diff options
Diffstat (limited to 'sources/pyside6/PySide6/QtQuick/typesystem_quick.xml')
-rw-r--r-- | sources/pyside6/PySide6/QtQuick/typesystem_quick.xml | 211 |
1 files changed, 147 insertions, 64 deletions
diff --git a/sources/pyside6/PySide6/QtQuick/typesystem_quick.xml b/sources/pyside6/PySide6/QtQuick/typesystem_quick.xml index 559e73e4f..61aed6005 100644 --- a/sources/pyside6/PySide6/QtQuick/typesystem_quick.xml +++ b/sources/pyside6/PySide6/QtQuick/typesystem_quick.xml @@ -1,51 +1,21 @@ <?xml version="1.0" encoding="UTF-8"?> <!-- -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of Qt for Python. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or (at your option) the GNU General -** Public license version 3 or any later version approved by the KDE Free -** Qt Foundation. The licenses are as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-2.0.html and -** https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ +// Copyright (C) 2016 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only --> -<typesystem package="PySide6.QtQuick"> +<typesystem package="PySide6.QtQuick" + namespace-begin="QT_BEGIN_NAMESPACE" namespace-end="QT_END_NAMESPACE"> <load-typesystem name="QtCore/typesystem_core.xml" generate="no"/> <load-typesystem name="QtNetwork/typesystem_network.xml" generate="no"/> <load-typesystem name="QtGui/typesystem_gui.xml" generate="no"/> + <!-- QQuickFramebufferObject::Renderer needs QOpenGLFramebufferObject --> + <?if !no_QtOpenGL?> + <load-typesystem name="QtOpenGL/typesystem_opengl.xml" generate="no"/> + <?endif?> <load-typesystem name="QtQml/typesystem_qml.xml" generate="no"/> - <smart-pointer-type name="QSharedPointer" type="shared" getter="data"/> + <smart-pointer-type name="QSharedPointer" type="shared" getter="data" + reset-method="reset"/> <extra-includes> <include file-name="pysidequickregistertype.h" location="local"/> @@ -53,18 +23,37 @@ <inject-code class="target" position="end" file="../glue/qtquick.cpp" snippet="qtquick"/> - <object-type name="QQuickAsyncImageProvider" since="5.6"/> + <object-type name="QQuickAsyncImageProvider"> + <modify-function signature="requestImageResponse(const QString&,const QSize&)"> + <modify-argument index="return"> + <define-ownership class="native" owner="c++"/> + </modify-argument> + </modify-function> + </object-type> <object-type name="QQuickFramebufferObject"> <object-type name="Renderer"/> + <modify-function signature="createRenderer()const"> + <modify-argument index="return"> + <define-ownership class="native" owner="c++"/> + </modify-argument> + </modify-function> </object-type> + <value-type name="QQuickGraphicsConfiguration"/> + <value-type name="QQuickGraphicsDevice"> + <!-- PYSIDE-1726, after qtbase/696d94b132b2f352b5e6b889ad91c2437417fae8, + the functions are defined with dummy types when Vulkan is not present. --> + <modify-function signature="^fromPhysicalDevice\(.*$" remove="all"/> + <modify-function signature="^fromDeviceObjects\(.*$" remove="all"/> + </value-type> + <object-type name="QQuickTextureFactory"/> <object-type name="QQuickImageProvider"/> - <object-type name="QQuickImageResponse" since="5.6"/> + <object-type name="QQuickImageResponse"/> <object-type name="QQuickTransform"/> - <object-type name="QQuickItem" delete-in-main-thread="true"> + <object-type name="QQuickItem" delete-in-main-thread="true" polymorphic-base="true"> <value-type name="UpdatePaintNodeData"/> <enum-type name="Flag" flags="Flags"/> <enum-type name="ItemChange"/> @@ -73,16 +62,28 @@ <modify-argument index="2"> <remove-argument /> </modify-argument> - <modify-argument index="return"> + <modify-argument index="return" pyi-type="Tuple[bool, PySide6.QtGui.QTransform]"> <replace-type modified-type="PyTuple"/> </modify-argument> <inject-code class="target" position="beginning"> <insert-template name="fix_args,bool*"/> </inject-code> </modify-function> + <modify-function signature="updatePaintNode(QSGNode*,QQuickItem::UpdatePaintNodeData*)"> + <modify-argument index="return"> + <define-ownership class="native" owner="c++"/> + <define-ownership class="target" owner="default"/> + </modify-argument> + </modify-function> + <!-- TODO: Find a way to wrap `union ItemChangeData {}` --> </object-type> + <object-type name="QQuickRhiItemRenderer" since="6.7"/> + <object-type name="QQuickRhiItem" since="6.7"> + <enum-type name="TextureFormat"/> + </object-type> + <object-type name="QQuickItemGrabResult"/> <object-type name="QQuickPaintedItem"> @@ -91,8 +92,15 @@ </object-type> <object-type name="QQuickRenderControl"/> + <value-type name="QQuickRenderTarget"> + <!-- PYSIDE-1726, after qtbase/696d94b132b2f352b5e6b889ad91c2437417fae8, + the function is defined with dummy types when Vulkan is not present. --> + <modify-function signature="^fromVulkanImage\(.*$" remove="all"/> + </value-type> - <object-type name="QQuickTextDocument"/> + <object-type name="QQuickTextDocument"> + <enum-type name="Status" since="6.7"/> + </object-type> <object-type name="QQuickView"> <enum-type name="ResizeMode"/> @@ -101,60 +109,131 @@ <object-type name="QQuickWindow"> <enum-type name="CreateTextureOption" flags="CreateTextureOptions"/> - <enum-type name="NativeObjectType" since="5.14"/> <enum-type name="RenderStage"/> <enum-type name="SceneGraphError"/> - <enum-type name="TextRenderType" since="5.10"/> + <enum-type name="TextRenderType"/> + <value-type name="GraphicsStateInfo"/> + </object-type> + + <object-type name="QSGBasicGeometryNode"> + <modify-function signature="setGeometry(QSGGeometry*)"> + <modify-argument index="1"> + <define-ownership class="target" owner="c++"/> + </modify-argument> + </modify-function> </object-type> - <object-type name="QSGBasicGeometryNode"/> <object-type name="QSGClipNode"/> <object-type name="QSGDynamicTexture"/> - <!-- <object-type name="QSGFlatColorMaterial"/> --> + <object-type name="QSGFlatColorMaterial"/> <object-type name="QSGGeometry"> + <extra-includes> + <include file-name="algorithm" location="global"/> + </extra-includes> <enum-type name="DataPattern"/> - <enum-type name="AttributeType" since="5.8"/> - <enum-type name="DrawingMode" since="5.8"/> - <enum-type name="Type" since="5.8"/> + <enum-type name="AttributeType"/> + <enum-type name="DrawingMode" python-type="IntEnum"/> + <enum-type name="Type"/> <value-type name="Attribute"/> <value-type name="AttributeSet"/> <value-type name="ColoredPoint2D"/> <value-type name="Point2D"/> <value-type name="TexturedPoint2D"/> + <modify-function signature="vertexDataAsPoint2D()"> + <modify-argument index="return"> + <replace-type modified-type="PyObject*"/> + </modify-argument> + <inject-code class="target" file="../glue/qtquick.cpp" snippet="qsgeometry-vertexdataaspoint2d"/> + </modify-function> + <add-function signature="setVertexDataAsPoint2D(const QList<QSGGeometry::Point2D>&@points@)"> + <inject-code class="target" file="../glue/qtquick.cpp" snippet="qsgeometry-setvertexdataaspoint2d"/> + <inject-documentation format="target" mode="append"> + Sets the vertex data from a list of QSGGeometry.Point2D. + The list size must match the allocated number of vertexes + as returned by QSGGeometry.vertexCount(). + </inject-documentation> + </add-function> + + </object-type> + <object-type name="QSGGeometryNode"> + <modify-function signature="setMaterial(QSGMaterial*)"> + <modify-argument index="1"> + <define-ownership class="target" owner="c++"/> + </modify-argument> + </modify-function> + <modify-function signature="setOpaqueMaterial(QSGMaterial*)"> + <modify-argument index="1"> + <define-ownership class="target" owner="c++"/> + </modify-argument> + </modify-function> + </object-type> + + <object-type name="QSGImageNode"> + <enum-type name="TextureCoordinatesTransformFlag" flags="TextureCoordinatesTransformMode"/> </object-type> - <object-type name="QSGGeometryNode"/> - <!-- QSGMaterialShader doesn't compile because of const char * char * types not being recognized - by the C++ parser, nor the generator. <object-type name="QSGMaterial"> <enum-type name="Flag" flags="Flags"/> </object-type> - <object-type name="QSGMaterialShader"/> - <value-type name="QSGMaterialShader::RenderState"> - <enum-type name="DirtyState" flags="DirtyStates"/> - </value-type> - --> + <object-type name="QSGMaterialShader"> + <enum-type name="Stage"/> + <enum-type name="Flag" flags="Flags"/> + <value-type name="RenderState"> + <enum-type name="DirtyState" flags="DirtyStates"/> + </value-type> + <value-type name="GraphicsPipelineState"> + <enum-type name="BlendFactor"/> + <enum-type name="ColorMaskComponent" flags="ColorMask"/> + <enum-type name="CullMode"/> + <enum-type name="PolygonMode"/> + </value-type> + <modify-function signature="updateSampledImage(QSGMaterialShader::RenderState&,int,QSGTexture**,QSGMaterial*,QSGMaterial*)" remove="all"/> + <!-- Private QRhi class --> + <modify-function signature="setShader(QSGMaterialShader::Stage,QShader)" remove="all"/> + </object-type> <object-type name="QSGMaterialType"/> + <object-type name="QSGNinePatchNode"/> <object-type name="QSGNode"> <enum-type name="DirtyStateBit" flags="DirtyState"/> <enum-type name="Flag" flags="Flags"/> <enum-type name="NodeType"/> </object-type> + <object-type name="QSGNodeVisitor"/> + <object-type name="QSGOpacityNode"/> - <!-- <object-type name="QSGOpaqueTextureMaterial"/> --> + <object-type name="QSGOpaqueTextureMaterial"/> <object-type name="QSGSimpleRectNode"/> <object-type name="QSGSimpleTextureNode"> <enum-type name="TextureCoordinatesTransformFlag" flags="TextureCoordinatesTransformMode"/> </object-type> + <object-type name="QSGTextNode" since="6.7"> + <enum-type name="TextStyle"/> + <enum-type name="RenderType"/> + </object-type> + <object-type name="QSGRectangleNode"/> + <object-type name="QSGRendererInterface"> + <enum-type name="GraphicsApi"/> + <enum-type name="Resource"/> + <enum-type name="ShaderType"/> + <enum-type name="ShaderCompilationType" flags="ShaderCompilationTypes"/> + <enum-type name="ShaderSourceType" flags="ShaderSourceTypes"/> + <enum-type name="RenderMode"/> + </object-type> + <object-type name="QSGRenderNode"> + <enum-type name="StateFlag" flags="StateFlags"/> + <enum-type name="RenderingFlag" flags="RenderingFlags"/> + <object-type name="RenderState"/> + </object-type> + <object-type name="QSGRootNode"/> <object-type name="QSGTexture"> - <enum-type name="AnisotropyLevel" since="5.9"/> + <enum-type name="AnisotropyLevel"/> <enum-type name="Filtering"/> <enum-type name="WrapMode"/> </object-type> - <!-- <object-type name="QSGTextureMaterial"/> --> + <object-type name="QSGTextureMaterial"/> <object-type name="QSGTextureProvider"/> <object-type name="QSGTransformNode"/> - <!-- <object-type name="QSGVertexColorMaterial"/> --> + <object-type name="QSGVertexColorMaterial"/> <!-- These currently don't work because they are template classes, and the generator chokes on them. Making these work properly would require fixing the parsing of template classes, @@ -165,4 +244,8 @@ <object-type name="QSGSimpleMaterialShader"/> --> + <suppress-warning text="^signature.*fromVulkanImage.*not found.*$"/> + <suppress-warning text="^signature.*fromPhysicalDevice.*not found.*$"/> + <suppress-warning text="^signature.*fromDeviceObjects.*not found.*$"/> + </typesystem> |