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diff --git a/sources/pyside2/PySide2/QtOpenGLFunctions/typesystem_openglfunctions_modifications1_0_compat.xml b/sources/pyside2/PySide2/QtOpenGLFunctions/typesystem_openglfunctions_modifications1_0_compat.xml
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+<!--
+/****************************************************************************
+**
+** Copyright (C) 2019 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt for Python.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+-->
+<modify-function signature="^glBitmap\(.*$" remove="all"/>
+<modify-function signature="^glColor[34][a-z]{1,2}v\(.*$">
+ <modify-argument index="1"><array/></modify-argument>
+</modify-function>
+<modify-function signature="glClipPlane(unsigned int,const double *)">
+ <modify-argument index="2"><array/></modify-argument>
+</modify-function>
+<modify-function signature="^glEvalCoord\d[a-z]{1,2}v\(.*$">
+ <modify-argument index="1"><array/></modify-argument>
+</modify-function>
+<modify-function signature="^glFog[fi]v\(.*$">
+ <modify-argument index="2"><array/></modify-argument>
+</modify-function>
+<modify-function signature="^glIndex[a-z]v\(.*$">
+ <modify-argument index="1"><array/></modify-argument>
+</modify-function>
+<modify-function signature="^glLoadMatrix[df]\(.*$">
+ <modify-argument index="1"><array/></modify-argument>
+</modify-function>
+<modify-function signature="^glLight[fi]v\(.*$">
+ <modify-argument index="3"><array/></modify-argument>
+</modify-function>
+<modify-function signature="^glLightModel[fi]v\(.*$">
+ <modify-argument index="2"><array/></modify-argument>
+</modify-function>
+<modify-function signature="^glMap1[df]\(.*$">
+ <modify-argument index="6"><array/></modify-argument>
+</modify-function>
+<modify-function signature="^glMap2[df]\(.*$">
+ <modify-argument index="10"><array/></modify-argument>
+</modify-function>
+<modify-function signature="^glMaterial[fi]v\(.*$">
+ <modify-argument index="3"><array/></modify-argument>
+</modify-function>
+<modify-function signature="^glMultMatrix[df]\(.*$">
+ <modify-argument index="1"><array/></modify-argument>
+</modify-function>
+<modify-function signature="^glNormal3.v\(.*$">
+ <modify-argument index="1"><array/></modify-argument>
+</modify-function>
+<modify-function signature="^glPixelMap[a-z]{1,2}v\(.*$">
+ <modify-argument index="3"><array/></modify-argument>
+</modify-function>
+<modify-function signature="^glPolygonStipple\(.*$" remove="all"/>
+<modify-function signature="^glRasterPos\d[a-z]v\(.*$">
+ <modify-argument index="1"><array/></modify-argument>
+</modify-function>
+<modify-function signature="^glRect[dfis]v\(.*$">
+ <modify-argument index="1"><array/></modify-argument>
+ <modify-argument index="2"><array/></modify-argument>
+</modify-function>
+<modify-function signature="^glTexCoord\d[dfis]v\(.*$">
+ <modify-argument index="1"><array/></modify-argument>
+</modify-function>
+<modify-function signature="^glTexEnv[fi]v\(.*$">
+ <modify-argument index="3"><array/></modify-argument>
+</modify-function>
+<modify-function signature="^glTexGen[dfi]v\(.*$">
+ <modify-argument index="3"><array/></modify-argument>
+</modify-function>
+<modify-function signature="^glVertex\d[dfis]v\(.*$">
+ <modify-argument index="1"><array/></modify-argument>
+</modify-function>