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-rw-r--r--sources/pyside6/tests/QtOpenGL/qopenglwindow_test.py111
1 files changed, 111 insertions, 0 deletions
diff --git a/sources/pyside6/tests/QtOpenGL/qopenglwindow_test.py b/sources/pyside6/tests/QtOpenGL/qopenglwindow_test.py
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+++ b/sources/pyside6/tests/QtOpenGL/qopenglwindow_test.py
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+#############################################################################
+##
+## Copyright (C) 2017 The Qt Company Ltd.
+## Contact: https://www.qt.io/licensing/
+##
+## This file is part of the test suite of Qt for Python.
+##
+## $QT_BEGIN_LICENSE:GPL-EXCEPT$
+## Commercial License Usage
+## Licensees holding valid commercial Qt licenses may use this file in
+## accordance with the commercial license agreement provided with the
+## Software or, alternatively, in accordance with the terms contained in
+## a written agreement between you and The Qt Company. For licensing terms
+## and conditions see https://www.qt.io/terms-conditions. For further
+## information use the contact form at https://www.qt.io/contact-us.
+##
+## GNU General Public License Usage
+## Alternatively, this file may be used under the terms of the GNU
+## General Public License version 3 as published by the Free Software
+## Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+## included in the packaging of this file. Please review the following
+## information to ensure the GNU General Public License requirements will
+## be met: https://www.gnu.org/licenses/gpl-3.0.html.
+##
+## $QT_END_LICENSE$
+##
+#############################################################################
+
+'''Unit test for QOpenGLContext, QOpenGLTexture, QOpenGLWindow and related classes'''
+
+import os
+import sys
+import unittest
+
+sys.path.append(os.path.dirname(os.path.dirname(os.path.abspath(__file__))))
+from init_paths import init_test_paths
+init_test_paths(False)
+
+from helper.usesqapplication import UsesQApplication
+
+from PySide6.QtCore import QSize, QTimer, Qt
+from PySide6.QtGui import (QColor, QGuiApplication, QImage, QOpenGLContext,
+ QSurfaceFormat)
+from PySide6.QtOpenGL import (QOpenGLTexture, QOpenGLWindow)
+
+
+try:
+ from OpenGL import GL
+except ImportError:
+ print("Skipping test due to missing OpenGL module")
+ sys.exit(0)
+
+class OpenGLWindow(QOpenGLWindow):
+ def __init__(self):
+ super(OpenGLWindow, self).__init__()
+
+ self.m_functions = None
+ self.m_texture = None
+ self.visibleChanged.connect(self.slotVisibleChanged)
+
+ def slotVisibleChanged(self, visible):
+ if not visible and self.m_texture is not None and self.context().makeCurrent(self):
+ self.m_texture = None
+ self.context().doneCurrent()
+
+ def initializeGL(self):
+ self.m_functions = self.context().functions()
+ self.m_functions.initializeOpenGLFunctions()
+ image = QImage(QSize(200, 200), QImage.Format_RGBA8888)
+ image.fill(QColor(Qt.red))
+ self.m_texture = QOpenGLTexture(image)
+
+ def paintGL(self):
+ GL.glMatrixMode(GL.GL_MODELVIEW);
+ GL.glLoadIdentity();
+
+ GL.glMatrixMode(GL.GL_PROJECTION);
+ GL.glLoadIdentity();
+ GL.glOrtho(0, 1, 1, 0, -1, 1);
+
+ self.m_functions.glClear(GL.GL_COLOR_BUFFER_BIT)
+ self.m_functions.glEnable(GL.GL_TEXTURE_2D);
+ self.m_texture.bind()
+
+ d = 0.5
+ GL.glBegin(GL.GL_QUADS)
+ GL.glTexCoord2f(0, 0)
+ GL.glVertex2f(0, 0)
+ GL.glTexCoord2f(d, 0)
+ GL.glVertex2f(d, 0)
+ GL.glTexCoord2f(d, d)
+ GL.glVertex2f(d, d)
+ GL.glTexCoord2f(0, d)
+ GL.glVertex2f(0, d)
+ GL.glEnd()
+ self.m_texture.release()
+
+ def resizeGL(self, w, h):
+ self.m_functions.glViewport(0, 0, self.width(), self.height())
+
+class QOpenGLWindowTest(UsesQApplication):
+ # On macOS, glClear(), glViewport() are rejected due to GLbitfield/GLint not being resolved properly
+ def test(self):
+ openGlWindow = OpenGLWindow()
+ openGlWindow.resize(640, 480)
+ openGlWindow.show()
+ QTimer.singleShot(100, openGlWindow.close)
+ self.app.exec_()
+
+if __name__ == '__main__':
+ unittest.main()