+++ /dev/null
@@ -1,173 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<!--
-/****************************************************************************
-**
-** Copyright (C) 2020 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt for Python.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
--->
-<typesystem package="PySide2.QtOpenGL">
- <load-typesystem name="QtCore/typesystem_core.xml" generate="no" />
- <load-typesystem name="QtGui/typesystem_gui.xml" generate="no" />
- <load-typesystem name="templates/opengl_common.xml" generate="no" />
-
- <rejection class="^QOpenGL.*$" argument-type="^(const )?GLboolean ?\*$"/>
- <rejection class="^QOpenGL.*$" argument-type="^GLchar\*$"/>
- <rejection class="^QOpenGL.*$" argument-type="^(const )?GLchar ?\*(const)?\*$"/>
- <rejection class="^QOpenGL.*$" argument-type="^char\*$"/>
- <rejection class="^QOpenGL.*$" argument-type="^(const )?char ?\*\*$"/>
- <rejection class="^QOpenGL.*$" argument-type="GLintptr"/>
- <rejection class="^QOpenGL.*$" argument-type="GLsizeiptr"/>
- <rejection class="^QOpenGL.*$" argument-type="GLsync"/>
- <rejection class="^QOpenGL.*$" argument-type="^GLubyte( const)?\*$"/>
- <rejection class="^QOpenGL.*$" argument-type="^(const )?QMatrix.x. ?\*$"/>
- <rejection class="^QOpenGL.*$" argument-type="qopengl_GLintptr"/>
- <rejection class="^QOpenGL.*$" argument-type="qopengl_GLsizeiptr"/>
- <rejection class="^QOpenGL.*$" argument-type="QOpenGLTextureHelper*"/>
- <rejection class="^QOpenGL.*$" argument-type="^(const )?QVector.D ?\*$"/>
- <rejection class="^QOpenGL.*$" argument-type="^(const )?void ?\*\*$"/>
-
- <object-type name="QOpenGLBuffer" since="5.0">
- <enum-type name="Access"/>
- <enum-type name="RangeAccessFlag" flags="RangeAccessFlags"/>
- <enum-type name="Type"/>
- <enum-type name="UsagePattern"/>
- </object-type>
- <object-type name="QOpenGLDebugLogger" since="5.1">
- <enum-type name="LoggingMode"/>
- </object-type>
- <value-type name="QOpenGLDebugMessage" since="5.1">
- <enum-type name="Source" flags="Sources"/>
- <enum-type name="Type" flags="Types"/>
- <enum-type name="Severity" flags="Severities"/>
- </value-type>
- <object-type name="QOpenGLFramebufferObject" since="5.0">
- <enum-type name="Attachment"/>
- <enum-type name="FramebufferRestorePolicy" since="5.7"/>
- </object-type>
- <value-type name="QOpenGLFramebufferObjectFormat"/>
- <object-type name="QAbstractOpenGLFunctions" since="5.1"/>
- <value-type name="QOpenGLPixelTransferOptions"/>
- <object-type name="QOpenGLShader" since="5.0">
- <enum-type name="ShaderTypeBit" flags="ShaderType"/>
- </object-type>
- <object-type name="QOpenGLShaderProgram" since="5.0">
- <modify-function signature="setAttributeArray(int,const float*,int,int)">
- <modify-argument index="2"><array/></modify-argument>
- </modify-function>
- <modify-function signature="setAttributeArray(const char*,const float*,int,int)">
- <modify-argument index="2"><array/></modify-argument>
- </modify-function>
- <modify-function signature="setAttributeArray(int,const float*,int,int)">
- <modify-argument index="2"><array/></modify-argument>
- </modify-function>
- <modify-function signature="setAttributeValue(int,const float*,int,int)">
- <modify-argument index="2"><array/></modify-argument>
- </modify-function>
- <modify-function signature="setAttributeValue(const char*,const float*,int,int)">
- <modify-argument index="2"><array/></modify-argument>
- </modify-function>
- <modify-function signature="setUniformValueArray(int,const float*,int,int)">
- <modify-argument index="2"><array/></modify-argument>
- </modify-function>
- <modify-function signature="setUniformValueArray(int,const int*,int)">
- <modify-argument index="2"><array/></modify-argument>
- </modify-function>
- <modify-function signature="setUniformValueArray(int,const unsigned int*,int)">
- <modify-argument index="2"><array/></modify-argument>
- </modify-function>
- <modify-function signature="setUniformValueArray(const char*,const float*,int,int)">
- <modify-argument index="2"><array/></modify-argument>
- </modify-function>
- <modify-function signature="setUniformValueArray(const char*,const int*,int)">
- <modify-argument index="2"><array/></modify-argument>
- </modify-function>
- <modify-function signature="setUniformValueArray(const char*,const unsigned int*,int)">
- <modify-argument index="2"><array/></modify-argument>
- </modify-function>
- <!-- Add explicit signatures for the setUniformValue functions -->
- <modify-function signature="^setUniformValue\(const char\*,(float|int|uint)\)$" remove="all"/>
- <!-- No need for a signature for GLuint, since Qt (internally) calls the same function: glUniform1i -->
- <add-function signature="setUniformValue1f(const char*, float)" return-type="void">
- <inject-code file="../glue/qtgui.cpp" snippet="qopenglshaderprogram_setuniformvalue_float"/>
- </add-function>
- <add-function signature="setUniformValue1i(const char*, int)" return-type="void">
- <inject-code file="../glue/qtgui.cpp" snippet="qopenglshaderprogram_setuniformvalue_int"/>
- </add-function>
- <add-function signature="setUniformValue1f(int, float)" return-type="void">
- <inject-code file="../glue/qtgui.cpp" snippet="qopenglshaderprogram_setuniformvalue_float"/>
- </add-function>
- <add-function signature="setUniformValue1i(int, int)" return-type="void">
- <inject-code file="../glue/qtgui.cpp" snippet="qopenglshaderprogram_setuniformvalue_int"/>
- </add-function>
- </object-type>
- <object-type name="QOpenGLTexture" since="5.2">
- <enum-type name="BindingTarget"/>
- <enum-type name="CoordinateDirection"/>
- <enum-type name="ComparisonFunction"/>
- <enum-type name="ComparisonMode"/>
- <enum-type name="CubeMapFace"/>
- <enum-type name="DepthStencilMode"/>
- <enum-type name="Feature" flags="Features"/>
- <enum-type name="Filter"/>
- <enum-type name="MipMapGeneration"/>
- <enum-type name="PixelFormat"/>
- <enum-type name="PixelType"/>
- <enum-type name="SwizzleComponent"/>
- <enum-type name="SwizzleValue"/>
- <enum-type name="Target"/>
- <enum-type name="TextureFormat"/>
- <enum-type name="TextureFormatClass"/>
- <enum-type name="TextureUnitReset"/>
- <enum-type name="WrapMode"/>
- <modify-function signature="borderColor(unsigned int*)const" remove="all"/>
- <modify-function signature="borderColor(int*)const" remove="all"/>
- <modify-function signature="borderColor(float*)const" remove="all"/>
- </object-type>
- <object-type name="QOpenGLTextureBlitter">
- <enum-type name="Origin"/>
- </object-type>
- <object-type name="QOpenGLTimeMonitor" since="5.1"/>
- <object-type name="QOpenGLTimerQuery" since="5.1"/>
- <object-type name="QOpenGLWindow" since="5.4">
- <enum-type name="UpdateBehavior"/>
- </object-type>
- <value-type name="QOpenGLVersionProfile" since="5.1"/>
- <object-type name="QOpenGLVertexArrayObject">
- <object-type name="Binder"/>
- </object-type>
-
-</typesystem>