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-######################
-Expenses Tool Tutorial
-######################
-
-In this tutorial you will learn the following concepts:
- * creating user interfaces programatically,
- * layouts and widgets,
- * overloading Qt classes,
- * connecting signal and slots,
- * interacting with QWidgets,
- * and building your own application.
-
-The requirements:
- * A simple window for the application
- (`QMainWindow <https://doc.qt.io/qtforpython/PySide2/QtWidgets/QMainWindow.html>`_).
- * A table to keep track of the expenses
- (`QTableWidget <https://doc.qt.io/qtforpython/PySide2/QtWidgets/QTableWidget.html>`_).
- * Two input fields to add expense information
- (`QLineEdit <https://doc.qt.io/qtforpython/PySide2/QtWidgets/QLineEdit.html>`_).
- * Buttons to add information to the table, plot data, clear table, and exit the application
- (`QPushButton <https://doc.qt.io/qtforpython/PySide2/QtWidgets/QPushButton.html>`_).
- * A verification step to avoid invalid data entry.
- * A chart to visualize the expense data
- (`QChart <https://doc.qt.io/qtforpython/PySide2/QtCharts/QtCharts.QChart.html>`_) that will
- be embedded in a chart view
- (`QChartView <https://doc.qt.io/qtforpython/PySide2/QtCharts/QtCharts.QChartView.html>`_).
-
-Empty window
-------------
-
-The base structure for a `QApplication` is located inside the `if __name__ == "__main__":`
-code block.
-
-.. code-block:: python
- :linenos:
-
- if __name__ == "__main__":
- app = QApplication([])
- # ...
- sys.exit(app.exec_())
-
-Now, to start the development, create an empty window called `MainWindow`.
-You could do that by defining a class that inherits from `QMainWindow`.
-
-.. literalinclude:: steps/01-expenses.py
- :linenos:
- :lines: 45-59
- :emphasize-lines: 1-4
-
-Now that our class is defined, create an instance of it and call `show()`.
-
-.. literalinclude:: steps/01-expenses.py
- :linenos:
- :lines: 45-59
- :emphasize-lines: 10-12
-
-Menu bar
---------
-
-Using a `QMainWindow` gives some features for free, among them a *menu bar*. To use it, you need
-to call the method `menuBar()` and populate it inside the `MainWindow` class.
-
-.. literalinclude:: steps/02-expenses.py
- :linenos:
- :lines: 46-58
- :emphasize-lines: 6
-
-Notice that the code snippet adds a *File* menu with the *Exit* option only.
-
-First signal/slot connection
-----------------------------
-
-The *Exit* option must be connected to a slot that triggers the application to exit. The main
-idea to achieve this, is the following:
-
-.. code-block:: python
-
- element.signal_name.connect(slot_name)
-
-All the interface's elements could be connected through signals to certain slots,
-in the case of a `QAction`, the signal `triggered` can be used:
-
-.. code-block:: python
-
- exit_action.triggered.connect(slot_name)
-
-.. note:: Now a *slot* needs to be defined to exit the application, which can be done using
- `QApplication.quit()`. If we put all these concepts together you will end up with the
- following code:
-
-.. literalinclude:: steps/03-expenses.py
- :linenos:
- :lines: 56-65
- :emphasize-lines: 4, 8-10
-
-Notice that the decorator `@Slot()` is required for each slot you declare to properly
-register them. Slots are normal functions, but the main difference is that they
-will be invokable from `Signals` of QObjects when connected.
-
-Empty widget and data
----------------------
-
-The `QMainWindow` enables us to set a central widget that will be displayed when showing the window
-(`read more <https://doc.qt.io/qt-5/qmainwindow.html#details>`_).
-This central widget could be another class derived from `QWidget`.
-
-Additionally, you will define example data to visualize later.
-
-.. literalinclude:: steps/04-expenses.py
- :linenos:
- :lines: 46-53
-
-With the `Widget` class in place, modify `MainWindow`'s initialization code
-
-.. literalinclude:: steps/04-expenses.py
- :linenos:
- :lines: 80-84
-
-Window layout
--------------
-
-Now that the main empty window is in place, you need to start adding widgets to achieve the main
-goal of creating an expenses application.
-
-After declaring the example data, you can visualize it on a simple `QTableWidget`. To do so, you
-will add this procedure to the `Widget` constructor.
-
-.. warning:: Only for the example purpose a QTableWidget will be used,
- but for more performance-critical applications the combination
- of a model and a QTableView is encouraged.
-
-.. literalinclude:: steps/05-expenses.py
- :linenos:
- :lines: 48-73
-
-As you can see, the code also includes a `QHBoxLayout` that provides the container to place widgets
-horizontally.
-
-Additionally, the `QTableWidget` allows for customizing it, like adding the labels for the two
-columns that will be used, and to *stretch* the content to use the whole `Widget` space.
-
-The last line of code refers to *filling the table**, and the code to perform that task is
-displayed below.
-
-.. literalinclude:: steps/05-expenses.py
- :linenos:
- :lines: 75-81
-
-Having this process on a separate method is a good practice to leave the constructor more readable,
-and to split the main functions of the class in independent processes.
-
-
-Right side layout
------------------
-
-Because the data that is being used is just an example, you are required to include a mechanism to
-input items to the table, and extra buttons to clear the table's content, and also quit the
-application.
-
-To distribute these input lines and buttons, you will use a `QVBoxLayout` that allows you to place
-elements vertically inside a layout.
-
-.. literalinclude:: steps/06-expenses.py
- :linenos:
- :lines: 64-80
-
-Leaving the table on the left side and these newly included widgets to the right side
-will be just a matter to add a layout to our main `QHBoxLayout` as you saw in the previous
-example:
-
-.. literalinclude:: steps/06-expenses.py
- :linenos:
- :lines: 42-47
-
-The next step will be connecting those new buttons to slots.
-
-
-Adding elements
----------------
-
-Each `QPushButton` have a signal called *clicked*, that is emitted when you click on the button.
-This will be more than enough for this example, but you can see other signals in the `official
-documentation <https://doc.qt.io/qtforpython/PySide2/QtWidgets/QAbstractButton.html#signals>`_.
-
-.. literalinclude:: steps/07-expenses.py
- :linenos:
- :lines: 92-95
-
-As you can see on the previous lines, we are connecting each *clicked* signal to different slots.
-In this example slots are normal class methods in charge of perform a determined task associated
-with our buttons. It is really important to decorate each method declaration with a `@Slot()`, in
-that way PySide2 knows internally how to register them into Qt.
-
-.. literalinclude:: steps/07-expenses.py
- :linenos:
- :lines: 100-129
- :emphasize-lines: 2,16,28
-
-Since these slots are methods, we can access the class variables, like our `QTableWidget` to
-interact with it.
-
-The mechanism to add elements into the table is described as the following:
-
- * get the *description* and *price* from the fields,
- * insert a new empty row to the table,
- * set the values for the empty row in each column,
- * clear the input text fields,
- * include the global count of table rows.
-
-To exit the application you can use the `quit()` method of the unique `QApplication` instance, and
-to clear the content of the table you can just set the table *row count*, and the internal count to
-zero.
-
-Verification step
------------------
-
-Adding information to the table needs to be a critical action that require a verification step
-to avoid adding invalid information, for example, empty information.
-
-You can use a signal from `QLineEdit` called *textChanged[str]* which will be emitted every
-time something inside changes, i.e.: each key stroke.
-Notice that this time, there is a *[str]* section on the signal, this means that the signal
-will also emit the value of the text that was changed, which will be really useful to verify
-the current content of the `QLineEdit`.
-
-You can connect two different object's signal to the same slot, and this will be the case
-for your current application:
-
-.. literalinclude:: steps/08-expenses.py
- :linenos:
- :lines: 99-100
-
-The content of the *check_disable* slot will be really simple:
-
-.. literalinclude:: steps/08-expenses.py
- :linenos:
- :lines: 119-124
-
-You have two options, write a verification based on the current value
-of the string you retrieve, or manually get the whole content of both
-`QLineEdit`. The second is preferred in this case, so you can verify
-if the two inputs are not empty to enable the button *Add*.
-
-.. note:: Qt also provides a special class called
- `QValidator <https://doc.qt.io/qtforpython/PySide2/QtGui/QValidator.html?highlight=qvalidator>`_
- that you can use to validate any input.
-
-Empty chart view
-----------------
-
-New items can be added to the table, and the visualization is so far
-OK, but you can accomplish more by representing the data graphically.
-
-First you will include an empty `QChartView` placeholder into the right
-side of your application.
-
-.. literalinclude:: steps/09-expenses.py
- :linenos:
- :lines: 66-68
-
-Additionally the order of how you include widgets to the right
-`QVBoxLayout` will also change.
-
-.. literalinclude:: steps/09-expenses.py
- :linenos:
- :lines: 81-91
- :emphasize-lines: 9
-
-Notice that before we had a line with `self.right.addStretch()`
-to fill up the vertical space between the *Add* and the *Clear* buttons,
-but now, with the `QChartView` it will not be necessary.
-
-Also, you need include a *Plot* button if you want to do it on-demand.
-
-Full application
-----------------
-
-For the final step, you will need to connect the *Plot* button
-to a slot that creates a chart and includes it into your `QChartView`.
-
-.. literalinclude:: steps/10-expenses.py
- :linenos:
- :lines: 103-109
- :emphasize-lines: 6
-
-That is nothing new, since you already did it for the other buttons,
-but now take a look at how to create a chart and include it into
-your `QChartView`.
-
-.. literalinclude:: steps/10-expenses.py
- :linenos:
- :lines: 139-151
-
-The following steps show how to fill a `QPieSeries`:
-
- * create a `QPieSeries`,
- * iterate over the table row IDs,
- * get the items at the *i* position,
- * add those values to the *series*.
-
-Once the series has been populated with our data, you create a new `QChart`,
-add the series on it, and optionally set an alignment for the legend.
-
-The final line `self.chart_view.setChart(chart)` is in charge of bringing
-your newly created chart to the `QChartView`.
-
-The application will look like this:
-
-.. image:: expenses_tool.png
-
-And now you can see the whole code:
-
-.. literalinclude:: main.py
- :linenos: