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+.. _manipulating-object-and-value-types:
+
+Manipulating Object and Value Types
+-----------------------------------
+
+.. _inject-code:
+
+inject-code
+^^^^^^^^^^^
+
+The ``inject-code`` node inserts the given code into the generated code for the
+given type or function, and it is a child of the :ref:`object-type`, :ref:`value-type`,
+:ref:`modify-function` and :ref:`add-function` nodes.
+It may contain :ref:`insert-template` child nodes.
+
+.. code-block:: xml
+
+ <inject-code class="native | target"
+ position="beginning | end" since="..."
+ file="[file]"
+ snippet="[label]"/>
+
+
+The ``class`` attribute specifies which module of the generated code that
+will be affected by the code injection
+(see :ref:`codegenerationterminology`). The ``class`` attribute accepts the
+following values:
+
+* ``native``: The c++ code
+* ``target``: The binding code
+
+If the ``position`` attribute is set to *beginning* (the default), the code
+is inserted at the beginning of the function. If it is set to *end*, the code
+is inserted at the end of the function.
+
+For a detailed description of how to above attributes interact,
+see :ref:`codeinjectionsemantics`.
+
+The optional ``file`` attribute specifies the file name
+(see :ref:`external-snippets`).
+
+The optional ``snippet`` attribute specifies the snippet label
+(see :ref:`external-snippets`).
+
+There are a number of placeholders which are replaced when injecting
+code (see :ref:`typesystemvariables`).
+
+There are severals ways to specify the code:
+
+Embedding Code into XML
+=======================
+
+The code can be embedded into XML (be careful to use the correct XML entities
+for characters like '<', '>', '&'):
+
+.. code-block:: xml
+
+ <value-type>
+ <inject-code class="native | target"
+ position="beginning | end" since="...">
+ // the code
+ </inject-code>
+ </value-type>
+
+
+Using a Template Specified in XML
+=================================
+
+It is possible to create code templates for reuse in XML
+(see :ref:`using-code-templates`). This allows for replacing of custom
+placeholders.
+
+.. code-block:: xml
+
+ <value-type>
+ <inject-code class="native | target" class="native | target">
+ <insert-template name="template_name"/>
+ </inject-code>
+ </value-type>
+
+
+.. _external-snippets:
+
+Using Snippets From External Files
+==================================
+
+Code or documentation snippets can also be retrieved from external
+files found in the typesystem search path (see :ref:`typesystem-paths`).
+
+.. code-block:: xml
+
+ <value-type>
+ <inject-code class="native | target"
+ position="beginning | end" since="..."
+ file="external_source.cpp"
+ snippet="label"/>
+ </value-type>
+
+
+In the external file ``external_source.cpp``, the code between annotations
+of the form:
+
+.. code-block:: c++
+
+ // @snippet label
+ ...
+ // @snippet label
+
+
+will be extracted.
+
+.. _modify-field:
+
+modify-field
+^^^^^^^^^^^^
+
+The ``modify-field`` node allows you to alter the access privileges for a given
+C++ field when mapping it onto the target language, and it is a child of an
+:ref:`object-type` or a :ref:`value-type` node.
+
+.. code-block:: xml
+
+ <object-type>
+ <modify-field name="..."
+ write="true | false"
+ read="true | false"
+ remove="true | false"
+ opaque-container = "yes | no"
+ snake-case="yes | no | both" />
+ </object-type>
+
+The ``name`` attribute is the name of the field, the *optional* ``write``
+and ``read`` attributes specify the field's access privileges in the target
+language API (both are set to true by default).
+
+The ``remove`` attribute is an *optional* boolean attribute, which can
+mark the field to be discarded on generation.
+
+The *optional* ``rename`` attribute can be used to change the name of the
+given field in the generated target language API.
+
+The *optional* ``opaque-container`` attribute specifies whether
+an opaque container should be returned on read access
+(see :ref:`opaque-containers`).
+
+The *optional* **snake-case** attribute allows for overriding the value
+specified on the class entry or **typesystem** element.
+
+.. _modify-function:
+
+modify-function
+^^^^^^^^^^^^^^^
+
+The ``modify-function`` node allows you to modify a given C++ function when
+mapping it onto the target language, and it is a child of a :ref:`function`,
+:ref:`namespace`, :ref:`object-type` or a :ref:`value-type` node.
+Use the :ref:`modify-argument` node to specify which argument the
+modification affects.
+
+.. code-block:: xml
+
+ <object-type>
+ <modify-function signature="..."
+ since="..."
+ remove="true | false"
+ access="public | private | protected"
+ allow-thread="true | auto | false"
+ exception-handling="no | auto-off | auto-on | yes"
+ final="true | false"
+ overload-number="number"
+ rename="..."
+ snake-case="yes | no | both"
+ deprecated = "true | false" />
+ </object-type>
+
+The ``signature`` attribute is a normalized C++ signature, excluding return
+values but including potential const declarations. It is not required
+when ``modify-function`` appears as a child of a :ref:`function` node to
+modify a global function.
+
+The ``since`` attribute specify the API version when this function was modified.
+
+The ``allow-thread`` attribute specifies whether a function should be wrapped
+into ``Py_BEGIN_ALLOW_THREADS`` and ``Py_END_ALLOW_THREADS``, that is,
+temporarily release the GIL (global interpreter lock). Doing so is required
+for any thread-related function (wait operations), functions that might call
+a virtual function (potentially reimplemented in Python), and recommended for
+lengthy I/O operations or similar. It has performance costs, though.
+The value ``auto`` means that it will be turned off for functions for which
+it is deemed to be safe, for example, simple getters.
+The attribute defaults to ``false``.
+
+The ``exception-handling`` attribute specifies whether to generate exception
+handling code (nest the function call into try / catch statements). It accepts
+the following values:
+
+* no, false: Do not generate exception handling code
+* auto-off: Generate exception handling code for functions
+ declaring a non-empty ``throw`` list
+* auto-on: Generate exception handling code unless function
+ declares ``noexcept``
+* yes, true: Always generate exception handling code
+
+The optional ``overload-number`` attribute specifies the position of the
+overload when checking arguments. Typically, when a number of overloads
+exists, as for in example in Qt:
+
+.. code-block:: c++
+
+ void QPainter::drawLine(QPointF, QPointF);
+ void QPainter::drawLine(QPoint, QPoint);
+
+they will be reordered such that the check for matching arguments for the
+one taking a ``QPoint`` is done first. This is to avoid a potentially
+costly implicit conversion from ``QPoint`` to ``QPointF`` when using the
+2nd overload. There are cases though in which this is not desired;
+most prominently when a class inherits from a container and overloads exist
+for both types as is the case for the ``QPolygon`` class:
+
+.. code-block:: c++
+
+ class QPolygon : public QList<QPoint> {};
+
+ void QPainter::drawPolygon(QPolygon);
+ void QPainter::drawPolygon(QList<QPoint>);
+
+By default, the overload taking a ``QList`` will be checked first, trying
+to avoid constructing a ``QPolygon`` from ``QList``. The type check for a
+list of points will succeed for a parameter of type ``QPolygon``, too,
+since it inherits ``QList``. This presents a problem since the sequence
+type check is costly due to it checking that each container element is a
+``QPoint``. It is thus preferable to check for the ``QPolygon`` overload
+first. This is achieved by specifying numbers as follows:
+
+.. code-block:: xml
+
+ <object-type name="QPainter">
+ <modify-function signature="drawPolygon(QPolygon)" overload-number="0"/>
+ <modify-function signature="drawPolygon(QList&lt;QPoint&gt;)" overload-number="1"/>
+ </object-type>
+
+Numbers should be given for all overloads; otherwise, the order will be in
+declaration order.
+
+The optional ``final`` attribute can be specified for virtual functions
+and disables generating the code for overriding the function in Python
+(native call). This is useful when the result type is not constructible.
+
+The ``remove`` attribute is an *optional* boolean attribute, which can
+mark the function to be discarded on generation.
+
+The *optional* ``rename`` attribute can be used to change the name of the
+given function in the generated target language API.
+
+The *optional* ``access`` attribute changes the access privileges of the
+given function in the generated target language API.
+
+The *optional* **snake-case** attribute allows for overriding the value
+specified on the class entry or **typesystem** element.
+
+The *optional* **deprecated** attribute allows for overriding deprecation
+as detected by the C++ attribute. It works in both ways.
+
+.. _add-function:
+
+add-function
+^^^^^^^^^^^^
+
+The ``add-function`` node allows you to add a given function onto the target
+language, and it is a child of an :ref:`object-type` or :ref:`value-type` nodes if the
+function is supposed to be a method, or :ref:`namespace` and :ref:`typesystem` if
+the function is supposed to be a function inside a namespace or a global function.
+It may contain :ref:`modify-argument` nodes.
+
+Typically when adding a function some code must be injected to provide the function
+logic. This can be done using the :ref:`inject-code` node.
+
+.. code-block:: xml
+
+ <object-type>
+ <add-function signature="..." return-type="..."
+ access="public | protected"
+ overload-number="number"
+ static="yes | no" classmethod="yes | no"
+ python-override ="yes | no"
+ since="..."/>
+ </object-type>
+
+The ``return-type`` attribute defaults to *void*, the ``access`` to *public* and the ``static`` one to *no*.
+
+The ``since`` attribute specifies the API version when this function was added.
+
+The ``classmethod`` attribute specifies whether the function should be a Python class method.
+It sets the METH_CLASS flag which means that ``PyTypeObject`` instead of an instance
+``PyObject`` is passed as self, which needs to be handled in injected code.
+
+For the *optional* attribute ``overload-number``, see :ref:`modify-function`.
+
+Note that the label "static" in Qt's class documentation almost always means that a Python
+``classmethod`` should be generated, because an object's class is always accessible from the
+static C++ code, while Python needs the explicit "self" parameter that ``classmethod``
+provides.
+
+In order to create keyword argument supporting function parameters, enclose the specific
+function parameter with a *@* in the `signature` field.
+
+.. code-block:: xml
+
+ <add-function signature="foo(int @parameter1@,float @parameter2@)">
+ ...
+ </add-function>
+
+With keyword arguments, ``add-function`` makes it easy to specify a default argument
+within the `signature` field
+
+.. code-block:: xml
+
+ <add-function signature="foo(int @parameter1@=1,float @parameter2@=2)">
+ ...
+ </add-function>
+
+See :ref:`sequence-protocol` for adding the respective functions.
+
+The *optional* attribute ``python-override`` indicates a special type
+of added function, a python-override that will be generated into
+the native wrapper (see :ref:`modifying-virtual-functions`).
+
+.. _declare-function:
+
+declare-function
+^^^^^^^^^^^^^^^^
+
+The ``declare-function`` node allows you to declare a function present in
+the type and it is a child of an :ref:`object-type` or :ref:`value-type` nodes
+if the function is supposed to be a method, or :ref:`namespace` and
+:ref:`typesystem` if the function is supposed to be a function inside a
+namespace or a global function. It may contain :ref:`modify-argument` nodes.
+
+.. code-block:: xml
+
+ <container-type>
+ <declare-function signature="..." return-type="..." since="..."
+ allow-thread="true | auto | false"
+ exception-handling="off | auto-off | auto-on | on"
+ overload-number="number"
+ snake-case="yes | no | both"/>
+ </container-type>
+
+The ``return-type`` attribute defaults to *void*.
+
+The ``since`` attribute specifies the API version when this function was
+added.
+
+For the *optional* attributes ``allow-thread``, ``exception-handling``,
+``overload-number`` and ``snake-case``, see :ref:`modify-function`.
+
+This is useful to make functions known to shiboken which its code parser
+does not detect. For example, in Qt 6, the ``append()`` function of the
+``QList<T>`` container takes an argument of ``parameter_type`` which is
+specialized to ``T`` for simple types and ``const T &`` for complex types
+by some template expression which the code parser cannot resolve.
+In that case, the function can be declared with a simple signature:
+
+.. code-block:: xml
+
+ <container-type name="QList">
+ <declare-function signature="append(T)"/>
+ </container-type>
+
+This tells shiboken a public function of that signature exists and
+bindings will be created in specializations of ``QList``.
+
+
+.. _add-pymethoddef:
+
+add-pymethoddef
+^^^^^^^^^^^^^^^
+
+The ``add-pymethoddef`` element allows you to add a free function to
+the ``PyMethodDef`` array of the type. No argument or result conversion
+is generated, allowing for variadic functions and more flexible
+arguments checking.
+
+.. code-block:: xml
+
+ <add-pymethoddef name="..." function="..." flags="..." doc="..."
+ signatures="..."/>
+
+The ``name`` attribute specifies the name.
+
+The ``function`` attribute specifies the implementation (a static function
+of type ``PyCFunction``).
+
+The ``flags`` attribute specifies the flags (typically ``METH_VARARGS``,
+see `Common Object Structures`_).
+
+The optional ``doc`` attribute specifies the documentation to be set to the
+``ml_doc`` field.
+
+The optional ``signatures`` attribute specifies a semicolon-separated list
+of signatures of the function.
+
+.. _Common Object Structures: https://docs.python.org/3/c-api/structures.html
+
+.. _property-declare:
+
+property
+^^^^^^^^
+
+The ``property`` element allows you to specify properties consisting of
+a type and getter and setter functions.
+
+It may appear as a child of a complex type such as :ref:`object-type` or
+:ref:`value-type`.
+
+If the PySide6 extension is not present, code will be generated using the
+``PyGetSetDef`` struct, similar to what is generated for fields.
+
+If the PySide6 extension is present, those properties complement the
+properties obtained from the ``Q_PROPERTY`` macro in Qt-based code.
+The properties will be handled in ``libpyside`` unless code generation
+is forced.
+
+.. code-block:: xml
+
+ <property name="..." type="..." get="..." set="..."
+ generate-getsetdef="yes | no" since="..."/>
+
+The ``name`` attribute specifies the name of the property, the ``type``
+attribute specifies the C++ type and the ``get`` attribute specifies the
+name of the accessor function.
+
+The optional ``set`` attribute specifies name of the setter function.
+
+The optional ``generate-getsetdef`` attribute specifies whether to generate
+code for if the PySide6 extension is present (indicating this property is not
+handled by libpyside). It defaults to *no*.
+
+The optional ``since`` attribute specifies the API version when this
+property appears.
+
+For a typical C++ class, like:
+
+.. code-block:: c++
+
+ class Test {
+ public:
+ int getValue() const;
+ void setValue();
+ };
+
+``value`` can then be specified to be a property:
+
+.. code-block:: xml
+
+ <value-type name="Test">
+ <property name="value" type="int" get="getValue" set="setValue"/>
+
+With that, a more pythonic style can be used:
+
+.. code-block:: python
+
+ test = Test()
+ test.value = 42
+
+For Qt classes (with the PySide6 extension present), additional setters
+and getters that do not appear as ``Q_PROPERTY``, can be specified to
+be properties:
+
+.. code-block:: xml
+
+ <object-type name="QMainWindow">
+ <property name="centralWidget" type="QWidget *"
+ get="centralWidget" set="setCentralWidget"/>
+
+in addition to the normal properties of ``QMainWindow`` defined for
+Qt Designer usage.
+
+.. note:: In the *Qt* coding style, the property name typically conflicts
+ with the getter name. It is recommended to exclude the getter from the
+ wrapper generation using the ``remove`` function modification.
+
+.. _configuration-element:
+
+configuration
+^^^^^^^^^^^^^
+
+The ``configuration`` element allows you to generate a preprocessor
+condition excluding a type depending on an expression into the module
+header. This is specifically tailored to the
+`Qt Feature system <https://doc.qt.io/qt-6/configure-options.html>`_ ,
+but may also be used for similar systems.
+
+It may appear as a child of a complex type such as :ref:`object-type` or
+:ref:`value-type`.
+
+.. code-block:: xml
+
+ <configuration condition="..."/>
+
+The ``condition`` attribute specifies the preprocessor condition.
+
+This is an alternative way of omitting classes depending on some
+configuration (see also option :ref:`drop-type-entries`) intended
+for building several configurations from one generated source tree,
+but still requires listing the correct source files in the
+``CMakeLists.txt`` file.
+
+.. _modifying-virtual-functions:
+
+Modifying virtual functions
+^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+Some C++ virtual functions are unsuitable for Python bindings:
+
+.. code-block:: c
+
+ virtual void getInt(int *result) const;
+
+In that case, you would modify it to return the integer instead (or a tuple
+in case of several out-parameters):
+
+.. code-block:: c
+
+ virtual int getInt() const;
+
+For the binding itself, use the common argument modifications (removing
+arguments, modifying return types with injected code snippets) to modify the
+signature.
+
+To make it possible to reimplement the function in Python with the modified
+signature, add a ``python-override`` function with that signature, using an
+arbitrary name for disambiguation:
+
+.. code-block:: xml
+
+ <add-function signature="getIntPyOverride()"
+ return-type="int" python-override="true"/>
+
+This causes a static function performing the call into Python for the override
+to be generated into the native wrapper.
+
+In the existing virtual function, inject a code snippet at the ``shell`` /
+``override`` position which calls the newly added function. The first 2
+arguments are the `Global interpreter lock handle` (``Shiboken::GilState``) and
+the Python method determined by the override check (``PyObject *``). The
+snippet then converts the arguments and return values and returns after that:
+
+.. code-block:: xml
+
+ <modify-function signature="getInt(int*)const">
+ <inject-code class="shell" position="override">
+ *result = getIntPyOverride(gil, pyOverride.object());
+ return;
+ </inject-code>
+ </modify-function>