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diff --git a/sources/pyside6/doc/codesnippets/doc/src/snippets/code/src_opengl_qglshaderprogram.cpp b/sources/pyside6/doc/codesnippets/doc/src/snippets/code/src_opengl_qglshaderprogram.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the documentation of Qt for Python.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+//! [0]
+shader = QGLShader(QGLShader.Vertex)
+shader.compileSourceCode(code)
+
+program = QGLShaderProgram(context)
+program.addShader(shader)
+program.link()
+
+program.bind()
+//! [0]
+
+//! [1]
+program.addShaderFromSourceCode(QGLShader.Vertex,
+ "attribute highp vec4 vertex\n" \
+ "attribute mediump mat4 matrix\n" \
+ "void main(void)\n" \
+ "{\n" \
+ " gl_Position = matrix * vertex\n" \
+ "}")
+program.addShaderFromSourceCode(QGLShader.Fragment,
+ "uniform mediump vec4 color\n" \
+ "void main(void)\n" \
+ "{\n" \
+ " gl_FragColor = color\n" \
+ "}")
+program.link()
+program.bind()
+
+vertexLocation = program.attributeLocation("vertex")
+matrixLocation = program.attributeLocation("matrix")
+colorLocation = program.uniformLocation("color")
+//! [1]
+
+//! [2]
+triangleVertices = (
+ 60.0f, 10.0f, 0.0f,
+ 110.0f, 110.0f, 0.0f,
+ 10.0f, 110.0f, 0.0f)
+
+color = QColor(0, 255, 0, 255)
+
+pmvMatrix = QMatrix4x4()
+pmvMatrix.ortho(self.rect())
+
+program.enableAttributeArray(vertexLocation)
+program.setAttributeArray(vertexLocation, triangleVertices, 3)
+program.setUniformValue(matrixLocation, pmvMatrix)
+program.setUniformValue(colorLocation, color)
+
+glDrawArrays(GL_TRIANGLES, 0, 3)
+
+program.disableAttributeArray(vertexLocation)
+//! [2]