diff options
Diffstat (limited to 'sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications4_1.xml')
-rw-r--r-- | sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications4_1.xml | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications4_1.xml b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications4_1.xml new file mode 100644 index 000000000..0fb6cd49a --- /dev/null +++ b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications4_1.xml @@ -0,0 +1,40 @@ +<!-- +// Copyright (C) 2019 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only +--> +<modify-function signature="^gl(DepthRange|Scissor|Viewport)Arrayv\(.*$"> + <modify-argument index="3"><array/></modify-argument> +</modify-function> +<modify-function signature="glGetDoublei_v(GLenum,GLuint,GLdouble*)"> + <modify-argument index="return" pyi-type="Union[float,numpy.ndarray]"> + <replace-type modified-type="PyObject"/> + </modify-argument> + <modify-argument index="3"> + <remove-argument/> + </modify-argument> + <inject-code class="target" position="beginning" file="../glue/qtgui.cpp" snippet="qopenglextrafunctions-glgetdoublei-v"/> +</modify-function> +<modify-function signature="glGetFloati_v(GLenum,GLuint,GLfloat*)"> + <modify-argument index="return" pyi-type="Union[float,numpy.ndarray]"> + <replace-type modified-type="PyObject"/> + </modify-argument> + <modify-argument index="3"> + <remove-argument/> + </modify-argument> + <inject-code class="target" position="beginning" file="../glue/qtgui.cpp" snippet="qopenglextrafunctions-glgetfloati-v"/> +</modify-function> +<modify-function signature="^glProgramUniform\du?[dfi]v\(.*$"> + <modify-argument index="4"><array/></modify-argument> +</modify-function> +<modify-function signature="^glProgramUniformMatrix\d[df]v\(.*$"> + <modify-argument index="5"><array/></modify-argument> +</modify-function> +<modify-function signature="^glProgramUniformMatrix\dx\d[df]v\(.*$"> + <modify-argument index="5"><array/></modify-argument> +</modify-function> +<modify-function signature="^gl(Scissor|Viewport)Indexedf?v\(.*$"> + <modify-argument index="2"><array/></modify-argument> +</modify-function> +<modify-function signature="^glShaderBinary\(GLsizei,const GLuint\*,.*$"> + <modify-argument index="2"><array/></modify-argument> +</modify-function> |