diff options
Diffstat (limited to 'sources/pyside6/PySide6/QtOpenGL/typesystem_opengl.xml')
-rw-r--r-- | sources/pyside6/PySide6/QtOpenGL/typesystem_opengl.xml | 367 |
1 files changed, 292 insertions, 75 deletions
diff --git a/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl.xml b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl.xml index 05f2f20a1..efbd16056 100644 --- a/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl.xml +++ b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl.xml @@ -3,32 +3,13 @@ // Copyright (C) 2021 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only --> -<typesystem package="PySide6.QtOpenGL"> +<typesystem package="PySide6.QtOpenGL" + namespace-begin="QT_BEGIN_NAMESPACE" namespace-end="QT_END_NAMESPACE"> <load-typesystem name="QtCore/typesystem_core.xml" generate="no" /> <load-typesystem name="QtGui/typesystem_gui.xml" generate="no" /> <load-typesystem name="templates/opengl_common.xml" generate="no" /> - <?if !darwin?> - <?entity GLint int?> - <?entity GLuint unsigned int?> - <?entity GLbyte unsigned char?> - <?entity GLboolean unsigned char?> - <?entity GLsizei int?> - <?entity GLsizeiptr long?> - <?entity GLintptr long?> - <?endif?> - - <?if darwin?> - <?entity GLint int32_t?> - <?entity GLuint uint32_t?> - <?entity GLbyte uint8_t?> - <?entity GLboolean uint8_t?> - <?entity GLsizei int32_t?> - <?entity GLsizeiptr intptr_t?> - <?entity GLintptr intptr_t?> - <?endif?> - - <rejection class="^QOpenGL.*$" argument-type="^(const )?GLboolean ?\*$"/> + <rejection class="^QOpenGL.*$" argument-type="^const GLboolean ?\*$"/> <rejection class="^QOpenGL.*$" argument-type="^GLchar\*$"/> <rejection class="^QOpenGL.*$" argument-type="^(const )?GLchar ?\*(const)?\*$"/> <rejection class="^QOpenGL.*$" argument-type="^char\*$"/> @@ -43,44 +24,167 @@ <rejection class="^QOpenGL.*$" argument-type="QOpenGLTextureHelper*"/> <rejection class="^QOpenGL.*$" argument-type="^(const )?QVector.D ?\*$"/> <rejection class="^QOpenGL.*$" argument-type="^(const )?void ?\*\*$"/> + + <!-- Reject any non-const array of the version functions --> <rejection class="^QOpenGLFunctions.*$" function-name="^glGet(Buffer|VertexAttrib)?Pointer.*$"/> <rejection class="^QOpenGLFunctions.*$" function-name="^glMultiDrawElements.*$"/> - <!-- Reject any non-const array of the version functions --> - <rejection class="^QOpenGLFunctions_\d_\d.*$" argument-type="^GL\w+ ?\*$"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glAreTexturesResident"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glCreateBuffers"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glCreateFramebuffers"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glCreateProgramPipelines"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glCreateQueries"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glCreateRenderbuffers"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glCreateSamplers"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glCreateTextures"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glCreateTransformFeedbacks"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glCreateVertexArrays"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glFeedbackBuffer"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGenBuffers"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGenFramebuffers"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGenProgramPipelines"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGenQueries"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGenRenderbuffers"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGenSamplers"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGenTextures"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGenTransformFeedbacks"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGenVertexArrays"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetActiveAtomicCounterBufferiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetActiveSubroutineUniformiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetActiveUniformBlockiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetActiveUniformsiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetAttachedShaders"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetBufferParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetClipPlane"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetColorTableParameterfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetColorTableParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetConvolutionParameterfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetConvolutionParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetFramebufferAttachmentParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetFramebufferParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetHistogramParameterfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetHistogramParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetInternalformativ"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetLightfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetLightiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetMapdv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetMapfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetMapiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetMaterialfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetMaterialiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetMinmaxParameterfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetMinmaxParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetMultisamplefv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetNamedBufferParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetNamedFramebufferAttachmentParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetNamedFramebufferParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetNamedRenderbufferParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetnMapdv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetnMapfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetnMapiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetnPixelMapfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetnPixelMapuiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetnPixelMapusv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetnUniformdv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetnUniformfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetnUniformiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetnUniformuiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetPixelMapfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetPixelMapuiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetPixelMapusv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetProgramInterfaceiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetProgramiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetProgramPipelineiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetProgramResourceiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetProgramStageiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetQueryIndexediv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetQueryiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetQueryObjectiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetQueryObjectuiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetRenderbufferParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetSamplerParameterfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetSamplerParameterIiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetSamplerParameterIuiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetSamplerParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetShaderiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetShaderPrecisionFormat"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTexEnvfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTexEnviv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTexGendv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTexGenfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTexGeniv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTexLevelParameterfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTexLevelParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTexParameterfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTexParameterIiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTexParameterIuiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTexParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTextureLevelParameterfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTextureLevelParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTextureParameterfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTextureParameterIiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTextureParameterIuiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTextureParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTransformFeedbacki_v"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTransformFeedbackiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetUniformdv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetUniformfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetUniformiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetUniformSubroutineuiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetUniformuiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetVertexArrayIndexediv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetVertexArrayiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetVertexAttribdv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetVertexAttribfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetVertexAttribIiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetVertexAttribIuiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetVertexAttribiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetVertexAttribLdv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glSelectBuffer"/> - <object-type name="QOpenGLBuffer" since="5.0"> + <object-type name="QOpenGLBuffer"> <enum-type name="Access"/> <enum-type name="RangeAccessFlag" flags="RangeAccessFlags"/> <enum-type name="Type"/> <enum-type name="UsagePattern"/> + <modify-function signature="allocate(const void*,int)"> + <modify-argument index="1" pyi-type="bytes"/> + </modify-function> </object-type> - <object-type name="QOpenGLDebugLogger" since="5.1"> + <object-type name="QOpenGLDebugLogger"> <enum-type name="LoggingMode"/> </object-type> - <value-type name="QOpenGLDebugMessage" since="5.1"> + <value-type name="QOpenGLDebugMessage"> <enum-type name="Source" flags="Sources"/> <enum-type name="Type" flags="Types"/> <enum-type name="Severity" flags="Severities"/> </value-type> - <object-type name="QOpenGLFunctions_1_0" since="5.1"> + <object-type name="QOpenGLFunctions_1_0"> + &glgetv_includes; + &glgetv_modifications; &opengl_modifications1_0; &opengl_modifications1_0_compat; </object-type> - <object-type name="QOpenGLFunctions_1_1" since="5.1"> + <object-type name="QOpenGLFunctions_1_1"> + &glgetv_includes; + &glgetv_modifications; &opengl_modifications1_0; &opengl_modifications1_0_compat; &opengl_modifications1_1; &opengl_modifications1_1_compat; </object-type> - <object-type name="QOpenGLFunctions_1_2" since="5.1"> + <object-type name="QOpenGLFunctions_1_2"> + &glgetv_includes; + &glgetv_modifications; &opengl_modifications1_0; &opengl_modifications1_0_compat; &opengl_modifications1_1; &opengl_modifications1_1_compat; &opengl_modifications1_2_compat; </object-type> - <object-type name="QOpenGLFunctions_1_3" since="5.1"> + <object-type name="QOpenGLFunctions_1_3"> + &glgetv_includes; + &glgetv_modifications; &opengl_modifications1_0; &opengl_modifications1_0_compat; &opengl_modifications1_1; @@ -88,7 +192,9 @@ &opengl_modifications1_2_compat; &opengl_modifications1_3_compat; </object-type> - <object-type name="QOpenGLFunctions_1_4" since="5.1"> + <object-type name="QOpenGLFunctions_1_4"> + &glgetv_includes; + &glgetv_modifications; &opengl_modifications1_0; &opengl_modifications1_0_compat; &opengl_modifications1_1; @@ -98,7 +204,9 @@ &opengl_modifications1_4; &opengl_modifications1_4_compat; </object-type> - <object-type name="QOpenGLFunctions_1_5" since="5.1"> + <object-type name="QOpenGLFunctions_1_5"> + &glgetv_includes; + &glgetv_modifications; &opengl_modifications1_0; &opengl_modifications1_0_compat; &opengl_modifications1_1; @@ -108,7 +216,9 @@ &opengl_modifications1_4; &opengl_modifications1_4_compat; </object-type> - <object-type name="QOpenGLFunctions_2_0" since="5.1"> + <object-type name="QOpenGLFunctions_2_0"> + &glgetv_includes; + &glgetv_modifications; &opengl_modifications1_0; &opengl_modifications1_0_compat; &opengl_modifications1_1; @@ -120,7 +230,9 @@ &opengl_modifications2_0; &opengl_modifications2_0_compat; </object-type> - <object-type name="QOpenGLFunctions_2_1" since="5.1"> + <object-type name="QOpenGLFunctions_2_1"> + &glgetv_includes; + &glgetv_modifications; &opengl_modifications1_0; &opengl_modifications1_0_compat; &opengl_modifications1_1; @@ -133,7 +245,11 @@ &opengl_modifications2_0_compat; &opengl_modifications2_1; </object-type> - <object-type name="QOpenGLFunctions_3_0" since="5.1"> + <object-type name="QOpenGLFunctions_3_0"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; &opengl_modifications1_0; &opengl_modifications1_0_compat; &opengl_modifications1_1; @@ -147,7 +263,11 @@ &opengl_modifications2_1; &opengl_modifications3_0; </object-type> - <object-type name="QOpenGLFunctions_3_1" since="5.1"> + <object-type name="QOpenGLFunctions_3_1"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; &opengl_modifications1_0; &opengl_modifications1_1; &opengl_modifications1_4; @@ -155,7 +275,11 @@ &opengl_modifications2_1; &opengl_modifications3_0; </object-type> - <object-type name="QOpenGLFunctions_3_2_Compatibility" since="5.1"> + <object-type name="QOpenGLFunctions_3_2_Compatibility"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; &opengl_modifications1_0; &opengl_modifications1_0_compat; &opengl_modifications1_1; @@ -169,7 +293,11 @@ &opengl_modifications2_1; &opengl_modifications3_0; </object-type> - <object-type name="QOpenGLFunctions_3_2_Core" since="5.1"> + <object-type name="QOpenGLFunctions_3_2_Core"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; &opengl_modifications1_0; &opengl_modifications1_1; &opengl_modifications1_4; @@ -177,7 +305,11 @@ &opengl_modifications2_1; &opengl_modifications3_0; </object-type> - <object-type name="QOpenGLFunctions_3_3_Compatibility" since="5.1"> + <object-type name="QOpenGLFunctions_3_3_Compatibility"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; &opengl_modifications1_0; &opengl_modifications1_0_compat; &opengl_modifications1_1; @@ -193,7 +325,11 @@ &opengl_modifications3_3; &opengl_modifications3_3a; </object-type> - <object-type name="QOpenGLFunctions_3_3_Core" since="5.1"> + <object-type name="QOpenGLFunctions_3_3_Core"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; &opengl_modifications1_0; &opengl_modifications1_1; &opengl_modifications1_4; @@ -202,7 +338,11 @@ &opengl_modifications3_0; &opengl_modifications3_3; </object-type> - <object-type name="QOpenGLFunctions_4_0_Compatibility" since="5.1"> + <object-type name="QOpenGLFunctions_4_0_Compatibility"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; &opengl_modifications1_0; &opengl_modifications1_0_compat; &opengl_modifications1_1; @@ -219,7 +359,11 @@ &opengl_modifications3_3a; &opengl_modifications4_0; </object-type> - <object-type name="QOpenGLFunctions_4_0_Core" since="5.1"> + <object-type name="QOpenGLFunctions_4_0_Core"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; &opengl_modifications1_0; &opengl_modifications1_1; &opengl_modifications1_4; @@ -229,7 +373,11 @@ &opengl_modifications3_3; &opengl_modifications4_0; </object-type> - <object-type name="QOpenGLFunctions_4_1_Compatibility" since="5.1"> + <object-type name="QOpenGLFunctions_4_1_Compatibility"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; &opengl_modifications1_0; &opengl_modifications1_0_compat; &opengl_modifications1_1; @@ -247,7 +395,11 @@ &opengl_modifications4_1; &opengl_modifications4_0; </object-type> - <object-type name="QOpenGLFunctions_4_1_Core" since="5.1"> + <object-type name="QOpenGLFunctions_4_1_Core"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; &opengl_modifications1_0; &opengl_modifications1_1; &opengl_modifications1_4; @@ -259,7 +411,11 @@ &opengl_modifications4_1; &opengl_modifications_va; </object-type> - <object-type name="QOpenGLFunctions_4_2_Compatibility" since="5.1"> + <object-type name="QOpenGLFunctions_4_2_Compatibility"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; &opengl_modifications1_0; &opengl_modifications1_0_compat; &opengl_modifications1_1; @@ -277,7 +433,11 @@ &opengl_modifications4_0; &opengl_modifications4_1; </object-type> - <object-type name="QOpenGLFunctions_4_2_Core" since="5.1"> + <object-type name="QOpenGLFunctions_4_2_Core"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; &opengl_modifications1_0; &opengl_modifications1_1; &opengl_modifications1_4; @@ -289,7 +449,11 @@ &opengl_modifications4_1; &opengl_modifications_va; </object-type> - <object-type name="QOpenGLFunctions_4_3_Compatibility" since="5.1"> + <object-type name="QOpenGLFunctions_4_3_Compatibility"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; &opengl_modifications1_0; &opengl_modifications1_0_compat; &opengl_modifications1_1; @@ -308,7 +472,11 @@ &opengl_modifications4_1; &opengl_modifications4_3; </object-type> - <object-type name="QOpenGLFunctions_4_3_Core" since="5.1"> + <object-type name="QOpenGLFunctions_4_3_Core"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; &opengl_modifications1_0; &opengl_modifications1_1; &opengl_modifications1_4; @@ -321,7 +489,11 @@ &opengl_modifications4_1; &opengl_modifications_va; </object-type> - <object-type name="QOpenGLFunctions_4_4_Compatibility" since="5.5"> + <object-type name="QOpenGLFunctions_4_4_Compatibility"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; &opengl_modifications1_0; &opengl_modifications1_0_compat; &opengl_modifications1_1; @@ -342,7 +514,11 @@ &opengl_modifications4_4; &opengl_modifications4_4_core; </object-type> - <object-type name="QOpenGLFunctions_4_4_Core" since="5.5"> + <object-type name="QOpenGLFunctions_4_4_Core"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; &opengl_modifications1_0; &opengl_modifications1_1; &opengl_modifications1_4; @@ -357,7 +533,11 @@ &opengl_modifications4_4; &opengl_modifications4_4_core; </object-type> - <object-type name="QOpenGLFunctions_4_5_Compatibility" since="5.5"> + <object-type name="QOpenGLFunctions_4_5_Compatibility"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; &opengl_modifications1_0; &opengl_modifications1_0_compat; &opengl_modifications1_1; @@ -379,7 +559,11 @@ &opengl_modifications4_4_core; &opengl_modifications4_5; </object-type> - <object-type name="QOpenGLFunctions_4_5_Core" since="5.5"> + <object-type name="QOpenGLFunctions_4_5_Core"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; &opengl_modifications1_0; &opengl_modifications1_1; &opengl_modifications1_4; @@ -395,30 +579,58 @@ &opengl_modifications4_5; &opengl_modifications_va; </object-type> - <object-type name="QOpenGLFunctions_ES2" since="5.1"> + <object-type name="QOpenGLFunctions_ES2"> &opengl_modifications1_0; &opengl_modifications1_1; </object-type> <object-type name="QOpenGLVersionFunctionsFactory"> + <extra-includes> + <include file-name="QtOpenGL/qopenglfunctions_1_0.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_1_1.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_1_2.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_1_3.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_1_4.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_1_5.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_2_0.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_2_1.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_3_0.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_3_1.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_3_2_compatibility.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_3_2_core.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_3_3_compatibility.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_3_3_core.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_4_0_compatibility.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_4_0_core.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_4_1_compatibility.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_4_1_core.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_4_2_compatibility.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_4_2_core.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_4_3_compatibility.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_4_3_core.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_4_4_compatibility.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_4_4_core.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_4_5_compatibility.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_4_5_core.h" location="global"/> + </extra-includes> <modify-function signature="get(const QOpenGLVersionProfile &,QOpenGLContext *)"> <inject-code class="target" position="beginning" file="../glue/qtopengl.cpp" snippet="qopenglversionfunctionsfactory-get"/> </modify-function> </object-type> - <object-type name="QOpenGLFramebufferObject" since="5.0"> + <object-type name="QOpenGLFramebufferObject"> <enum-type name="Attachment"/> - <enum-type name="FramebufferRestorePolicy" since="5.7"/> + <enum-type name="FramebufferRestorePolicy"/> </object-type> <value-type name="QOpenGLFramebufferObjectFormat"/> - <object-type name="QAbstractOpenGLFunctions" since="5.1"/> - <value-type name="QOpenGLPixelTransferOptions"/> - <object-type name="QOpenGLShader" since="5.0"> + <object-type name="QAbstractOpenGLFunctions"/> + <value-type name="QOpenGLPixelTransferOptions"/> + <object-type name="QOpenGLShader"> <enum-type name="ShaderTypeBit" flags="ShaderType"/> </object-type> <object-type name="QOpenGLPaintDevice"/> - <object-type name="QOpenGLShaderProgram" since="5.0"> + <object-type name="QOpenGLShaderProgram"> <modify-function signature="setAttributeArray(int,const float*,int,int)"> <modify-argument index="2"><array/></modify-argument> </modify-function> @@ -434,19 +646,19 @@ <modify-function signature="setUniformValueArray(int,const float*,int,int)"> <modify-argument index="2"><array/></modify-argument> </modify-function> - <modify-function signature="setUniformValueArray(int,const &GLint;*,int)"> + <modify-function signature="setUniformValueArray(int,const GLint*,int)"> <modify-argument index="2"><array/></modify-argument> </modify-function> - <modify-function signature="setUniformValueArray(int,const &GLuint;*,int)"> + <modify-function signature="setUniformValueArray(int,const GLuint*,int)"> <modify-argument index="2"><array/></modify-argument> </modify-function> <modify-function signature="setUniformValueArray(const char*,const float*,int,int)"> <modify-argument index="2"><array/></modify-argument> </modify-function> - <modify-function signature="setUniformValueArray(const char*,const &GLint;*,int)"> + <modify-function signature="setUniformValueArray(const char*,const GLint*,int)"> <modify-argument index="2"><array/></modify-argument> </modify-function> - <modify-function signature="setUniformValueArray(const char*,const &GLuint;*,int)"> + <modify-function signature="setUniformValueArray(const char*,const GLuint*,int)"> <modify-argument index="2"><array/></modify-argument> </modify-function> <!-- Add explicit signatures for the setUniformValue functions --> @@ -455,17 +667,17 @@ <add-function signature="setUniformValue1f(const char*, float)" return-type="void"> <inject-code file="../glue/qtopengl.cpp" snippet="qopenglshaderprogram_setuniformvalue_float"/> </add-function> - <add-function signature="setUniformValue1i(const char*, &GLint;)" return-type="void"> + <add-function signature="setUniformValue1i(const char*, GLint)" return-type="void"> <inject-code file="../glue/qtopengl.cpp" snippet="qopenglshaderprogram_setuniformvalue_int"/> </add-function> - <add-function signature="setUniformValue1f(&GLint;, float)" return-type="void"> + <add-function signature="setUniformValue1f(GLint, float)" return-type="void"> <inject-code file="../glue/qtopengl.cpp" snippet="qopenglshaderprogram_setuniformvalue_float"/> </add-function> - <add-function signature="setUniformValue1i(&GLint;, &GLint;)" return-type="void"> + <add-function signature="setUniformValue1i(GLint, GLint)" return-type="void"> <inject-code file="../glue/qtopengl.cpp" snippet="qopenglshaderprogram_setuniformvalue_int"/> </add-function> </object-type> - <object-type name="QOpenGLTexture" since="5.2"> + <object-type name="QOpenGLTexture"> <enum-type name="BindingTarget"/> <enum-type name="CoordinateDirection"/> <enum-type name="ComparisonFunction"/> @@ -491,16 +703,21 @@ <object-type name="QOpenGLTextureBlitter"> <enum-type name="Origin"/> </object-type> - <object-type name="QOpenGLTimeMonitor" since="5.1"/> - <object-type name="QOpenGLTimerQuery" since="5.1"/> - <object-type name="QOpenGLWindow" since="5.4"> + <object-type name="QOpenGLTimeMonitor"/> + <object-type name="QOpenGLTimerQuery"/> + <object-type name="QOpenGLWindow"> <enum-type name="UpdateBehavior"/> </object-type> - <value-type name="QOpenGLVersionProfile" since="5.1"/> + <value-type name="QOpenGLVersionProfile"/> <object-type name="QOpenGLVertexArrayObject"> - <object-type name="Binder"/> + <object-type name="Binder"> + <add-function signature="__enter__()" return-type="QOpenGLVertexArrayObject::Binder"> + <inject-code file="../glue/qtopengl.cpp" snippet="vao-binder-enter"/> + </add-function> + <add-function signature="__exit__(PyObject*,PyObject*,PyObject*)"> + <inject-code file="../glue/qtopengl.cpp" snippet="vao-binder-exit"/> + </add-function> + </object-type> </object-type> - <suppress-warning text="^There's no user provided way.*QOpenGLFunctions_\d_\d.*::glIndex.*$"/> - </typesystem> |