diff options
Diffstat (limited to 'sources/pyside6/PySide6/QtOpenGL')
30 files changed, 1282 insertions, 0 deletions
diff --git a/sources/pyside6/PySide6/QtOpenGL/CMakeLists.txt b/sources/pyside6/PySide6/QtOpenGL/CMakeLists.txt new file mode 100644 index 000000000..5bf8b5f3b --- /dev/null +++ b/sources/pyside6/PySide6/QtOpenGL/CMakeLists.txt @@ -0,0 +1,100 @@ +# Copyright (C) 2023 The Qt Company Ltd. +# SPDX-License-Identifier: BSD-3-Clause + +project(QtOpenGL) + +set(QtOpenGL_DROPPED_ENTRIES) + +set(QtOpenGL_static_sources + "${QtOpenGL_SOURCE_DIR}/glue/utils.cpp" +) + +set(QtOpenGL_SRC +${QtOpenGL_GEN_DIR}/qabstractopenglfunctions_wrapper.cpp +${QtOpenGL_GEN_DIR}/qopengldebuglogger_wrapper.cpp +${QtOpenGL_GEN_DIR}/qopengldebugmessage_wrapper.cpp +${QtOpenGL_GEN_DIR}/qopenglframebufferobjectformat_wrapper.cpp +${QtOpenGL_GEN_DIR}/qopenglpaintdevice_wrapper.cpp +${QtOpenGL_GEN_DIR}/qopenglpixeltransferoptions_wrapper.cpp +${QtOpenGL_GEN_DIR}/qopenglshaderprogram_wrapper.cpp +${QtOpenGL_GEN_DIR}/qopengltexture_wrapper.cpp +${QtOpenGL_GEN_DIR}/qopengltextureblitter_wrapper.cpp +${QtOpenGL_GEN_DIR}/qopenglversionprofile_wrapper.cpp +${QtOpenGL_GEN_DIR}/qopenglvertexarrayobject_wrapper.cpp +${QtOpenGL_GEN_DIR}/qopenglvertexarrayobject_binder_wrapper.cpp +${QtOpenGL_GEN_DIR}/qopenglwindow_wrapper.cpp +${QtOpenGL_GEN_DIR}/qopenglbuffer_wrapper.cpp +${QtOpenGL_GEN_DIR}/qopenglshader_wrapper.cpp +${QtOpenGL_GEN_DIR}/qopenglframebufferobject_wrapper.cpp +# module is always needed +${QtOpenGL_GEN_DIR}/qtopengl_module_wrapper.cpp +) + +get_property(QtGui_enabled_features TARGET Qt${QT_MAJOR_VERSION}::Gui + PROPERTY QT_ENABLED_PUBLIC_FEATURES) + +if("opengles2" IN_LIST QtGui_enabled_features) + list(APPEND QtOpenGL_DROPPED_ENTRIES QOpenGLTimeMonitor QOpenGLTimerQuery + QOpenGLVersionFunctionsFactory) + list(APPEND QtOpenGL_SRC ${QtOpenGL_GEN_DIR}/qopenglfunctions_es2_wrapper.cpp) + message(STATUS "Qt${QT_MAJOR_VERSION}Gui: Dropping Desktop OpenGL classes (GLES2)") +else() + list(APPEND QtOpenGL_DROPPED_ENTRIES QOpenGLFunctions_ES2) + list(APPEND QtOpenGL_SRC + ${QtOpenGL_GEN_DIR}/qopenglfunctions_1_0_wrapper.cpp + ${QtOpenGL_GEN_DIR}/qopenglfunctions_1_1_wrapper.cpp + ${QtOpenGL_GEN_DIR}/qopenglfunctions_1_2_wrapper.cpp + ${QtOpenGL_GEN_DIR}/qopenglfunctions_1_3_wrapper.cpp + ${QtOpenGL_GEN_DIR}/qopenglfunctions_1_4_wrapper.cpp + ${QtOpenGL_GEN_DIR}/qopenglfunctions_1_5_wrapper.cpp + ${QtOpenGL_GEN_DIR}/qopenglfunctions_2_0_wrapper.cpp + ${QtOpenGL_GEN_DIR}/qopenglfunctions_2_1_wrapper.cpp + ${QtOpenGL_GEN_DIR}/qopenglfunctions_3_0_wrapper.cpp + ${QtOpenGL_GEN_DIR}/qopenglfunctions_3_1_wrapper.cpp + ${QtOpenGL_GEN_DIR}/qopenglfunctions_3_2_compatibility_wrapper.cpp + ${QtOpenGL_GEN_DIR}/qopenglfunctions_3_2_core_wrapper.cpp + ${QtOpenGL_GEN_DIR}/qopenglfunctions_3_3_compatibility_wrapper.cpp + ${QtOpenGL_GEN_DIR}/qopenglfunctions_3_3_core_wrapper.cpp + ${QtOpenGL_GEN_DIR}/qopenglfunctions_4_0_compatibility_wrapper.cpp + ${QtOpenGL_GEN_DIR}/qopenglfunctions_4_0_core_wrapper.cpp + ${QtOpenGL_GEN_DIR}/qopenglfunctions_4_1_compatibility_wrapper.cpp + ${QtOpenGL_GEN_DIR}/qopenglfunctions_4_1_core_wrapper.cpp + ${QtOpenGL_GEN_DIR}/qopenglfunctions_4_2_compatibility_wrapper.cpp + ${QtOpenGL_GEN_DIR}/qopenglfunctions_4_2_core_wrapper.cpp + ${QtOpenGL_GEN_DIR}/qopenglfunctions_4_3_compatibility_wrapper.cpp + ${QtOpenGL_GEN_DIR}/qopenglfunctions_4_3_core_wrapper.cpp + ${QtOpenGL_GEN_DIR}/qopenglfunctions_4_4_compatibility_wrapper.cpp + ${QtOpenGL_GEN_DIR}/qopenglfunctions_4_4_core_wrapper.cpp + ${QtOpenGL_GEN_DIR}/qopenglfunctions_4_5_compatibility_wrapper.cpp + ${QtOpenGL_GEN_DIR}/qopenglfunctions_4_5_core_wrapper.cpp + ${QtOpenGL_GEN_DIR}/qopenglversionfunctionsfactory_wrapper.cpp + ${QtOpenGL_GEN_DIR}/qopengltimemonitor_wrapper.cpp + ${QtOpenGL_GEN_DIR}/qopengltimerquery_wrapper.cpp) + message(STATUS "Qt${QT_MAJOR_VERSION}OpenGL: Adding Desktop OpenGL classes") +endif() + + +configure_file("${QtOpenGL_SOURCE_DIR}/QtOpenGL_global.post.h.in" + "${QtOpenGL_BINARY_DIR}/QtOpenGL_global.post.h" @ONLY) + +set(QtOpenGL_include_dirs ${QtOpenGL_SOURCE_DIR} + ${Qt${QT_MAJOR_VERSION}Core_INCLUDE_DIRS} + ${Qt${QT_MAJOR_VERSION}Gui_INCLUDE_DIRS} + ${Qt${QT_MAJOR_VERSION}OpenGL_INCLUDE_DIRS} + ${libpyside_SOURCE_DIR} + ${QtCore_GEN_DIR} + ${QtGui_GEN_DIR} + ${QtOpenGL_GEN_DIR} + ) +set(QtOpenGL_libraries pyside6 + ${Qt${QT_MAJOR_VERSION}OpenGL_LIBRARIES}) +set(QtOpenGL_deps QtGui) + +create_pyside_module(NAME QtOpenGL + INCLUDE_DIRS QtOpenGL_include_dirs + LIBRARIES QtOpenGL_libraries + DEPS QtOpenGL_deps + TYPESYSTEM_PATH QtOpenGL_SOURCE_DIR + SOURCES QtOpenGL_SRC + STATIC_SOURCES QtOpenGL_static_sources + DROPPED_ENTRIES QtOpenGL_DROPPED_ENTRIES) diff --git a/sources/pyside6/PySide6/QtOpenGL/QtOpenGL_global.post.h.in b/sources/pyside6/PySide6/QtOpenGL/QtOpenGL_global.post.h.in new file mode 100644 index 000000000..571b245a3 --- /dev/null +++ b/sources/pyside6/PySide6/QtOpenGL/QtOpenGL_global.post.h.in @@ -0,0 +1,35 @@ +// Copyright (C) 2021 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0 +#include <QtGui/qtgui-config.h> + +#if QT_CONFIG(opengles2) +# include <QtOpenGL/qopenglfunctions_es2.h> +#elif QT_CONFIG(opengl) +# include <QtOpenGL/qopenglfunctions_1_0.h> +# include <QtOpenGL/qopenglfunctions_1_1.h> +# include <QtOpenGL/qopenglfunctions_1_2.h> +# include <QtOpenGL/qopenglfunctions_1_3.h> +# include <QtOpenGL/qopenglfunctions_1_4.h> +# include <QtOpenGL/qopenglfunctions_1_5.h> +# include <QtOpenGL/qopenglfunctions_2_0.h> +# include <QtOpenGL/qopenglfunctions_2_1.h> +# include <QtOpenGL/qopenglfunctions_3_0.h> +# include <QtOpenGL/qopenglfunctions_3_1.h> +# include <QtOpenGL/qopenglfunctions_3_2_compatibility.h> +# include <QtOpenGL/qopenglfunctions_3_2_core.h> +# include <QtOpenGL/qopenglfunctions_3_3_compatibility.h> +# include <QtOpenGL/qopenglfunctions_3_3_core.h> +# include <QtOpenGL/qopenglfunctions_4_0_compatibility.h> +# include <QtOpenGL/qopenglfunctions_4_0_core.h> +# include <QtOpenGL/qopenglfunctions_4_1_compatibility.h> +# include <QtOpenGL/qopenglfunctions_4_1_core.h> +# include <QtOpenGL/qopenglfunctions_4_2_compatibility.h> +# include <QtOpenGL/qopenglfunctions_4_2_core.h> +# include <QtOpenGL/qopenglfunctions_4_3_compatibility.h> +# include <QtOpenGL/qopenglfunctions_4_3_core.h> +# include <QtOpenGL/qopenglfunctions_4_4_compatibility.h> +# include <QtOpenGL/qopenglfunctions_4_4_core.h> +# include <QtOpenGL/qopenglfunctions_4_5_compatibility.h> +# include <QtOpenGL/qopenglfunctions_4_5_core.h> +# include <QtOpenGL/qopenglversionfunctionsfactory.h> +#endif diff --git a/sources/pyside6/PySide6/QtOpenGL/glue/utils.cpp b/sources/pyside6/PySide6/QtOpenGL/glue/utils.cpp new file mode 100644 index 000000000..27a8a9fdf --- /dev/null +++ b/sources/pyside6/PySide6/QtOpenGL/glue/utils.cpp @@ -0,0 +1,40 @@ +// Copyright (C) 2022 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only + +#include <QtGui/QOpenGLFunctions> + +// Return the number of return values of the glGetBoolean/Double/Integerv functions +// cf https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGet.xhtml +int glGetVReturnSize(GLenum pname) +{ + switch (pname) { + case GL_ALIASED_LINE_WIDTH_RANGE: + case GL_DEPTH_RANGE: + case GL_MAX_VIEWPORT_DIMS: +#if !QT_CONFIG(opengles2) + case GL_POINT_SIZE_RANGE: + case GL_SMOOTH_LINE_WIDTH_RANGE: + case GL_VIEWPORT_BOUNDS_RANGE: +#endif + return 2; + case GL_BLEND_COLOR: + case GL_COLOR_CLEAR_VALUE: + case GL_COLOR_WRITEMASK: + case GL_SCISSOR_BOX: + case GL_VIEWPORT: + return 4; + case GL_COMPRESSED_TEXTURE_FORMATS: + return GL_NUM_COMPRESSED_TEXTURE_FORMATS; + default: + break; + } + return 1; +} + +// Return the number of return values of the indexed +// glGetBoolean/Double/Integeri_v functions +// cf https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGet.xhtml +int glGetI_VReturnSize(GLenum pname) +{ + return pname == GL_VIEWPORT ? 4 : 1; +} diff --git a/sources/pyside6/PySide6/QtOpenGL/typesystem_glgeti_v_includes.xml b/sources/pyside6/PySide6/QtOpenGL/typesystem_glgeti_v_includes.xml new file mode 100644 index 000000000..56ff7bcda --- /dev/null +++ b/sources/pyside6/PySide6/QtOpenGL/typesystem_glgeti_v_includes.xml @@ -0,0 +1 @@ +<inject-code class="native" position="beginning" file="../glue/qtopengl.cpp" snippet="glgeti-vreturnsize_declaration"/> diff --git a/sources/pyside6/PySide6/QtOpenGL/typesystem_glgeti_v_modifications.xml b/sources/pyside6/PySide6/QtOpenGL/typesystem_glgeti_v_modifications.xml new file mode 100644 index 000000000..f0e6084cf --- /dev/null +++ b/sources/pyside6/PySide6/QtOpenGL/typesystem_glgeti_v_modifications.xml @@ -0,0 +1,18 @@ +<modify-function signature="glGetBooleani_v(GLenum,GLuint,GLboolean*)"> + <modify-argument index="return" pyi-type="Union[bool,numpy.ndarray]"> + <replace-type modified-type="PyObject"/> + </modify-argument> + <modify-argument index="3"> + <remove-argument/> + </modify-argument> + <inject-code class="target" position="beginning" file="../glue/qtgui.cpp" snippet="qopenglextrafunctions-glgetbooleani-v"/> +</modify-function> +<modify-function signature="glGetIntegeri_v(GLenum,GLuint,GLint*)"> + <modify-argument index="return" pyi-type="Union[int,numpy.ndarray]"> + <replace-type modified-type="PyObject"/> + </modify-argument> + <modify-argument index="3"> + <remove-argument/> + </modify-argument> + <inject-code class="target" position="beginning" file="../glue/qtgui.cpp" snippet="qopenglextrafunctions-glgetintegeri-v"/> +</modify-function> diff --git a/sources/pyside6/PySide6/QtOpenGL/typesystem_glgetv_includes.xml b/sources/pyside6/PySide6/QtOpenGL/typesystem_glgetv_includes.xml new file mode 100644 index 000000000..3f48f19b8 --- /dev/null +++ b/sources/pyside6/PySide6/QtOpenGL/typesystem_glgetv_includes.xml @@ -0,0 +1,5 @@ +<extra-includes> + <include file-name="QtCore/QVarLengthArray" location="global"/> + <include file-name="sbkcpptonumpy.h" location="global"/> +</extra-includes> +<inject-code class="native" position="beginning" file="../glue/qtopengl.cpp" snippet="glgetvreturnsize_declaration"/> diff --git a/sources/pyside6/PySide6/QtOpenGL/typesystem_glgetv_modifications.xml b/sources/pyside6/PySide6/QtOpenGL/typesystem_glgetv_modifications.xml new file mode 100644 index 000000000..b5fab57ba --- /dev/null +++ b/sources/pyside6/PySide6/QtOpenGL/typesystem_glgetv_modifications.xml @@ -0,0 +1,36 @@ +<modify-function signature="glGetBooleanv(GLenum,GLboolean*)"> + <modify-argument index="return" pyi-type="Union[bool,numpy.ndarray]"> + <replace-type modified-type="PyObject"/> + </modify-argument> + <modify-argument index="2"> + <remove-argument/> + </modify-argument> + <inject-code class="target" position="beginning" file="../glue/qtgui.cpp" snippet="qopenglfunctions-glgetbooleanv"/> +</modify-function> +<modify-function signature="glGetDoublev(GLenum,GLdouble*)"> + <modify-argument index="return" pyi-type="Union[float,numpy.ndarray]"> + <replace-type modified-type="PyObject"/> + </modify-argument> + <modify-argument index="2"> + <remove-argument/> + </modify-argument> + <inject-code class="target" position="beginning" file="../glue/qtgui.cpp" snippet="qopenglfunctions-glgetdoublev"/> +</modify-function> +<modify-function signature="glGetFloatv(GLenum,GLfloat*)"> + <modify-argument index="return" pyi-type="Union[float,numpy.ndarray]"> + <replace-type modified-type="PyObject"/> + </modify-argument> + <modify-argument index="2"> + <remove-argument/> + </modify-argument> + <inject-code class="target" position="beginning" file="../glue/qtgui.cpp" snippet="qopenglfunctions-glgetfloatv"/> +</modify-function> +<modify-function signature="glGetIntegerv(GLenum,GLint*)"> + <modify-argument index="return" pyi-type="Union[int,numpy.ndarray]"> + <replace-type modified-type="PyObject"/> + </modify-argument> + <modify-argument index="2"> + <remove-argument/> + </modify-argument> + <inject-code class="target" position="beginning" file="../glue/qtgui.cpp" snippet="qopenglfunctions-glgetintegerv"/> +</modify-function> diff --git a/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl.xml b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl.xml new file mode 100644 index 000000000..efbd16056 --- /dev/null +++ b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl.xml @@ -0,0 +1,723 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!-- +// Copyright (C) 2021 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only +--> +<typesystem package="PySide6.QtOpenGL" + namespace-begin="QT_BEGIN_NAMESPACE" namespace-end="QT_END_NAMESPACE"> + <load-typesystem name="QtCore/typesystem_core.xml" generate="no" /> + <load-typesystem name="QtGui/typesystem_gui.xml" generate="no" /> + <load-typesystem name="templates/opengl_common.xml" generate="no" /> + + <rejection class="^QOpenGL.*$" argument-type="^const GLboolean ?\*$"/> + <rejection class="^QOpenGL.*$" argument-type="^GLchar\*$"/> + <rejection class="^QOpenGL.*$" argument-type="^(const )?GLchar ?\*(const)?\*$"/> + <rejection class="^QOpenGL.*$" argument-type="^char\*$"/> + <rejection class="^QOpenGL.*$" argument-type="^(const )?char ?\*\*$"/> + <rejection class="^QOpenGL.*$" argument-type="GLintptr"/> + <rejection class="^QOpenGL.*$" argument-type="GLsizeiptr"/> + <rejection class="^QOpenGL.*$" argument-type="GLsync"/> + <rejection class="^QOpenGL.*$" argument-type="^GLubyte( const)?\*$"/> + <rejection class="^QOpenGL.*$" argument-type="^(const )?QMatrix.x. ?\*$"/> + <rejection class="^QOpenGL.*$" argument-type="qopengl_GLintptr"/> + <rejection class="^QOpenGL.*$" argument-type="qopengl_GLsizeiptr"/> + <rejection class="^QOpenGL.*$" argument-type="QOpenGLTextureHelper*"/> + <rejection class="^QOpenGL.*$" argument-type="^(const )?QVector.D ?\*$"/> + <rejection class="^QOpenGL.*$" argument-type="^(const )?void ?\*\*$"/> + + <!-- Reject any non-const array of the version functions --> + <rejection class="^QOpenGLFunctions.*$" function-name="^glGet(Buffer|VertexAttrib)?Pointer.*$"/> + <rejection class="^QOpenGLFunctions.*$" function-name="^glMultiDrawElements.*$"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glAreTexturesResident"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glCreateBuffers"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glCreateFramebuffers"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glCreateProgramPipelines"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glCreateQueries"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glCreateRenderbuffers"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glCreateSamplers"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glCreateTextures"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glCreateTransformFeedbacks"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glCreateVertexArrays"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glFeedbackBuffer"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGenBuffers"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGenFramebuffers"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGenProgramPipelines"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGenQueries"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGenRenderbuffers"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGenSamplers"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGenTextures"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGenTransformFeedbacks"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGenVertexArrays"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetActiveAtomicCounterBufferiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetActiveSubroutineUniformiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetActiveUniformBlockiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetActiveUniformsiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetAttachedShaders"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetBufferParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetClipPlane"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetColorTableParameterfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetColorTableParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetConvolutionParameterfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetConvolutionParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetFramebufferAttachmentParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetFramebufferParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetHistogramParameterfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetHistogramParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetInternalformativ"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetLightfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetLightiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetMapdv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetMapfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetMapiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetMaterialfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetMaterialiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetMinmaxParameterfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetMinmaxParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetMultisamplefv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetNamedBufferParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetNamedFramebufferAttachmentParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetNamedFramebufferParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetNamedRenderbufferParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetnMapdv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetnMapfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetnMapiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetnPixelMapfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetnPixelMapuiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetnPixelMapusv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetnUniformdv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetnUniformfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetnUniformiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetnUniformuiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetPixelMapfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetPixelMapuiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetPixelMapusv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetProgramInterfaceiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetProgramiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetProgramPipelineiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetProgramResourceiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetProgramStageiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetQueryIndexediv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetQueryiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetQueryObjectiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetQueryObjectuiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetRenderbufferParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetSamplerParameterfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetSamplerParameterIiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetSamplerParameterIuiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetSamplerParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetShaderiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetShaderPrecisionFormat"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTexEnvfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTexEnviv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTexGendv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTexGenfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTexGeniv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTexLevelParameterfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTexLevelParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTexParameterfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTexParameterIiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTexParameterIuiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTexParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTextureLevelParameterfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTextureLevelParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTextureParameterfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTextureParameterIiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTextureParameterIuiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTextureParameteriv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTransformFeedbacki_v"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetTransformFeedbackiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetUniformdv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetUniformfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetUniformiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetUniformSubroutineuiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetUniformuiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetVertexArrayIndexediv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetVertexArrayiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetVertexAttribdv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetVertexAttribfv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetVertexAttribIiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetVertexAttribIuiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetVertexAttribiv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glGetVertexAttribLdv"/> + <rejection class="^QOpenGLFunctions_\d_\d.*$" function-name="glSelectBuffer"/> + + <object-type name="QOpenGLBuffer"> + <enum-type name="Access"/> + <enum-type name="RangeAccessFlag" flags="RangeAccessFlags"/> + <enum-type name="Type"/> + <enum-type name="UsagePattern"/> + <modify-function signature="allocate(const void*,int)"> + <modify-argument index="1" pyi-type="bytes"/> + </modify-function> + </object-type> + <object-type name="QOpenGLDebugLogger"> + <enum-type name="LoggingMode"/> + </object-type> + <value-type name="QOpenGLDebugMessage"> + <enum-type name="Source" flags="Sources"/> + <enum-type name="Type" flags="Types"/> + <enum-type name="Severity" flags="Severities"/> + </value-type> + + <object-type name="QOpenGLFunctions_1_0"> + &glgetv_includes; + &glgetv_modifications; + &opengl_modifications1_0; + &opengl_modifications1_0_compat; + </object-type> + <object-type name="QOpenGLFunctions_1_1"> + &glgetv_includes; + &glgetv_modifications; + &opengl_modifications1_0; + &opengl_modifications1_0_compat; + &opengl_modifications1_1; + &opengl_modifications1_1_compat; + </object-type> + <object-type name="QOpenGLFunctions_1_2"> + &glgetv_includes; + &glgetv_modifications; + &opengl_modifications1_0; + &opengl_modifications1_0_compat; + &opengl_modifications1_1; + &opengl_modifications1_1_compat; + &opengl_modifications1_2_compat; + </object-type> + <object-type name="QOpenGLFunctions_1_3"> + &glgetv_includes; + &glgetv_modifications; + &opengl_modifications1_0; + &opengl_modifications1_0_compat; + &opengl_modifications1_1; + &opengl_modifications1_1_compat; + &opengl_modifications1_2_compat; + &opengl_modifications1_3_compat; + </object-type> + <object-type name="QOpenGLFunctions_1_4"> + &glgetv_includes; + &glgetv_modifications; + &opengl_modifications1_0; + &opengl_modifications1_0_compat; + &opengl_modifications1_1; + &opengl_modifications1_1_compat; + &opengl_modifications1_2_compat; + &opengl_modifications1_3_compat; + &opengl_modifications1_4; + &opengl_modifications1_4_compat; + </object-type> + <object-type name="QOpenGLFunctions_1_5"> + &glgetv_includes; + &glgetv_modifications; + &opengl_modifications1_0; + &opengl_modifications1_0_compat; + &opengl_modifications1_1; + &opengl_modifications1_1_compat; + &opengl_modifications1_2_compat; + &opengl_modifications1_3_compat; + &opengl_modifications1_4; + &opengl_modifications1_4_compat; + </object-type> + <object-type name="QOpenGLFunctions_2_0"> + &glgetv_includes; + &glgetv_modifications; + &opengl_modifications1_0; + &opengl_modifications1_0_compat; + &opengl_modifications1_1; + &opengl_modifications1_1_compat; + &opengl_modifications1_2_compat; + &opengl_modifications1_3_compat; + &opengl_modifications1_4; + &opengl_modifications1_4_compat; + &opengl_modifications2_0; + &opengl_modifications2_0_compat; + </object-type> + <object-type name="QOpenGLFunctions_2_1"> + &glgetv_includes; + &glgetv_modifications; + &opengl_modifications1_0; + &opengl_modifications1_0_compat; + &opengl_modifications1_1; + &opengl_modifications1_1_compat; + &opengl_modifications1_2_compat; + &opengl_modifications1_3_compat; + &opengl_modifications1_4; + &opengl_modifications1_4_compat; + &opengl_modifications2_0; + &opengl_modifications2_0_compat; + &opengl_modifications2_1; + </object-type> + <object-type name="QOpenGLFunctions_3_0"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; + &opengl_modifications1_0; + &opengl_modifications1_0_compat; + &opengl_modifications1_1; + &opengl_modifications1_1_compat; + &opengl_modifications1_2_compat; + &opengl_modifications1_3_compat; + &opengl_modifications1_4; + &opengl_modifications1_4_compat; + &opengl_modifications2_0; + &opengl_modifications2_0_compat; + &opengl_modifications2_1; + &opengl_modifications3_0; + </object-type> + <object-type name="QOpenGLFunctions_3_1"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; + &opengl_modifications1_0; + &opengl_modifications1_1; + &opengl_modifications1_4; + &opengl_modifications2_0; + &opengl_modifications2_1; + &opengl_modifications3_0; + </object-type> + <object-type name="QOpenGLFunctions_3_2_Compatibility"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; + &opengl_modifications1_0; + &opengl_modifications1_0_compat; + &opengl_modifications1_1; + &opengl_modifications1_1_compat; + &opengl_modifications1_2_compat; + &opengl_modifications1_3_compat; + &opengl_modifications1_4; + &opengl_modifications1_4_compat; + &opengl_modifications2_0; + &opengl_modifications2_0_compat; + &opengl_modifications2_1; + &opengl_modifications3_0; + </object-type> + <object-type name="QOpenGLFunctions_3_2_Core"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; + &opengl_modifications1_0; + &opengl_modifications1_1; + &opengl_modifications1_4; + &opengl_modifications2_0; + &opengl_modifications2_1; + &opengl_modifications3_0; + </object-type> + <object-type name="QOpenGLFunctions_3_3_Compatibility"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; + &opengl_modifications1_0; + &opengl_modifications1_0_compat; + &opengl_modifications1_1; + &opengl_modifications1_1_compat; + &opengl_modifications1_2_compat; + &opengl_modifications1_3_compat; + &opengl_modifications1_4; + &opengl_modifications1_4_compat; + &opengl_modifications2_0; + &opengl_modifications2_0_compat; + &opengl_modifications2_1; + &opengl_modifications3_0; + &opengl_modifications3_3; + &opengl_modifications3_3a; + </object-type> + <object-type name="QOpenGLFunctions_3_3_Core"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; + &opengl_modifications1_0; + &opengl_modifications1_1; + &opengl_modifications1_4; + &opengl_modifications2_0; + &opengl_modifications2_1; + &opengl_modifications3_0; + &opengl_modifications3_3; + </object-type> + <object-type name="QOpenGLFunctions_4_0_Compatibility"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; + &opengl_modifications1_0; + &opengl_modifications1_0_compat; + &opengl_modifications1_1; + &opengl_modifications1_1_compat; + &opengl_modifications1_2_compat; + &opengl_modifications1_3_compat; + &opengl_modifications1_4; + &opengl_modifications1_4_compat; + &opengl_modifications2_0; + &opengl_modifications2_0_compat; + &opengl_modifications2_1; + &opengl_modifications3_0; + &opengl_modifications3_3; + &opengl_modifications3_3a; + &opengl_modifications4_0; + </object-type> + <object-type name="QOpenGLFunctions_4_0_Core"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; + &opengl_modifications1_0; + &opengl_modifications1_1; + &opengl_modifications1_4; + &opengl_modifications2_0; + &opengl_modifications2_1; + &opengl_modifications3_0; + &opengl_modifications3_3; + &opengl_modifications4_0; + </object-type> + <object-type name="QOpenGLFunctions_4_1_Compatibility"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; + &opengl_modifications1_0; + &opengl_modifications1_0_compat; + &opengl_modifications1_1; + &opengl_modifications1_1_compat; + &opengl_modifications1_2_compat; + &opengl_modifications1_3_compat; + &opengl_modifications1_4; + &opengl_modifications1_4_compat; + &opengl_modifications2_0; + &opengl_modifications2_0_compat; + &opengl_modifications2_1; + &opengl_modifications3_0; + &opengl_modifications3_3; + &opengl_modifications3_3a; + &opengl_modifications4_1; + &opengl_modifications4_0; + </object-type> + <object-type name="QOpenGLFunctions_4_1_Core"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; + &opengl_modifications1_0; + &opengl_modifications1_1; + &opengl_modifications1_4; + &opengl_modifications2_0; + &opengl_modifications2_1; + &opengl_modifications3_0; + &opengl_modifications3_3; + &opengl_modifications4_0; + &opengl_modifications4_1; + &opengl_modifications_va; + </object-type> + <object-type name="QOpenGLFunctions_4_2_Compatibility"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; + &opengl_modifications1_0; + &opengl_modifications1_0_compat; + &opengl_modifications1_1; + &opengl_modifications1_1_compat; + &opengl_modifications1_2_compat; + &opengl_modifications1_3_compat; + &opengl_modifications1_4; + &opengl_modifications1_4_compat; + &opengl_modifications2_0; + &opengl_modifications2_0_compat; + &opengl_modifications2_1; + &opengl_modifications3_0; + &opengl_modifications3_3; + &opengl_modifications3_3a; + &opengl_modifications4_0; + &opengl_modifications4_1; + </object-type> + <object-type name="QOpenGLFunctions_4_2_Core"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; + &opengl_modifications1_0; + &opengl_modifications1_1; + &opengl_modifications1_4; + &opengl_modifications2_0; + &opengl_modifications2_1; + &opengl_modifications3_0; + &opengl_modifications3_3; + &opengl_modifications4_0; + &opengl_modifications4_1; + &opengl_modifications_va; + </object-type> + <object-type name="QOpenGLFunctions_4_3_Compatibility"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; + &opengl_modifications1_0; + &opengl_modifications1_0_compat; + &opengl_modifications1_1; + &opengl_modifications1_1_compat; + &opengl_modifications1_2_compat; + &opengl_modifications1_3_compat; + &opengl_modifications1_4; + &opengl_modifications1_4_compat; + &opengl_modifications2_0; + &opengl_modifications2_0_compat; + &opengl_modifications2_1; + &opengl_modifications3_0; + &opengl_modifications3_3; + &opengl_modifications3_3a; + &opengl_modifications4_0; + &opengl_modifications4_1; + &opengl_modifications4_3; + </object-type> + <object-type name="QOpenGLFunctions_4_3_Core"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; + &opengl_modifications1_0; + &opengl_modifications1_1; + &opengl_modifications1_4; + &opengl_modifications2_0; + &opengl_modifications2_1; + &opengl_modifications3_0; + &opengl_modifications3_3; + &opengl_modifications4_0; + &opengl_modifications4_3; + &opengl_modifications4_1; + &opengl_modifications_va; + </object-type> + <object-type name="QOpenGLFunctions_4_4_Compatibility"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; + &opengl_modifications1_0; + &opengl_modifications1_0_compat; + &opengl_modifications1_1; + &opengl_modifications1_1_compat; + &opengl_modifications1_2_compat; + &opengl_modifications1_3_compat; + &opengl_modifications1_4; + &opengl_modifications1_4_compat; + &opengl_modifications2_0; + &opengl_modifications2_0_compat; + &opengl_modifications2_1; + &opengl_modifications3_0; + &opengl_modifications3_3; + &opengl_modifications3_3a; + &opengl_modifications4_0; + &opengl_modifications4_1; + &opengl_modifications4_3; + &opengl_modifications4_4; + &opengl_modifications4_4_core; + </object-type> + <object-type name="QOpenGLFunctions_4_4_Core"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; + &opengl_modifications1_0; + &opengl_modifications1_1; + &opengl_modifications1_4; + &opengl_modifications2_0; + &opengl_modifications2_1; + &opengl_modifications3_0; + &opengl_modifications3_3; + &opengl_modifications4_0; + &opengl_modifications4_1; + &opengl_modifications_va; + &opengl_modifications4_3; + &opengl_modifications4_4; + &opengl_modifications4_4_core; + </object-type> + <object-type name="QOpenGLFunctions_4_5_Compatibility"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; + &opengl_modifications1_0; + &opengl_modifications1_0_compat; + &opengl_modifications1_1; + &opengl_modifications1_1_compat; + &opengl_modifications1_2_compat; + &opengl_modifications1_3_compat; + &opengl_modifications1_4; + &opengl_modifications1_4_compat; + &opengl_modifications2_0; + &opengl_modifications2_0_compat; + &opengl_modifications2_1; + &opengl_modifications3_0; + &opengl_modifications3_3; + &opengl_modifications3_3a; + &opengl_modifications4_0; + &opengl_modifications4_1; + &opengl_modifications4_3; + &opengl_modifications4_4; + &opengl_modifications4_4_core; + &opengl_modifications4_5; + </object-type> + <object-type name="QOpenGLFunctions_4_5_Core"> + &glgetv_includes; + &glgeti_v_includes; + &glgetv_modifications; + &glgeti_v_modifications; + &opengl_modifications1_0; + &opengl_modifications1_1; + &opengl_modifications1_4; + &opengl_modifications2_0; + &opengl_modifications2_1; + &opengl_modifications3_0; + &opengl_modifications3_3; + &opengl_modifications4_0; + &opengl_modifications4_1; + &opengl_modifications4_3; + &opengl_modifications4_4; + &opengl_modifications4_4_core; + &opengl_modifications4_5; + &opengl_modifications_va; + </object-type> + <object-type name="QOpenGLFunctions_ES2"> + &opengl_modifications1_0; + &opengl_modifications1_1; + </object-type> + + <object-type name="QOpenGLVersionFunctionsFactory"> + <extra-includes> + <include file-name="QtOpenGL/qopenglfunctions_1_0.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_1_1.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_1_2.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_1_3.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_1_4.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_1_5.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_2_0.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_2_1.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_3_0.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_3_1.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_3_2_compatibility.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_3_2_core.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_3_3_compatibility.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_3_3_core.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_4_0_compatibility.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_4_0_core.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_4_1_compatibility.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_4_1_core.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_4_2_compatibility.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_4_2_core.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_4_3_compatibility.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_4_3_core.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_4_4_compatibility.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_4_4_core.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_4_5_compatibility.h" location="global"/> + <include file-name="QtOpenGL/qopenglfunctions_4_5_core.h" location="global"/> + </extra-includes> + <modify-function signature="get(const QOpenGLVersionProfile &,QOpenGLContext *)"> + <inject-code class="target" position="beginning" file="../glue/qtopengl.cpp" + snippet="qopenglversionfunctionsfactory-get"/> + </modify-function> + </object-type> + + <object-type name="QOpenGLFramebufferObject"> + <enum-type name="Attachment"/> + <enum-type name="FramebufferRestorePolicy"/> + </object-type> + <value-type name="QOpenGLFramebufferObjectFormat"/> + <object-type name="QAbstractOpenGLFunctions"/> + <value-type name="QOpenGLPixelTransferOptions"/> + <object-type name="QOpenGLShader"> + <enum-type name="ShaderTypeBit" flags="ShaderType"/> + </object-type> + <object-type name="QOpenGLPaintDevice"/> + <object-type name="QOpenGLShaderProgram"> + <modify-function signature="setAttributeArray(int,const float*,int,int)"> + <modify-argument index="2"><array/></modify-argument> + </modify-function> + <modify-function signature="setAttributeArray(const char*,const float*,int,int)"> + <modify-argument index="2"><array/></modify-argument> + </modify-function> + <modify-function signature="setAttributeValue(int,const float*,int,int)"> + <modify-argument index="2"><array/></modify-argument> + </modify-function> + <modify-function signature="setAttributeValue(const char*,const float*,int,int)"> + <modify-argument index="2"><array/></modify-argument> + </modify-function> + <modify-function signature="setUniformValueArray(int,const float*,int,int)"> + <modify-argument index="2"><array/></modify-argument> + </modify-function> + <modify-function signature="setUniformValueArray(int,const GLint*,int)"> + <modify-argument index="2"><array/></modify-argument> + </modify-function> + <modify-function signature="setUniformValueArray(int,const GLuint*,int)"> + <modify-argument index="2"><array/></modify-argument> + </modify-function> + <modify-function signature="setUniformValueArray(const char*,const float*,int,int)"> + <modify-argument index="2"><array/></modify-argument> + </modify-function> + <modify-function signature="setUniformValueArray(const char*,const GLint*,int)"> + <modify-argument index="2"><array/></modify-argument> + </modify-function> + <modify-function signature="setUniformValueArray(const char*,const GLuint*,int)"> + <modify-argument index="2"><array/></modify-argument> + </modify-function> + <!-- Add explicit signatures for the setUniformValue functions --> + <modify-function signature="^setUniformValue\(const char\*,(float|int|uint)\)$" remove="all"/> + <!-- No need for a signature for GLuint, since Qt (internally) calls the same function: glUniform1i --> + <add-function signature="setUniformValue1f(const char*, float)" return-type="void"> + <inject-code file="../glue/qtopengl.cpp" snippet="qopenglshaderprogram_setuniformvalue_float"/> + </add-function> + <add-function signature="setUniformValue1i(const char*, GLint)" return-type="void"> + <inject-code file="../glue/qtopengl.cpp" snippet="qopenglshaderprogram_setuniformvalue_int"/> + </add-function> + <add-function signature="setUniformValue1f(GLint, float)" return-type="void"> + <inject-code file="../glue/qtopengl.cpp" snippet="qopenglshaderprogram_setuniformvalue_float"/> + </add-function> + <add-function signature="setUniformValue1i(GLint, GLint)" return-type="void"> + <inject-code file="../glue/qtopengl.cpp" snippet="qopenglshaderprogram_setuniformvalue_int"/> + </add-function> + </object-type> + <object-type name="QOpenGLTexture"> + <enum-type name="BindingTarget"/> + <enum-type name="CoordinateDirection"/> + <enum-type name="ComparisonFunction"/> + <enum-type name="ComparisonMode"/> + <enum-type name="CubeMapFace"/> + <enum-type name="DepthStencilMode"/> + <enum-type name="Feature" flags="Features"/> + <enum-type name="Filter"/> + <enum-type name="MipMapGeneration"/> + <enum-type name="PixelFormat"/> + <enum-type name="PixelType"/> + <enum-type name="SwizzleComponent"/> + <enum-type name="SwizzleValue"/> + <enum-type name="Target"/> + <enum-type name="TextureFormat"/> + <enum-type name="TextureFormatClass"/> + <enum-type name="TextureUnitReset"/> + <enum-type name="WrapMode"/> + <modify-function signature="borderColor(unsigned int*)const" remove="all"/> + <modify-function signature="borderColor(int*)const" remove="all"/> + <modify-function signature="borderColor(float*)const" remove="all"/> + </object-type> + <object-type name="QOpenGLTextureBlitter"> + <enum-type name="Origin"/> + </object-type> + <object-type name="QOpenGLTimeMonitor"/> + <object-type name="QOpenGLTimerQuery"/> + <object-type name="QOpenGLWindow"> + <enum-type name="UpdateBehavior"/> + </object-type> + <value-type name="QOpenGLVersionProfile"/> + <object-type name="QOpenGLVertexArrayObject"> + <object-type name="Binder"> + <add-function signature="__enter__()" return-type="QOpenGLVertexArrayObject::Binder"> + <inject-code file="../glue/qtopengl.cpp" snippet="vao-binder-enter"/> + </add-function> + <add-function signature="__exit__(PyObject*,PyObject*,PyObject*)"> + <inject-code file="../glue/qtopengl.cpp" snippet="vao-binder-exit"/> + </add-function> + </object-type> + </object-type> + +</typesystem> diff --git a/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications1_0.xml b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications1_0.xml new file mode 100644 index 000000000..152efad9e --- /dev/null +++ b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications1_0.xml @@ -0,0 +1,15 @@ +<!-- +// Copyright (C) 2019 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only +--> +<modify-function signature="^glGetStringi?\(.*$"> + <modify-argument index="return"> + <replace-type modified-type="QString"/> + </modify-argument> + <inject-code class="target" position="beginning"> + <insert-template name="glGetString_return_QString"/> + </inject-code> +</modify-function> +<modify-function signature="^glTexParameterI?u?[fi]v\(.*$"> + <modify-argument index="3"><array/></modify-argument> +</modify-function> diff --git a/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications1_0_compat.xml b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications1_0_compat.xml new file mode 100644 index 000000000..a5f8ee77a --- /dev/null +++ b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications1_0_compat.xml @@ -0,0 +1,67 @@ +<!-- +// Copyright (C) 2019 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only +--> +<modify-function signature="^glBitmap\(.*$" remove="all"/> +<modify-function signature="^glColor[34][a-z]{1,2}v\(.*$"> + <modify-argument index="1"><array/></modify-argument> +</modify-function> +<modify-function signature="glClipPlane(GLenum,const GLdouble*)"> + <modify-argument index="2"><array/></modify-argument> +</modify-function> +<modify-function signature="^glEvalCoord\d[a-z]{1,2}v\(.*$"> + <modify-argument index="1"><array/></modify-argument> +</modify-function> +<modify-function signature="^glFog[fi]v\(.*$"> + <modify-argument index="2"><array/></modify-argument> +</modify-function> +<modify-function signature="^glIndex[a-z]v\(.*$"> + <modify-argument index="1"><array/></modify-argument> +</modify-function> +<modify-function signature="^glLoadMatrix[df]\(.*$"> + <modify-argument index="1"><array/></modify-argument> +</modify-function> +<modify-function signature="^glLight[fi]v\(.*$"> + <modify-argument index="3"><array/></modify-argument> +</modify-function> +<modify-function signature="^glLightModel[fi]v\(.*$"> + <modify-argument index="2"><array/></modify-argument> +</modify-function> +<modify-function signature="^glMap1[df]\(.*$"> + <modify-argument index="6"><array/></modify-argument> +</modify-function> +<modify-function signature="^glMap2[df]\(.*$"> + <modify-argument index="10"><array/></modify-argument> +</modify-function> +<modify-function signature="^glMaterial[fi]v\(.*$"> + <modify-argument index="3"><array/></modify-argument> +</modify-function> +<modify-function signature="^glMultMatrix[df]\(.*$"> + <modify-argument index="1"><array/></modify-argument> +</modify-function> +<modify-function signature="^glNormal3.v\(.*$"> + <modify-argument index="1"><array/></modify-argument> +</modify-function> +<modify-function signature="^glPixelMap[a-z]{1,2}v\(.*$"> + <modify-argument index="3"><array/></modify-argument> +</modify-function> +<modify-function signature="^glPolygonStipple\(.*$" remove="all"/> +<modify-function signature="^glRasterPos\d[a-z]v\(.*$"> + <modify-argument index="1"><array/></modify-argument> +</modify-function> +<modify-function signature="^glRect[dfis]v\(.*$"> + <modify-argument index="1"><array/></modify-argument> + <modify-argument index="2"><array/></modify-argument> +</modify-function> +<modify-function signature="^glTexCoord\d[dfis]v\(.*$"> + <modify-argument index="1"><array/></modify-argument> +</modify-function> +<modify-function signature="^glTexEnv[fi]v\(.*$"> + <modify-argument index="3"><array/></modify-argument> +</modify-function> +<modify-function signature="^glTexGen[dfi]v\(.*$"> + <modify-argument index="3"><array/></modify-argument> +</modify-function> +<modify-function signature="^glVertex\d[dfis]v\(.*$"> + <modify-argument index="1"><array/></modify-argument> +</modify-function> diff --git a/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications1_1.xml b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications1_1.xml new file mode 100644 index 000000000..1601a19c3 --- /dev/null +++ b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications1_1.xml @@ -0,0 +1,8 @@ +<!-- +// Copyright (C) 2019 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only +--> +<!-- Except glGenLists/glDeleteLists --> +<modify-function signature="^glDelete[A-KM-Z].*s\(.*$"> + <modify-argument index="2"><array/></modify-argument> +</modify-function> diff --git a/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications1_1_compat.xml b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications1_1_compat.xml new file mode 100644 index 000000000..8e9293fd6 --- /dev/null +++ b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications1_1_compat.xml @@ -0,0 +1,11 @@ +<!-- +// Copyright (C) 2019 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only +--> +<modify-function signature="^glPrioritizeTextures\(.*$"> + <modify-argument index="2"><array/></modify-argument> + <modify-argument index="3"><array/></modify-argument> +</modify-function> +<modify-function signature="^glIndexubv\(.*$"> + <modify-argument index="1"><array/></modify-argument> +</modify-function> diff --git a/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications1_2_compat.xml b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications1_2_compat.xml new file mode 100644 index 000000000..58d395e3a --- /dev/null +++ b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications1_2_compat.xml @@ -0,0 +1,10 @@ +<!-- +// Copyright (C) 2019 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only +--> +<modify-function signature="^glColorTableParameter[fi]v\(.*$"> + <modify-argument index="3"><array/></modify-argument> +</modify-function> +<modify-function signature="^glConvolutionParameter[fi]v\(.*$"> + <modify-argument index="3"><array/></modify-argument> +</modify-function> diff --git a/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications1_3_compat.xml b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications1_3_compat.xml new file mode 100644 index 000000000..90903b33b --- /dev/null +++ b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications1_3_compat.xml @@ -0,0 +1,10 @@ +<!-- +// Copyright (C) 2019 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only +--> +<modify-function signature="^gl(Load|Mult)TransposeMatrix[df]\(.*$"> + <modify-argument index="1"><array/></modify-argument> +</modify-function> +<modify-function signature="^glMultiTexCoord\d[a-z]v\(.*$"> + <modify-argument index="2"><array/></modify-argument> +</modify-function> diff --git a/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications1_4.xml b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications1_4.xml new file mode 100644 index 000000000..7cd5f74ea --- /dev/null +++ b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications1_4.xml @@ -0,0 +1,11 @@ +<!-- +// Copyright (C) 2019 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only +--> +<modify-function signature="^glMultiDrawArrays\(.*$"> + <modify-argument index="2"><array/></modify-argument> + <modify-argument index="3"><array/></modify-argument> +</modify-function> +<modify-function signature="^glPointParameter[fi]v\(.*$"> + <modify-argument index="2"><array/></modify-argument> +</modify-function> diff --git a/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications1_4_compat.xml b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications1_4_compat.xml new file mode 100644 index 000000000..56da84116 --- /dev/null +++ b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications1_4_compat.xml @@ -0,0 +1,13 @@ +<!-- +// Copyright (C) 2019 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only +--> +<modify-function signature="^glFogCoord[df]v\(.*$"> + <modify-argument index="1"><array/></modify-argument> +</modify-function> +<modify-function signature="^glSecondaryColor3u?[bdfis]v\(.*$"> + <modify-argument index="1"><array/></modify-argument> +</modify-function> +<modify-function signature="^glWindowPos[23][dfis]v\(.*$"> + <modify-argument index="1"><array/></modify-argument> +</modify-function> diff --git a/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications2_0.xml b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications2_0.xml new file mode 100644 index 000000000..5b342087e --- /dev/null +++ b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications2_0.xml @@ -0,0 +1,13 @@ +<!-- +// Copyright (C) 2019 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only +--> +<modify-function signature="^glDrawBuffers\(.*$"> + <modify-argument index="2"><array/></modify-argument> +</modify-function> +<modify-function signature="^glUniformMatrix\d[df]v\(.*$"> + <modify-argument index="4"><array/></modify-argument> +</modify-function> +<modify-function signature="^glUniform\d?.v\(.*$"> + <modify-argument index="3"><array/></modify-argument> +</modify-function> diff --git a/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications2_0_compat.xml b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications2_0_compat.xml new file mode 100644 index 000000000..b0c804c11 --- /dev/null +++ b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications2_0_compat.xml @@ -0,0 +1 @@ +&typesystem_opengl_modifications_va.xml; diff --git a/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications2_1.xml b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications2_1.xml new file mode 100644 index 000000000..741fbf7d8 --- /dev/null +++ b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications2_1.xml @@ -0,0 +1,7 @@ +<!-- +// Copyright (C) 2019 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only +--> +<modify-function signature="^glUniformMatrix\dx\d[a-z]v\(.*$"> + <modify-argument index="4"><array/></modify-argument> +</modify-function> diff --git a/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications3_0.xml b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications3_0.xml new file mode 100644 index 000000000..782400768 --- /dev/null +++ b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications3_0.xml @@ -0,0 +1,10 @@ +<!-- +// Copyright (C) 2019 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only +--> +<modify-function signature="^glClearBufferu?[fi]v\(.*$"> + <modify-argument index="3"><array/></modify-argument> +</modify-function> +<modify-function signature="^glUniform\duiv\(.*$"> + <modify-argument index="3"><array/></modify-argument> +</modify-function> diff --git a/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications3_3.xml b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications3_3.xml new file mode 100644 index 000000000..c7e883b87 --- /dev/null +++ b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications3_3.xml @@ -0,0 +1,10 @@ +<!-- +// Copyright (C) 2019 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only +--> +<modify-function signature="^glSamplerParameterI?u?[dfi]v\(.*$"> + <modify-argument index="3"><array/></modify-argument> +</modify-function> +<modify-function signature="^glVertexAttribP\duiv\(.*$"> + <modify-argument index="4"><array/></modify-argument> +</modify-function> diff --git a/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications3_3a.xml b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications3_3a.xml new file mode 100644 index 000000000..95956d164 --- /dev/null +++ b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications3_3a.xml @@ -0,0 +1,21 @@ +<!-- +// Copyright (C) 2019 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only + +Present from 3.3..4.5 except 4.4 Core/4.5 Core +--> +<modify-function signature="^glColorP[34]uiv\(.*$"> + <modify-argument index="2"><array/></modify-argument> +</modify-function> +<modify-function signature="^glMultiTexCoordP\duiv\(.*$"> + <modify-argument index="3"><array/></modify-argument> +</modify-function> +<modify-function signature="^gl(Normal|SecondaryColor)P3uiv\(.*$"> + <modify-argument index="2"><array/></modify-argument> +</modify-function> +<modify-function signature="^glTexCoordP\duiv\(.*$"> + <modify-argument index="2"><array/></modify-argument> +</modify-function> +<modify-function signature="^glVertexP\duiv\(.*$"> + <modify-argument index="2"><array/></modify-argument> +</modify-function> diff --git a/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications4_0.xml b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications4_0.xml new file mode 100644 index 000000000..a66a74895 --- /dev/null +++ b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications4_0.xml @@ -0,0 +1,10 @@ +<!-- +// Copyright (C) 2019 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only +--> +<modify-function signature="^glPatchParameterfv\(.*$"> + <modify-argument index="2"><array/></modify-argument> +</modify-function> +<modify-function signature="^glUniformSubroutinesuiv\(.*$"> + <modify-argument index="3"><array/></modify-argument> +</modify-function> diff --git a/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications4_1.xml b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications4_1.xml new file mode 100644 index 000000000..0fb6cd49a --- /dev/null +++ b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications4_1.xml @@ -0,0 +1,40 @@ +<!-- +// Copyright (C) 2019 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only +--> +<modify-function signature="^gl(DepthRange|Scissor|Viewport)Arrayv\(.*$"> + <modify-argument index="3"><array/></modify-argument> +</modify-function> +<modify-function signature="glGetDoublei_v(GLenum,GLuint,GLdouble*)"> + <modify-argument index="return" pyi-type="Union[float,numpy.ndarray]"> + <replace-type modified-type="PyObject"/> + </modify-argument> + <modify-argument index="3"> + <remove-argument/> + </modify-argument> + <inject-code class="target" position="beginning" file="../glue/qtgui.cpp" snippet="qopenglextrafunctions-glgetdoublei-v"/> +</modify-function> +<modify-function signature="glGetFloati_v(GLenum,GLuint,GLfloat*)"> + <modify-argument index="return" pyi-type="Union[float,numpy.ndarray]"> + <replace-type modified-type="PyObject"/> + </modify-argument> + <modify-argument index="3"> + <remove-argument/> + </modify-argument> + <inject-code class="target" position="beginning" file="../glue/qtgui.cpp" snippet="qopenglextrafunctions-glgetfloati-v"/> +</modify-function> +<modify-function signature="^glProgramUniform\du?[dfi]v\(.*$"> + <modify-argument index="4"><array/></modify-argument> +</modify-function> +<modify-function signature="^glProgramUniformMatrix\d[df]v\(.*$"> + <modify-argument index="5"><array/></modify-argument> +</modify-function> +<modify-function signature="^glProgramUniformMatrix\dx\d[df]v\(.*$"> + <modify-argument index="5"><array/></modify-argument> +</modify-function> +<modify-function signature="^gl(Scissor|Viewport)Indexedf?v\(.*$"> + <modify-argument index="2"><array/></modify-argument> +</modify-function> +<modify-function signature="^glShaderBinary\(GLsizei,const GLuint\*,.*$"> + <modify-argument index="2"><array/></modify-argument> +</modify-function> diff --git a/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications4_3.xml b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications4_3.xml new file mode 100644 index 000000000..74298677d --- /dev/null +++ b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications4_3.xml @@ -0,0 +1,7 @@ +<!-- +// Copyright (C) 2019 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only +--> +<modify-function signature="^glInvalidate(Sub)?Framebuffer\(.*$"> + <modify-argument index="3"><array/></modify-argument> +</modify-function> diff --git a/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications4_4.xml b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications4_4.xml new file mode 100644 index 000000000..cf90e4e0b --- /dev/null +++ b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications4_4.xml @@ -0,0 +1,20 @@ +<!-- +// Copyright (C) 2019 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only +--> +<modify-function signature="^glBindBuffersBase\(.*$"> + <modify-argument index="4"><array/></modify-argument> +</modify-function> +<modify-function signature="glBindBuffersRange(GLenum,GLuint,GLsizei,const GLuint*,const GLintptr*,const GLsizeiptr*)"> + <modify-argument index="4"><array/></modify-argument> + <modify-argument index="5"><array/></modify-argument> + <modify-argument index="6"><array/></modify-argument> +</modify-function> +<modify-function signature="glBindVertexBuffers(GLuint,GLsizei,const GLuint*,const GLintptr*,const GLsizei*)"> + <modify-argument index="3"><array/></modify-argument> + <modify-argument index="4"><array/></modify-argument> + <modify-argument index="5"><array/></modify-argument> +</modify-function> +<modify-function signature="^glBind(ImageTextures|Samplers|Textures)\(.*$"> + <modify-argument index="3"><array/></modify-argument> +</modify-function> diff --git a/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications4_4_core.xml b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications4_4_core.xml new file mode 100644 index 000000000..3f1291db7 --- /dev/null +++ b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications4_4_core.xml @@ -0,0 +1,7 @@ +<!-- +// Copyright (C) 2019 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only +--> +<modify-function signature="^glDebugMessageControl\(.*$"> + <modify-argument index="5"><array/></modify-argument> +</modify-function> diff --git a/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications4_5.xml b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications4_5.xml new file mode 100644 index 000000000..826727736 --- /dev/null +++ b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications4_5.xml @@ -0,0 +1,21 @@ +<!-- +// Copyright (C) 2019 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only +--> +<modify-function signature="^glClearNamedFramebufferu?[fi]v\(.*$"> + <modify-argument index="4"><array/></modify-argument> +</modify-function> +<modify-function signature="^glInvalidateNamedFramebuffer(Sub)?Data\(.*$"> + <modify-argument index="3"><array/></modify-argument> +</modify-function> +<modify-function signature="^glNamedFramebufferDrawBuffers\(.*$"> + <modify-argument index="3"><array/></modify-argument> +</modify-function> +<modify-function signature="^glTextureParameterI?u?[fi]v\(.*$"> + <modify-argument index="3"><array/></modify-argument> +</modify-function> +<modify-function signature="glVertexArrayVertexBuffers(GLuint, GLuint,GLsizei,const GLuint *,const GLintptr*,const GLsizei*)"> + <modify-argument index="4"><array/></modify-argument> + <modify-argument index="5"><array/></modify-argument> + <modify-argument index="6"><array/></modify-argument> +</modify-function> diff --git a/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications4_5_core.xml b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications4_5_core.xml new file mode 100644 index 000000000..5b7c30fe5 --- /dev/null +++ b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications4_5_core.xml @@ -0,0 +1,5 @@ +<!-- +// Copyright (C) 2019 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only + Remove me! +--> diff --git a/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications_va.xml b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications_va.xml new file mode 100644 index 000000000..624281645 --- /dev/null +++ b/sources/pyside6/PySide6/QtOpenGL/typesystem_opengl_modifications_va.xml @@ -0,0 +1,7 @@ +<!-- +// Copyright (C) 2019 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only +--> +<modify-function signature="^glVertexAttrib[IL]?\dN?u?[bdfis]v\(.*$"> + <modify-argument index="2"><array/></modify-argument> +</modify-function> |