diff options
Diffstat (limited to 'sources/pyside6/tests/QtOpenGL/qopenglwindow_test.py')
-rw-r--r-- | sources/pyside6/tests/QtOpenGL/qopenglwindow_test.py | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/sources/pyside6/tests/QtOpenGL/qopenglwindow_test.py b/sources/pyside6/tests/QtOpenGL/qopenglwindow_test.py new file mode 100644 index 000000000..3e6bc4c9d --- /dev/null +++ b/sources/pyside6/tests/QtOpenGL/qopenglwindow_test.py @@ -0,0 +1,96 @@ +# Copyright (C) 2022 The Qt Company Ltd. +# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0 + +'''Unit test for QOpenGLContext, QOpenGLTexture, QOpenGLWindow and related classes''' + +import os +import sys +import unittest + +from pathlib import Path +sys.path.append(os.fspath(Path(__file__).resolve().parents[1])) +from init_paths import init_test_paths +init_test_paths(False) + +from helper.usesqapplication import UsesQApplication + +from PySide6.QtCore import QSize, QTimer, Qt +from PySide6.QtGui import (QColor, QGuiApplication, QImage, QOpenGLContext, + QSurfaceFormat) +from PySide6.QtOpenGL import QOpenGLTexture, QOpenGLWindow + + +try: + from OpenGL import GL + from PySide6.QtOpenGL import QOpenGLVersionProfile, QOpenGLVersionFunctionsFactory +except ImportError: + print("Skipping test due to missing OpenGL module/GLES only build") + sys.exit(0) + + +class OpenGLWindow(QOpenGLWindow): + def __init__(self): + super().__init__() + + self.m_functions = None + self.m_texture = None + self.visibleChanged.connect(self.slotVisibleChanged) + + def slotVisibleChanged(self, visible): + if not visible and self.m_texture is not None and self.context().makeCurrent(self): + self.m_texture = None + self.context().doneCurrent() + + def initializeGL(self): + profile = QOpenGLVersionProfile() + profile.setVersion(1, 3) + profile.setProfile(QSurfaceFormat.CompatibilityProfile) + self.m_functions = QOpenGLVersionFunctionsFactory.get(profile) + self.m_functions.initializeOpenGLFunctions() + + print("GL_MAX_LIGHTS=", self.m_functions.glGetIntegerv(GL.GL_MAX_LIGHTS)) + image = QImage(QSize(200, 200), QImage.Format_RGBA8888) + image.fill(QColor(Qt.red)) + self.m_texture = QOpenGLTexture(image) + + def paintGL(self): + self.m_functions.glMatrixMode(GL.GL_MODELVIEW) + self.m_functions.glLoadIdentity() + + self.m_functions.glMatrixMode(GL.GL_PROJECTION) + self.m_functions.glLoadIdentity() + self.m_functions.glOrtho(0, 1, 1, 0, -1, 1) + + self.m_functions.glClear(GL.GL_COLOR_BUFFER_BIT) + self.m_functions.glEnable(GL.GL_TEXTURE_2D) + self.m_texture.bind() + + d = 0.5 + self.m_functions.glBegin(GL.GL_QUADS) + self.m_functions.glTexCoord2f(0, 0) + self.m_functions.glVertex2f(0, 0) + self.m_functions.glTexCoord2f(d, 0) + self.m_functions.glVertex2f(d, 0) + self.m_functions.glTexCoord2f(d, d) + self.m_functions.glVertex2f(d, d) + self.m_functions.glTexCoord2f(0, d) + self.m_functions.glVertex2f(0, d) + self.m_functions.glEnd() + self.m_texture.release() + + def resizeGL(self, w, h): + self.m_functions.glViewport(0, 0, self.width(), self.height()) + + +class QOpenGLWindowTest(UsesQApplication): + # On macOS, glClear(), glViewport() are rejected due to GLbitfield/GLint not being resolved properly + def test(self): + openGlWindow = OpenGLWindow() + openGlWindow.resize(640, 480) + openGlWindow.show() + QTimer.singleShot(100, openGlWindow.close) + self.app.exec() + + +if __name__ == '__main__': + unittest.main() |