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// Copyright (C) 2022 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
import QtQuick
import CustomGeometry
Item {
width: 300
height: 200
BezierCurve {
id: line
anchors.fill: parent
anchors.margins: 20
property real t
SequentialAnimation on t {
NumberAnimation { to: 1; duration: 2000; easing.type: Easing.InOutQuad }
NumberAnimation { to: 0; duration: 2000; easing.type: Easing.InOutQuad }
loops: Animation.Infinite
}
p2: Qt.point(t, 1 - t)
p3: Qt.point(1 - t, t)
}
Text {
anchors.bottom: line.bottom
x: 20
width: parent.width - 40
wrapMode: Text.WordWrap
text: "This curve is a custom scene graph item, implemented using GL_LINE_STRIP"
}
}
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