aboutsummaryrefslogtreecommitdiffstats
path: root/examples/declarative/openglunderqml/squirclerenderer.py
blob: 12cd93bb8220eb962ce2e8bf81fadf92e7f95288 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
#############################################################################
##
## Copyright (C) 2021 The Qt Company Ltd.
## Contact: http://www.qt.io/licensing/
##
## This file is part of the Qt for Python examples of the Qt Toolkit.
##
## $QT_BEGIN_LICENSE:BSD$
## You may use this file under the terms of the BSD license as follows:
##
## "Redistribution and use in source and binary forms, with or without
## modification, are permitted provided that the following conditions are
## met:
##   * Redistributions of source code must retain the above copyright
##     notice, this list of conditions and the following disclaimer.
##   * Redistributions in binary form must reproduce the above copyright
##     notice, this list of conditions and the following disclaimer in
##     the documentation and/or other materials provided with the
##     distribution.
##   * Neither the name of The Qt Company Ltd nor the names of its
##     contributors may be used to endorse or promote products derived
##     from this software without specific prior written permission.
##
##
## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
## "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
## LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
## A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
## OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
## SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
## LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
## DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
## THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
##
## $QT_END_LICENSE$
##
#############################################################################

from textwrap import dedent

import numpy as np
from OpenGL.GL import (GL_ARRAY_BUFFER, GL_BLEND, GL_DEPTH_TEST, GL_FLOAT,
                       GL_ONE, GL_SRC_ALPHA, GL_TRIANGLE_STRIP)
from PySide6.QtCore import QSize, Slot
from PySide6.QtGui import QOpenGLFunctions
from PySide6.QtOpenGL import (QOpenGLShader, QOpenGLShaderProgram,
                              QOpenGLVersionProfile)
from PySide6.QtQuick import QQuickWindow, QSGRendererInterface

VERTEX_SHADER = dedent(
    """\
    attribute highp vec4 vertices;
    varying highp vec2 coords;
    void main() {
        gl_Position = vertices;
        coords = vertices.xy;
    }
    """
)
FRAGMENT_SHADER = dedent(
    """\
    uniform lowp float t;
    varying highp vec2 coords;
    void main() {
        lowp float i = 1. - (pow(abs(coords.x), 4.) + pow(abs(coords.y), 4.));
        i = smoothstep(t - 0.8, t + 0.8, i);
        i = floor(i * 20.) / 20.;
        gl_FragColor = vec4(coords * .5 + .5, i, i);
    }
    """
)


class SquircleRenderer(QOpenGLFunctions):
    def __init__(self):
        QOpenGLFunctions.__init__(self)
        self._viewport_size = QSize()
        self._t = 0.0
        self._program = None
        self._window = QQuickWindow()
        self.profile = QOpenGLVersionProfile()
        self.gl = None

    def setT(self, t):
        self._t = t

    def setViewportSize(self, size):
        self._viewport_size = size

    def setWindow(self, window):
        self._window = window

    @Slot()
    def init(self):
        if not self._program:
            rif = self._window.rendererInterface()
            assert (
                rif.graphicsApi() == QSGRendererInterface.OpenGL
                or rif.graphicsApi() == QSGRendererInterface.OpenGLRhy
            )
            self.initializeOpenGLFunctions()
            self._program = QOpenGLShaderProgram()
            self._program.addCacheableShaderFromSourceCode(QOpenGLShader.Vertex, VERTEX_SHADER)
            self._program.addCacheableShaderFromSourceCode(QOpenGLShader.Fragment, FRAGMENT_SHADER)
            self._program.bindAttributeLocation("vertices", 0)
            self._program.link()

    @Slot()
    def paint(self):
        # Play nice with the RHI. Not strictly needed when the scenegraph uses
        # OpenGL directly.
        self._window.beginExternalCommands()

        self._program.bind()

        self._program.enableAttributeArray(0)

        values = np.array([-1, -1, 1, -1, -1, 1, 1, 1], dtype="single")

        # This example relies on (deprecated) client-side pointers for the vertex
        # input. Therefore, we have to make sure no vertex buffer is bound.
        self.glBindBuffer(GL_ARRAY_BUFFER, 0)

        self._program.setAttributeArray(0, GL_FLOAT, values, 2)
        self._program.setUniformValue1f("t", self._t)

        self.glViewport(0, 0, self._viewport_size.width(), self._viewport_size.height())

        self.glDisable(GL_DEPTH_TEST)

        self.glEnable(GL_BLEND)
        self.glBlendFunc(GL_SRC_ALPHA, GL_ONE)

        self.glDrawArrays(GL_TRIANGLE_STRIP, 0, 4)

        self._program.disableAttributeArray(0)
        self._program.release()

        self._window.endExternalCommands()