aboutsummaryrefslogtreecommitdiffstats
path: root/sources/pyside6/PySide6/QtQuick/typesystem_quick.xml
diff options
context:
space:
mode:
Diffstat (limited to 'sources/pyside6/PySide6/QtQuick/typesystem_quick.xml')
-rw-r--r--sources/pyside6/PySide6/QtQuick/typesystem_quick.xml17
1 files changed, 16 insertions, 1 deletions
diff --git a/sources/pyside6/PySide6/QtQuick/typesystem_quick.xml b/sources/pyside6/PySide6/QtQuick/typesystem_quick.xml
index 0bfb744c7..61aed6005 100644
--- a/sources/pyside6/PySide6/QtQuick/typesystem_quick.xml
+++ b/sources/pyside6/PySide6/QtQuick/typesystem_quick.xml
@@ -53,7 +53,7 @@
<object-type name="QQuickImageResponse"/>
<object-type name="QQuickTransform"/>
- <object-type name="QQuickItem" delete-in-main-thread="true">
+ <object-type name="QQuickItem" delete-in-main-thread="true" polymorphic-base="true">
<value-type name="UpdatePaintNodeData"/>
<enum-type name="Flag" flags="Flags"/>
<enum-type name="ItemChange"/>
@@ -112,6 +112,7 @@
<enum-type name="RenderStage"/>
<enum-type name="SceneGraphError"/>
<enum-type name="TextRenderType"/>
+ <value-type name="GraphicsStateInfo"/>
</object-type>
<object-type name="QSGBasicGeometryNode">
@@ -167,6 +168,10 @@
</modify-function>
</object-type>
+ <object-type name="QSGImageNode">
+ <enum-type name="TextureCoordinatesTransformFlag" flags="TextureCoordinatesTransformMode"/>
+ </object-type>
+
<object-type name="QSGMaterial">
<enum-type name="Flag" flags="Flags"/>
</object-type>
@@ -176,16 +181,25 @@
<value-type name="RenderState">
<enum-type name="DirtyState" flags="DirtyStates"/>
</value-type>
+ <value-type name="GraphicsPipelineState">
+ <enum-type name="BlendFactor"/>
+ <enum-type name="ColorMaskComponent" flags="ColorMask"/>
+ <enum-type name="CullMode"/>
+ <enum-type name="PolygonMode"/>
+ </value-type>
<modify-function signature="updateSampledImage(QSGMaterialShader::RenderState&amp;,int,QSGTexture**,QSGMaterial*,QSGMaterial*)" remove="all"/>
<!-- Private QRhi class -->
<modify-function signature="setShader(QSGMaterialShader::Stage,QShader)" remove="all"/>
</object-type>
<object-type name="QSGMaterialType"/>
+ <object-type name="QSGNinePatchNode"/>
<object-type name="QSGNode">
<enum-type name="DirtyStateBit" flags="DirtyState"/>
<enum-type name="Flag" flags="Flags"/>
<enum-type name="NodeType"/>
</object-type>
+ <object-type name="QSGNodeVisitor"/>
+
<object-type name="QSGOpacityNode"/>
<object-type name="QSGOpaqueTextureMaterial"/>
<object-type name="QSGSimpleRectNode"/>
@@ -210,6 +224,7 @@
<enum-type name="RenderingFlag" flags="RenderingFlags"/>
<object-type name="RenderState"/>
</object-type>
+ <object-type name="QSGRootNode"/>
<object-type name="QSGTexture">
<enum-type name="AnisotropyLevel"/>
<enum-type name="Filtering"/>